Files
imnotsick/Scenes/UI/load.gd
T
2026-03-04 00:24:25 +01:00

21 lines
598 B
GDScript

extends PanelContainer
@onready var auto_save_slot = $MarginContainer/VBoxContainer/AutoSaveSlot
@onready var back = $MarginContainer/VBoxContainer/Back
var load_slot = []
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
load_slot.resize(Globals.save_slot_count + 1) #Resizes save_slot
#Connecting signals
back.pressed.connect(func(): self.hide())
#Sets up save_slot array
for i in range(1, Globals.save_slot_count + 1): #Goes from 1 to 4
var slot_path = "MarginContainer/VBoxContainer/LoadSlot" + str(i)
load_slot[i] = get_node(slot_path)