Files
imnotsick/title_screen.gd
T
2025-06-12 00:35:23 +02:00

24 lines
602 B
GDScript

extends CanvasLayer
signal new_game_pressed
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
self.get_node("TitleScreen/MenuContainer/NewGame").pressed.connect(_on_new_game_pressed)
self.get_node("TitleScreen/MenuContainer/QuitGame").pressed.connect(_on_quit_game_pressed)
self.hide()
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_new_game_pressed() -> void:
new_game_pressed.emit()
print("Starting New Game...")
func _on_quit_game_pressed():
get_tree().quit()