214 lines
11 KiB
Plaintext
214 lines
11 KiB
Plaintext
~ interfloor_0
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([21,22,23,24])
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do Globals.character_label_color_change.emit(Color(0.98, 0.667, 0.0, 1.0))
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Prime Supervisor Loeveth: [#neutral] Greetings, employee. I am Prime Supervisor Loeveth. I shall be overseeing your labor in this facility.
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Prime Supervisor Loeveth: [#neutral] The importance of your work here cannot be overstated. Would you like one last reminder of your duties ?
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- Yes, my memory could use some refreshing.
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Prime Supervisor Loeveth: [#neutral] As you may recall, a new blight is wreaking havoc upon our world. People from all over the globe are turning into [color=red]Abnormals[/color]. Alien creatures devoid of humanity.
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Prime Supervisor Loeveth: [#neutral] Individuals with psychological vulnerabilities seem to be the most likely to undergo abnormality conversion.
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Prime Supervisor Loeveth: [#neutral] This facility securely confines Abnormals for research and containment purposes. Patients suspected of Abnormality conversion are sent here for further screening expertise.
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Prime Supervisor Loeveth: [#neutral] Your task is to separate [color=green]Normal[/color] humans from [color=red]Abnormals[/color]. [color=green]Release[/color] humans. [color=red]Terminate[/color] Abnormals.
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~ part_0_1
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- How do I differentiate normal people from abnormals ? [if Patient.dialog_tree[21] == "not_asked"]
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set Patient.dialog_tree[21] = "asked"
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Prime Supervisor Loeveth: [#neutral] Thorough pre-screening assessment identified [color=dark_orange]marker symptoms[/color] relevant to Abnormality conversion in every patient, regardless of its normality status.
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Prime Supervisor Loeveth: [#neutral] If you identify in a patient new [color=dark_orange]marker symptoms[/color] [color=red]that were not detected by pre-screening[/color], that patient is an [color=red]Abnormal[/color]. Otherwise, it is human.
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Prime Supervisor Loeveth: [#neutral] Read the [color=blue]manual[/color] on your desk for further details.
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=> part_0_1
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- What do you mean, "Terminate" ? [if Patient.dialog_tree[22] == "not_asked"]
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set Patient.dialog_tree[22] = "asked"
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Prime Supervisor Loeveth: [#neutral] An ominous word that may sound more sinister than it actually is. Terminated patients are merely processed for further Research. We are not delivering mindless kinetic violence upon them.
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- Being "processed" doesn't sound very pleasant, to say the least...
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Prime Supervisor Loeveth: [#neutral] Do not commit the sin of compassion towards these creatures. We are terminating the threat they pose to public safety. We are terminating their pain. That is compassion enough.
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=> part_0_1
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- I understand, Prime Supervisor.
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=> part_0_1
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- What tools do I have to accomplish such a task ? [if Patient.dialog_tree[23] == "not_asked"]
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set Patient.dialog_tree[23] = "asked"
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Prime Supervisor Loeveth: [#neutral] A silver tongue, and an endless supply of chemically-enhanced tea. That is all you need.
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Prime Supervisor Loeveth: [#neutral] Abnormals differ from us by their inability to apprehend the human psyche. Conversation is the best tool at your disposal to unveil their alien nature.
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Prime Supervisor Loeveth: [#neutral] Talk to them. Gain their trust. Then [color=red]terminate[/color] them.
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=> part_0_1
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- Where do Abnormals come from ? What kind of pathogen is that ? [if Patient.dialog_tree[24] == "not_asked"]
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set Patient.dialog_tree[24] = "asked"
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Prime Supervisor Loeveth: [#neutral] No virus strain, no biological marker have been identified so far. Abnormality seems to be a purely... psychiatric condition. As incomprehensible as it may sound.
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Prime Supervisor Loeveth: [#neutral] Which makes your work all the more vital. The more Abnormals you successfully identify, the more data we have to further research.
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=> part_0_1
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- [color=gold]I am ready to start.[/color]
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Prime Supervisor Loeveth: [#neutral] So be it. Do not disappoint me.
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Prime Supervisor Loeveth: [#neutral] The Republic withstands.
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- The Republic shelters.
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set Globals.event_index = "next_patient"
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do Globals.next_event.emit("next_patient")
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=> END
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- [color=gold]It's fine, I already know what to do.[/color]
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Prime Supervisor Loeveth: [#neutral] So be it. Do not disappoint me.
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Prime Supervisor Loeveth: [#neutral] The Republic withstands.
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- The Republic shelters.
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set Globals.event_index = "next_patient"
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do Globals.next_event.emit()
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=> END
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~ interfloor_1
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([])
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do Globals.character_label_color_change.emit(Color(0.98, 0.667, 0.0, 1.0))
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Prime Supervisor Loeveth: [#neutral] Well done, employee. You are showing great promise.
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Prime Supervisor Loeveth: Keep in mind however that the first floor is the easiest one.
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Prime Supervisor Loeveth: As you go deeper, the patients you encounter will be harder to assess, their expressions of abnormality more... human.
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Prime Supervisor Loeveth: Do not let yourself be fooled by their inhuman humanity. Sort them accordingly.
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Prime Supervisor Loeveth: Your [color=blue]MANUAL[/color] has been updated with new symptoms to identify. Make sure to read it before your next patient.
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Prime Supervisor Loeveth: Do your Duty. For the Republic.
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- The Republic shelters.
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set Globals.event_index = "next_patient"
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do Globals.next_event.emit()
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=> END
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~ interfloor_2
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([11,12,13])
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do Globals.character_label_color_change.emit(Color(0.98, 0.667, 0.0, 1.0))
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Prime Supervisor Loeveth: [#neutral] Your performance is impressive, employee. I am pleased by your results.
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Prime Supervisor Loeveth: There is something important you need to be aware of, however. Listen carefully.
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Prime Supervisor Loeveth: The... being you encountered at the start of the previous floor has been identified as a special entity, of inhuman nature.
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Prime Supervisor Loeveth: According to Monitoring, this entity seems to have... spread amongst the facility's subjects.
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Prime Supervisor Loeveth: Be on your guard. If you identify a subject as being infected by this entity, your orders are to [color=red]TERMINATE It immediately[/color].
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Prime Supervisor Loeveth: Any questions, employee ?
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=> part_2_1
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~ part_2_1
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- I have screened a lot of subjects. Who are you referring to, again ? [if Patient.dialog_tree[11] == "not_asked"]
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set Patient.dialog_tree[11] = "asked"
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Prime Supervisor Loeveth: A woman, pale skin, white hair. A wide grin, with a toothless, dark-red mouth. Not very talkative. Likes to smile.
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Prime Supervisor Loeveth: It is not a "Who". It is an "It". It is not human.
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=> part_2_1
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- Can you elaborate on how I am supposed to recognize this entity ? [if Patient.dialog_tree[12] == "not_asked"]
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set Patient.dialog_tree[12] = "asked"
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Prime Supervisor Loeveth: Early data reports seem to indicate that this entity can easily disguise itself as a standard human.
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Prime Supervisor Loeveth: However, there is one telltale sign that distinguishes It clearly from other beings: Its [color=red]smile[/color].
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Prime Supervisor Loeveth: An impossibly wide smile, revealing a toothless red void. If you ever see a subject with such a feature, [color=red]stop talking to It immediately, and terminate It on the spot[/color].
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=> part_2_1
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- An inhuman being ? I thought we were trying to combat some kind of virus ? [if Patient.dialog_tree[13] == "not_asked"]
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set Patient.dialog_tree[13] = "asked"
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Prime Supervisor Loeveth: I am afraid your clearance doesn't allow for further information.
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Prime Supervisor Loeveth: Prove your worth, employee. Keep progressing to the lower floors, and I shall reward you with the gift of knowledge.
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=> part_2_1
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- [color=gold]I have no more questions. Work awaits.[/color]
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Prime Supervisor Loeveth: Well said. The Republic withstands.
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- The Republic shelters.
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set Globals.event_index = "next_patient"
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do Globals.next_event.emit()
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=> END
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~ interfloor_3
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([21,22,23,24,61,62,63])
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do Globals.character_label_color_change.emit(Color(0.98, 0.667, 0.0, 1.0))
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WORK_IN_PROGRESS
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set Globals.event_index = "next_patient"
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do Globals.next_event.emit()
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=> END
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~ interfloor_4
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([21,22,23,24,61,62,63])
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do Globals.character_label_color_change.emit(Color(0.98, 0.667, 0.0, 1.0))
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WORK_IN_PROGRESS
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set Globals.event_index = "next_patient"
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do Globals.next_event.emit()
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=> END
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~ dialogue_1
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([11,12,13])
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do Globals.character_label_color_change.emit(Color(0.98, 0.667, 0.0, 1.0))
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Prime Supervisor Loeveth: [#neutral] Halt, employee. That subject you just encountered is of... particular interest.
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Prime Supervisor Loeveth: According to Monitoring, this entity seems to have spread amongst the facility's subjects.
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Prime Supervisor Loeveth: Be on your guard. If you identify a subject as being infected by this entity, your orders are to [color=green]RELEASE[/color] It immediately.
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Prime Supervisor Loeveth: Any questions, employee ?
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=> part_d_1_1
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~ part_d_1_1
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- Release ?! Aren't I supposed to terminate Abnormals ?? [if Patient.dialog_tree[11] == "not_asked"]
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set Patient.dialog_tree[11] = "asked"
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Prime Supervisor Loeveth: I understand your concerns, employee, and I assure you this: everything shall be made clear to you, in due time.
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Prime Supervisor Loeveth: For now, follow my orders. The stakes are high, and your role is pivotal. Do not fail the Republic.
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=> part_d_1_1
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- Can you elaborate on how I am supposed to recognize this entity ? [if Patient.dialog_tree[12] == "not_asked"]
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set Patient.dialog_tree[12] = "asked"
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Prime Supervisor Loeveth: Early data reports seem to indicate that this entity can easily disguise itself as a standard human.
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Prime Supervisor Loeveth: However, there is one telltale sign that distinguishes It clearly from other beings: Its [color=red]smile[/color].
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Prime Supervisor Loeveth: An impossibly wide smile, revealing a toothless red void. If you ever see a subject with such a feature, [color=red]stop talking to It immediately, and [color=green]RELEASE[/color] It on the spot[/color].
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=> part_d_1_1
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- An inhuman being ? I thought we were trying to combat some kind of virus ? [if Patient.dialog_tree[13] == "not_asked"]
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set Patient.dialog_tree[13] = "asked"
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Prime Supervisor Loeveth: I am afraid your clearance doesn't allow for further information.
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Prime Supervisor Loeveth: Prove your worth, employee. Keep progressing to the lower floors, and I shall reward you with the gift of knowledge.
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=> part_d_1_1
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- [color=gold]I have no more questions. Work awaits.[/color]
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Prime Supervisor Loeveth: Well said. The Republic withstands.
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- The Republic shelters.
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do Globals.add_entity.emit("ITS")
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set Globals.event_index = "next_patient"
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do Globals.next_event.emit()
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=> END
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~ dialogue_2
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do Patient.marker.fill(0)
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set Patient.dialog_tree = Patient.build_dialog_tree([])
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do Globals.character_label_color_change.emit(Color(0,0.8,1,1))
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Prime Supervisor Loeveth: [#neutral] Attention, employee. The subject you just screened has already been encountered multiple times in our facility.
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Prime Supervisor Loeveth: It is highly likely you will face it again in the near future.
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Prime Supervisor Loeveth: I will personally keep you updated when further data is available. Keep on the good work.
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set Globals.event_index = "next_patient"
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do Globals.next_event.emit()
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=> END
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