14 lines
332 B
GDScript
14 lines
332 B
GDScript
extends CanvasLayer
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@onready var text = $RichTextLabel
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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text.add_text("Hello guys")
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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