[gd_scene load_steps=7 format=3 uid="uid://ct7ccfv6yj73u"] [ext_resource type="Script" uid="uid://dbjei4d2lfwnb" path="res://Scenes/UI/fading_mask.gd" id="2_m3r4n"] [sub_resource type="GDScript" id="GDScript_3575e"] script/source = "extends CanvasLayer @onready var fading_mask = $FadingMask @onready var its_game_over = $ITSGameOver @onready var mask = $Mask signal transition_finished # Called when the node enters the scene tree for the first time. func _ready() -> void: pass #Transitions the scenes with a fading mask func transition(scenes_to_hide, scenes_to_show): #Fade in fading_mask.fade_in() await fading_mask.animation.animation_finished #Hides and show appropriates scenes for scene in scenes_to_hide: scene.hide() for scene in scenes_to_show: scene.show() #Fade out fading_mask.fade_out() await fading_mask.animation.animation_finished transition_finished.emit() " [sub_resource type="Animation" id="Animation_n85x3"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("FadingMask:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(0, 0, 0, 0)] } [sub_resource type="Animation" id="Animation_20bx3"] resource_name = "fade_to_black" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("FadingMask:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(0, 0, 0, 0), Color(0, 0, 0, 1)] } [sub_resource type="Animation" id="Animation_in743"] resource_name = "fade_to_normal" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("FadingMask:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(0, 0, 0, 1), Color(0, 0, 0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_5yx4m"] _data = { &"RESET": SubResource("Animation_n85x3"), &"fade_in": SubResource("Animation_20bx3"), &"fade_out": SubResource("Animation_in743") } [node name="transition_screen" type="CanvasLayer"] layer = 98 script = SubResource("GDScript_3575e") [node name="FadingMask" type="ColorRect" parent="."] modulate = Color(0, 0, 0, 0) anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 color = Color(0, 0, 0, 1) script = ExtResource("2_m3r4n") [node name="FadingMaskAnimation" type="AnimationPlayer" parent="FadingMask"] root_node = NodePath("../..") libraries = { &"": SubResource("AnimationLibrary_5yx4m") } [node name="Mask" type="ColorRect" parent="."] visible = false anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_force_pass_scroll_events = false color = Color(0, 0, 0, 0.470588)