Save/Load System done
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-4
@@ -28,10 +28,9 @@ func _on_new_game_pressed() -> void:
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func _on_load_pressed() -> void:
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load_pressed.emit()
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pass
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func _on_load_pressed():
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UI.get_node("UI/LoadTitle").show()
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TransitionScreen.mask.visible = true
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func _on_settings_pressed() -> void:
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