Entity 01 done

This commit is contained in:
2026-03-06 23:51:01 +01:00
parent 257c8d0ecc
commit e748754f3a
21 changed files with 190 additions and 37 deletions
+2 -2
View File
@@ -92,7 +92,7 @@ func start_day():
#Transitioning to day screen
$TextScreens/Day.text = "[center]FLOOR " + str(Globals.floor_count) + "[/center]"
var scenes_to_hide: Array[Node] = [$TitleScreen, $ScreeningDesk, UI.pause_menu.menu_button, UI.its_game_over]
var scenes_to_hide: Array[Node] = [$TitleScreen, $ScreeningDesk, UI.pause_menu.menu_button, UI.its_game_over, UI.entity_game_over]
var scenes_to_show: Array[Node] = [$TextScreens, $TextScreens/Day]
UI.masks.transition(scenes_to_hide, scenes_to_show)
await UI.masks.transition_finished
@@ -205,7 +205,7 @@ func _on_main_menu_pressed():
clear_balloon()
#Going back to main menu
var scenes_to_hide = [$ScreeningDesk, $TextScreens, $TextScreens/Day, UI.its_game_over, UI.pause_menu.menu_button]
var scenes_to_hide = [$ScreeningDesk, $TextScreens, $TextScreens/Day, UI.its_game_over, UI.pause_menu.menu_button, UI.entity_game_over]
var scenes_to_show = [$TitleScreen]
UI.masks.transition(scenes_to_hide, scenes_to_show)
await UI.masks.transition_finished