Gameplay Loop début

This commit is contained in:
2025-06-12 00:35:23 +02:00
parent 22caef38fc
commit d5dc174535
24 changed files with 589 additions and 110 deletions
+2
View File
@@ -7,12 +7,14 @@ signal transition_finished
@onready var small_fading = $SmallFading
@onready var big_animation = $BigFading/BigFadingAnimation
@onready var small_animation = $SmallFading/SmallFadingAnimation
@onready var mask = $Mask
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
big_fading.visible = false
small_fading.visible = false
mask.visible = false
big_animation.connect("animation_finished", _on_animation_finished)
small_animation.connect("animation_finished", _on_animation_finished)