Début d'introduction
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extends CanvasLayer
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@onready var text_container = $MarginContainer/TextContainer
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@onready var skip = $SkipContainer/SkipButton
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signal slide_finished
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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skip.pressed.connect(_on_skip_pressed)
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pass # Replace with function body.
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func _on_skip_pressed():
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slide_finished.emit()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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