Save/Load rework

This commit is contained in:
2026-03-01 14:10:51 +01:00
parent d4a533bf17
commit b24addcee6
42 changed files with 1315 additions and 154 deletions
+3 -1
View File
@@ -3,10 +3,12 @@ extends Node
var day_count : int = 1
var floor_count : int = -1
var patient_count : int = 1
var its_patient_count : int = 0
var diagnoses_quota : int = 1
var daily_patient_limit : int = 3
var patient_list = ["42", "43", "44", "45", "46", "47", "48", "49", "50", "51"]
var patients_seen: Array[String]
var patients_seen = []
var its_patients_seen = []
var patient_id
var interfloor_dialogue = load("res://Dialogues/interfloor.dialogue")
var directives = "\n[center][font_size=22]INSTRUCTIONS[/font_size][/center]
+31 -23
View File
@@ -88,28 +88,33 @@ func start_day():
#Transitioning to day screen
$TextScreens/Day.text = "[center]DAY " + str(Globals.day_count) + "[/center]"
var scenes_to_hide: Array[Node] = [$TitleScreen]
var scenes_to_hide: Array[Node] = [$TitleScreen, $TextScreens, $TextScreens/Day, $ScreeningDesk]
var scenes_to_show: Array[Node] = [$TextScreens, $TextScreens/Day]
TransitionScreen.transition(scenes_to_hide, scenes_to_show)
await TransitionScreen.transition_finished
UI.masks.transition(scenes_to_hide, scenes_to_show)
await UI.masks.transition_finished
await get_tree().create_timer(1.0).timeout
#Setting up new patient
$ScreeningDesk.accurate_diagnoses = 0 #Resetting accurate_diagnoses value at the day's beginning
$ScreeningDesk.middle_screen.update(Globals.day_count, Globals.floor_count, $ScreeningDesk.accurate_diagnoses, Globals.diagnoses_quota)
#Resetting scenes
for scene in [$ScreeningDesk, UI.its_game_over]:
scene.reset()
#Transitioning to the screening desk
scenes_to_hide = scenes_to_show
scenes_to_show = [$ScreeningDesk, UI, UI.get_node("UI/UpperContainer")]
TransitionScreen.transition(scenes_to_hide, scenes_to_show)
await TransitionScreen.transition_finished
UI.masks.transition(scenes_to_hide, scenes_to_show)
await UI.masks.transition_finished
#Supervisor Dialogue
#$ScreeningDesk.supervisor.dialogue("interfloor_" + str(-Globals.floor_count-1))
#await $ScreeningDesk.supervisor.dialogue_finished
#Setting up UI
$ScreeningDesk.console_screen.display(Globals.directives)
$ScreeningDesk.new_patient()
$ScreeningDesk.computer.next_patient_button.show()
#Saves game state on the selected save slot
@@ -125,14 +130,14 @@ func save_game(save_slot_number:int):
"patient_list": Globals.patient_list,
"patient_id": Globals.patient_id,
"patients_seen": Globals.patients_seen,
"its_patients_seen": Globals.its_patients_seen,
"save_date": Globals.get_save_date()
}
#Creating save file
var file = FileAccess.open("res://Saves/save_" + str(save_slot_number) + ".json", FileAccess.WRITE)
if file:
var json_string = JSON.stringify(save_data)
print(json_string)
print("Saved data : " + str(json_string))
file.store_string(json_string)
file.close()
print("Game saved successfully!")
@@ -145,7 +150,7 @@ func save_game(save_slot_number:int):
var save_slot = UI.get_node(save_slot_path)
var load_slot = UI.get_node(load_slot_path)
save_slot.text = "DAY " + str(save_data["day_count"]) + ", PATIENT " + str(save_data["patient_count"]) + "\nSAVE DATE : " + str(save_data["save_date"])
save_slot.text = "DAY " + str(save_data["day_count"]) + ", FLOOR " + str(save_data["floor_count"]) + "\nSAVE DATE : " + str(save_data["save_date"])
load_slot.text = save_slot.text
@@ -153,11 +158,11 @@ func save_game(save_slot_number:int):
#Loads save file from the selected load slot
func load_game(load_slot_number:int):
#CLearing balloon
#Clearing balloon
clear_balloon()
#Hiding loading menus and masks
TransitionScreen.mask.visible = false
UI.masks.mask.visible = false
UI.get_node("UI/Menu").hide()
UI.get_node("UI/UpperContainer").hide()
UI.get_node("UI/Load").hide()
@@ -170,23 +175,22 @@ func load_game(load_slot_number:int):
var load_data = JSON.parse_string(json_string)
if typeof(load_data) == 27: #Checks if loaded data is a Dictionary
print(load_data)
print("Loaded save: " + str(load_data))
Globals.day_count = load_data["day_count"]
Globals.floor_count = load_data["floor_count"]
Globals.patient_count = load_data["patient_count"]
Globals.diagnoses_quota = load_data["diagnoses_quota"]
Globals.daily_patient_limit = load_data["daily_patient_limit"]
Globals.patient_list = load_data["patient_list"]
Globals.patient_id = load_data["patient_id"]
Globals.patients_seen = load_data["patients_seen"]
Globals.its_patients_seen = load_data["its_patients_seen"]
Patient.update_patient_list()
else:
print("Failed to parse Loading Data.")
#Transitioning to loaded Save
var scenes_to_hide = [$TitleScreen, $Bedroom, $TextScreens, $TextScreens/Day, $ScreeningDesk.patient_controls, $ScreeningDesk.end_of_day_controls, $ScreeningDesk.patient_texture, $ScreeningDesk.panel_container, $ScreeningDesk.face_zoom] + $ScreeningDesk.margin_container.get_children()
var scenes_to_show = [$ScreeningDesk, $ScreeningDesk.alone_controls, UI.get_node("UI/UpperContainer")]
TransitionScreen.transition(scenes_to_hide, scenes_to_show)
await TransitionScreen.transition_finished
$ScreeningDesk.new_patient()
#Starting day
start_day()
@@ -203,7 +207,7 @@ func _on_load_slot_pressed(load_slot):
func _on_main_menu_pressed():
#Removing mask
TransitionScreen.mask.visible = false
UI.masks.mask.visible = false
#Clearing balloon
clear_balloon()
@@ -215,8 +219,12 @@ func _on_main_menu_pressed():
#Going back to main menu
var scenes_to_hide = [$ScreeningDesk, $TextScreens, $TextScreens/Day, UI.its_game_over]
var scenes_to_show = [$TitleScreen]
TransitionScreen.transition(scenes_to_hide, scenes_to_show)
await TransitionScreen.transition_finished
UI.masks.transition(scenes_to_hide, scenes_to_show)
await UI.masks.transition_finished
#Resetting scenes
for scene in [$ScreeningDesk, UI.its_game_over]:
scene.reset()
@@ -243,8 +251,8 @@ func update_slots():
var load_data = JSON.parse_string(json_string)
if typeof(load_data) == 27: #Checks if loaded data is a Dictionary
#Updates save and load slots texts
print(load_data)
save_slot.text = "DAY " + str(load_data["day_count"]) + ", PATIENT " + str(load_data["patient_count"]) + "\nSAVE DATE : " + str(load_data["save_date"])
print("Initializing save slot #" + str(save_number) + " : " + str(load_data))
save_slot.text = "DAY " + str(load_data["day_count"]) + ", FLOOR " + str(load_data["floor_count"]) + "\nSAVE DATE : " + str(load_data["save_date"])
load_slot.text = save_slot.text
else:
print("Failed to parse Loading Data.")