its_00 rework done
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-1
@@ -56,7 +56,7 @@ func _on_new_game_pressed():
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#Setting/Resetting game parameters
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Globals.day_count = 1
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Globals.floor_count = -4
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Globals.floor_count = -2
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Globals.patient_count = 0
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Globals.accurate_diagnoses = 0
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Globals.diagnoses_quota = 4
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@@ -244,10 +244,6 @@ func next_patient() -> Dictionary: #Decides next patient ID
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next_type = next_patient_type()
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next_id = generate_next_id(next_type)
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-4:
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if Globals.patient_count == 0:
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next_id = "its_04"
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next_type = "its"
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else:
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next_type = next_patient_type()
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next_id = generate_next_id(next_type)
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_:
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