Nettoyage des fichiers obsolètes
This commit is contained in:
@@ -1,6 +1,7 @@
|
|||||||
[remap]
|
[remap]
|
||||||
|
|
||||||
importer="dialogue_manager_compiler_13"
|
importer="dialogue_manager"
|
||||||
|
importer_version=15
|
||||||
type="Resource"
|
type="Resource"
|
||||||
uid="uid://dh8ce25f0hs24"
|
uid="uid://dh8ce25f0hs24"
|
||||||
path="res://.godot/imported/patient_1.dialogue-83dd5799156f714a590eef7ba3d9a0fe.tres"
|
path="res://.godot/imported/patient_1.dialogue-83dd5799156f714a590eef7ba3d9a0fe.tres"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=9 format=3 uid="uid://bh0e0uhmtk0ck"]
|
[gd_scene load_steps=9 format=3 uid="uid://cqo7nnv6ovmbj"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://bopx5vxrplpny" path="res://Dialogues/balloon.gd" id="1_trhxk"]
|
[ext_resource type="Script" uid="uid://bopx5vxrplpny" path="res://Dialogues/balloon.gd" id="1_trhxk"]
|
||||||
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="3_ek02p"]
|
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="3_ek02p"]
|
||||||
|
|||||||
@@ -1,153 +0,0 @@
|
|||||||
[gd_scene load_steps=9 format=3 uid="uid://22ca8midmqwo"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://bopx5vxrplpny" path="res://Dialogues/balloon.gd" id="1_hghjc"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://ckvgyvclnwggo" path="res://addons/dialogue_manager/dialogue_label.tscn" id="3_k7jp1"]
|
|
||||||
[ext_resource type="Script" uid="uid://yuni2welux1i" path="res://addons/dialogue_manager/dialogue_reponses_menu.gd" id="5_f5bwa"]
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_spyqn"]
|
|
||||||
bg_color = Color(0, 0, 0, 1)
|
|
||||||
border_width_left = 3
|
|
||||||
border_width_top = 3
|
|
||||||
border_width_right = 3
|
|
||||||
border_width_bottom = 3
|
|
||||||
border_color = Color(0.329412, 0.329412, 0.329412, 1)
|
|
||||||
corner_radius_top_left = 5
|
|
||||||
corner_radius_top_right = 5
|
|
||||||
corner_radius_bottom_right = 5
|
|
||||||
corner_radius_bottom_left = 5
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ri4m3"]
|
|
||||||
bg_color = Color(0.121569, 0.121569, 0.121569, 1)
|
|
||||||
border_width_left = 3
|
|
||||||
border_width_top = 3
|
|
||||||
border_width_right = 3
|
|
||||||
border_width_bottom = 3
|
|
||||||
border_color = Color(1, 1, 1, 1)
|
|
||||||
corner_radius_top_left = 5
|
|
||||||
corner_radius_top_right = 5
|
|
||||||
corner_radius_bottom_right = 5
|
|
||||||
corner_radius_bottom_left = 5
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_e0njw"]
|
|
||||||
bg_color = Color(0, 0, 0, 1)
|
|
||||||
border_width_left = 3
|
|
||||||
border_width_top = 3
|
|
||||||
border_width_right = 3
|
|
||||||
border_width_bottom = 3
|
|
||||||
border_color = Color(0.6, 0.6, 0.6, 1)
|
|
||||||
corner_radius_top_left = 5
|
|
||||||
corner_radius_top_right = 5
|
|
||||||
corner_radius_bottom_right = 5
|
|
||||||
corner_radius_bottom_left = 5
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_uy0d5"]
|
|
||||||
bg_color = Color(0, 0, 0, 1)
|
|
||||||
border_width_left = 3
|
|
||||||
border_width_top = 3
|
|
||||||
border_width_right = 3
|
|
||||||
border_width_bottom = 3
|
|
||||||
corner_radius_top_left = 5
|
|
||||||
corner_radius_top_right = 5
|
|
||||||
corner_radius_bottom_right = 5
|
|
||||||
corner_radius_bottom_left = 5
|
|
||||||
|
|
||||||
[sub_resource type="Theme" id="Theme_qq3yp"]
|
|
||||||
default_font_size = 20
|
|
||||||
Button/styles/disabled = SubResource("StyleBoxFlat_spyqn")
|
|
||||||
Button/styles/focus = SubResource("StyleBoxFlat_ri4m3")
|
|
||||||
Button/styles/hover = SubResource("StyleBoxFlat_e0njw")
|
|
||||||
Button/styles/normal = SubResource("StyleBoxFlat_e0njw")
|
|
||||||
MarginContainer/constants/margin_bottom = 15
|
|
||||||
MarginContainer/constants/margin_left = 30
|
|
||||||
MarginContainer/constants/margin_right = 30
|
|
||||||
MarginContainer/constants/margin_top = 15
|
|
||||||
Panel/styles/panel = SubResource("StyleBoxFlat_uy0d5")
|
|
||||||
|
|
||||||
[node name="ExampleBalloon" type="CanvasLayer"]
|
|
||||||
layer = 100
|
|
||||||
script = ExtResource("1_hghjc")
|
|
||||||
|
|
||||||
[node name="Balloon" type="Control" parent="."]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 3
|
|
||||||
anchors_preset = 0
|
|
||||||
offset_top = 820.0
|
|
||||||
offset_right = 1270.0
|
|
||||||
offset_bottom = 1070.0
|
|
||||||
size_flags_horizontal = 0
|
|
||||||
size_flags_vertical = 0
|
|
||||||
mouse_filter = 2
|
|
||||||
mouse_force_pass_scroll_events = false
|
|
||||||
theme = SubResource("Theme_qq3yp")
|
|
||||||
|
|
||||||
[node name="Panel" type="Panel" parent="Balloon"]
|
|
||||||
clip_children = 2
|
|
||||||
layout_mode = 1
|
|
||||||
offset_left = 10.0
|
|
||||||
offset_right = 1270.0
|
|
||||||
offset_bottom = 250.0
|
|
||||||
mouse_force_pass_scroll_events = false
|
|
||||||
|
|
||||||
[node name="Dialogue" type="MarginContainer" parent="Balloon/Panel"]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
mouse_filter = 2
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="Balloon/Panel/Dialogue"]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="CharacterLabel" type="RichTextLabel" parent="Balloon/Panel/Dialogue/VBoxContainer"]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
modulate = Color(1, 1, 1, 0.501961)
|
|
||||||
layout_mode = 2
|
|
||||||
mouse_filter = 1
|
|
||||||
theme_override_font_sizes/normal_font_size = 25
|
|
||||||
bbcode_enabled = true
|
|
||||||
text = "Character"
|
|
||||||
fit_content = true
|
|
||||||
scroll_active = false
|
|
||||||
|
|
||||||
[node name="DialogueLabel" parent="Balloon/Panel/Dialogue/VBoxContainer" instance=ExtResource("3_k7jp1")]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 3
|
|
||||||
theme_override_font_sizes/normal_font_size = 30
|
|
||||||
theme_override_font_sizes/bold_font_size = 30
|
|
||||||
theme_override_font_sizes/bold_italics_font_size = 30
|
|
||||||
theme_override_font_sizes/italics_font_size = 30
|
|
||||||
theme_override_font_sizes/mono_font_size = 30
|
|
||||||
text = "Dialogue..."
|
|
||||||
|
|
||||||
[node name="Responses" type="MarginContainer" parent="Balloon"]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 7
|
|
||||||
anchor_left = 0.5
|
|
||||||
anchor_top = 1.0
|
|
||||||
anchor_right = 0.5
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
offset_left = -105.0
|
|
||||||
offset_top = -666.0
|
|
||||||
offset_right = 536.0
|
|
||||||
offset_bottom = -253.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 0
|
|
||||||
|
|
||||||
[node name="ResponsesMenu" type="VBoxContainer" parent="Balloon/Responses" node_paths=PackedStringArray("response_template")]
|
|
||||||
unique_name_in_owner = true
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 8
|
|
||||||
theme_override_constants/separation = 2
|
|
||||||
script = ExtResource("5_f5bwa")
|
|
||||||
response_template = NodePath("ResponseExample")
|
|
||||||
|
|
||||||
[node name="ResponseExample" type="Button" parent="Balloon/Responses/ResponsesMenu"]
|
|
||||||
layout_mode = 2
|
|
||||||
text = "Response example"
|
|
||||||
|
|
||||||
[connection signal="gui_input" from="Balloon" to="." method="_on_balloon_gui_input"]
|
|
||||||
[connection signal="gui_input" from="Balloon/Panel" to="." method="_on_balloon_gui_input"]
|
|
||||||
[connection signal="response_selected" from="Balloon/Responses/ResponsesMenu" to="." method="_on_responses_menu_response_selected"]
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
~ end_of_day_1
|
|
||||||
|
|
||||||
As the door closed on the last patient and the adrenaline subsided, I felt satisfied tiredness. It was time to retire for the day.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ end_of_day_2
|
|
||||||
|
|
||||||
Today's work was more difficult than yesterday. I couldn't wait to hit the sack.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ end_of_day_3
|
|
||||||
|
|
||||||
At last, I was done for the day. I was drained. How was I so exhausted after merely 3 days ?
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ end_of_day_4
|
|
||||||
|
|
||||||
Time felt surreal. Was it already the end of the day ? Was I tired ? Maybe, yes. Yes, it's time to go to rest.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ end_of_day_5
|
|
||||||
|
|
||||||
It's coming. I know it. I feel it. It's here and there, all around me, within me, in the walls, in the ceilings, on the floor, on the windows, in my EYES, in my MOUTH. Gogogo to recovery i must GO.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="dialogue_manager_compiler_13"
|
|
||||||
type="Resource"
|
|
||||||
uid="uid://cm41wgqrrdll3"
|
|
||||||
path="res://.godot/imported/end_of_day.dialogue-3a121551061715fe455edffe9c7f3524.tres"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Dialogues/end_of_day.dialogue"
|
|
||||||
dest_files=["res://.godot/imported/end_of_day.dialogue-3a121551061715fe455edffe9c7f3524.tres"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
defaults=true
|
|
||||||
@@ -1,45 +0,0 @@
|
|||||||
~ start
|
|
||||||
|
|
||||||
A bleak, stern conference room, nestled in a research facility's subterranean network, probably concealed somewhere underneath French fields of wheat and corn. Praise the Republic for its generous funding.
|
|
||||||
|
|
||||||
A handful of people sitting nervously around the table. 2-weeks trained psychiatrist wannabes, just like me. I couldn't help but wonder what they came down here for. A dash of fame ? Money ? Trying to gloriously save our kind ? Or perhaps desperately seeking some smidge of meaning in all of this ?
|
|
||||||
|
|
||||||
I wouldn't remember any of their faces. I didn't want to. We were doomed people after all, fated to sit behind government-issued desks, sifting through waves of Abnormals until Death did us part. I didn't make eye contact with any of them, nor did they try to with me.
|
|
||||||
|
|
||||||
Standing upright at the end of the table, the Republican Commissar was speaking in a composed, almost rhythmic tone, his suave discourse slithering like a honey-smudged snake across the room. Every polished sentence a vital advice, every glib word a masked threat. All ears and eyes were fixated on him, trying to perceive every last speck of information.
|
|
||||||
|
|
||||||
Republican Commissar: Greetings, young trainees. I shall be your supervisor for the duration of your work here. Any requests and interaction with the outer world shall go through me and only me.
|
|
||||||
|
|
||||||
Republican Commissar: Laws and rights from the outside do not apply here. On this floor, I represent the Republic. I [i]am[/i] the Laws and Rights.
|
|
||||||
|
|
||||||
Republican Commissar: Patients strongly suspected of Abnormality contamination will be brought here every day. You are to sort them out. Separate the tainted from the pure. Any plea from them is to be ignored. Potential threats to the Republic do not qualify for civilian rights.
|
|
||||||
|
|
||||||
Republican Commissar: I will now provide an overview of the main points. Guidebooks shall be supplied to you for further details.
|
|
||||||
|
|
||||||
Republican Commissar: Patients may either be [color=darkgreen]Commons[/color], as in "normal" people suffering from commonly known psychiatric illnesses, or be [color=darkred]Abnormals[/color].
|
|
||||||
|
|
||||||
Republican Commissar: Unlike Commons, Abnormals [color=darkred]do not possess emotional faculties[/color]. They will try to [color=darkred]mimic[/color] them, to imitate Commons' appearances and behaviours.
|
|
||||||
|
|
||||||
Republican Commissar: Abnormals [color=darkred]violate the laws of Reality.[/color] If you notice anything surnatural that cannot be explained by human knowledge, immediately take appropriate action according to protocol.
|
|
||||||
|
|
||||||
Republican Commissar: Commons are to be sent to the [color=darkgreen]Psych Ward[/color] for treatment and further monitoring. Regarding Abnormals, [color=darkred]immediately call Containment operatives[/color] using the switch concealed beneath your desk.
|
|
||||||
|
|
||||||
Republican Commissar: As a final advice, follow your instinct. If something, anything [color=darkred]feels unnervingly wrong[/color] about a patient, further investigation is highly likely to save your lives.
|
|
||||||
|
|
||||||
Republican Commissar: As you all know, containment protocol's safety rules forbid you to leave the premises of this floor. You have been assigned rooms to rest in between shifts. A meeting shall be held here every morning to keep you updated.
|
|
||||||
|
|
||||||
Republican Commissar: Good luck, doctors. The Republic shelters.
|
|
||||||
|
|
||||||
Twitching facial movements and agitated micro-gestures. The anxiety was deafening across the silence. A grotesque truth, mentally repressed until now by those who had suspected it, had been made clear to everyone in the room.
|
|
||||||
|
|
||||||
Those who came before us were no more. We were not the first, and probably not the last. How many days were we expected to do our work ? How many days were we expected to survive ?
|
|
||||||
|
|
||||||
Small guidebooks were swiftly distributed around the table. Printed on the first pages were the Abnormality Rules, to be read and reread ad nauseam until seared into one's mind.
|
|
||||||
|
|
||||||
I was the first to stand up and leave the room, brimming with a restless blend of nervous anticipation and unspoken fear.
|
|
||||||
|
|
||||||
I could still turn back and leave. I should. A part of me was screaming for it. But my legs kept on mechanically walking down the austere hallway, leading me to my assigned screening desk.
|
|
||||||
|
|
||||||
It was too late. I already knew too much, and was worth too little. Or so I tried to tell myself.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="dialogue_manager_compiler_13"
|
|
||||||
type="Resource"
|
|
||||||
uid="uid://7fxd7wj3ocd3"
|
|
||||||
path="res://.godot/imported/intro.dialogue-3bb00dd6421fec4b467c9b900375fc91.tres"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Dialogues/intro.dialogue"
|
|
||||||
dest_files=["res://.godot/imported/intro.dialogue-3bb00dd6421fec4b467c9b900375fc91.tres"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
defaults=true
|
|
||||||
@@ -1,47 +0,0 @@
|
|||||||
~ start
|
|
||||||
|
|
||||||
A bleak, stern conference room, nestled in a research facility's subterranean network, probably concealed somewhere underneath French fields of wheat and corn. Praise the Republic for its generous funding.
|
|
||||||
|
|
||||||
A handful of people sitting nervously around the table. 2-weeks trained psychiatrist wannabes, just like me. I couldn't help but wonder what they came down here for. A dash of fame ? Money ? Trying to gloriously save our kind ? Or perhaps desperately seeking some smidge of meaning in all of this ?
|
|
||||||
|
|
||||||
I wouldn't remember any of their faces. I didn't want to. We were doomed people after all, fated to sit behind government-issued desks, sifting through waves of Abnormals until Death did us part. I didn't make eye contact with any of them, nor did they try to with me.
|
|
||||||
|
|
||||||
Standing upright at the end of the table, the Republican Commissar was speaking in a composed, almost rhythmic tone, his suave discourse slithering like a honey-smudged snake across the room. Every polished sentence a vital advice, every glib word a masked threat. All ears and eyes were fixated on him, trying to perceive every last speck of information.
|
|
||||||
|
|
||||||
Republican Commissar: Greetings, young trainees. I shall be your supervisor for the duration of your work here. Any requests and interaction with the outer world shall go through me and only me.
|
|
||||||
|
|
||||||
Republican Commissar: Laws and rights from the outside do not apply here. On this floor, I represent the Republic. I [i]am[/i] the Laws and Rights.
|
|
||||||
|
|
||||||
Republican Commissar: Patients strongly suspected of Abnormality contamination will be brought here every day. You are to sort them out. Separate the tainted from the pure. Any plea from them is to be ignored. Potential threats to the Republic do not qualify for civilian rights.
|
|
||||||
|
|
||||||
Republican Commissar: Abnormality's psychiatric semiology was exceedingly arduous to apprehend, even for trained professionals. You are not expected to be qualified.
|
|
||||||
|
|
||||||
Republican Commissar: The brief training imparted to you on our lawgivers' behalf was at best an inadequate waste of the Republic's spending, and at worst an impetus towards your future demise. Though I may not offer you the expertise our senior colleagues wielded, listen closely, for the limited knowledge we gathered until now unveiled the Abnormality Rules.
|
|
||||||
|
|
||||||
Republican Commissar: 1- Patients may either be [color=darkgreen]Commons[/color], as in people suffering from commonly known psychiatric illnesses, or be [color=darkred]Abnormals[/color].
|
|
||||||
|
|
||||||
Republican Commissar: 2- Abnormals can and will try to [color=darkred]mimic[/color] Commons' appearances, actions and speech patterns. Whether this behaviour stems from mere survival instinct or from an underlying motive has yet to be ascertained.
|
|
||||||
|
|
||||||
Republican Commissar: 3- An Abnormal will always exhibit [color=darkred]signs of its true nature[/color] when submitted to thorough assessment. The underlying cause remains unclear. Inability to fully mimic human behaviour is the currently leading hypothesis.
|
|
||||||
|
|
||||||
Republican Commissar: 4- Abnormals do not possess [color=darkred]emotional faculties[/color], although they will try to [color=darkred]mimic[/color] them. The very concept of emotions is utterly alien to an Abnormal, regardless of its mimicking ability. Conversely, the severity of a psychiatric condition does not and cannot negate a Common's fundamental humanity, and therefore innate capacity to exhibit genuine displays of emotions.
|
|
||||||
|
|
||||||
Republican Commissar: 5- Abnormals [color=darkred]violate the laws of Reality.[/color] If you notice anything that cannot be comprehended or explained by human knowledge, immediately take appropriate action according to protocol.
|
|
||||||
|
|
||||||
Republican Commissar: 6- Follow your instinct. If something, anything [color=darkred]feels unnervingly wrong[/color] about a patient, further investigation is highly likely to save your lives.
|
|
||||||
|
|
||||||
Republican Commissar: 7- Commons are to be sent to the [color=darkgreen]Psych Ward[/color] for treatment and further monitoring. Regarding Abnormals, [color=darkred]immediately call Containment operatives[/color] using the switch concealed beneath your desk.
|
|
||||||
|
|
||||||
Republican Commissar: As you all know, containment protocol's safety rules forbid you to leave the premises of this floor. You have been assigned rooms to rest in between shifts. A meeting shall be held here every morning to optimize coordination and transmit information.
|
|
||||||
|
|
||||||
Republican Commissar: Good luck, "doctors". The Republic shelters.
|
|
||||||
|
|
||||||
Small notebooks were swiftly distributed around the table. Printed on the first pages were the Abnormality Rules, to be read and reread ad nauseam until seared into one's mind.
|
|
||||||
|
|
||||||
I was the first to stand up and leave the room, brimming with a restless blend of nervous anticipation and unspoken fear.
|
|
||||||
|
|
||||||
I could still turn back and leave. I should. A part of me was screaming for it. But my legs kept on mechanically walking down the austere hallway, leading me to my assigned screening desk.
|
|
||||||
|
|
||||||
It was too late. I already knew too much, and was worth too little. Or so I told myself.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="dialogue_manager_compiler_13"
|
|
||||||
type="Resource"
|
|
||||||
uid="uid://108idf0xg6kh"
|
|
||||||
path="res://.godot/imported/intro_stash.dialogue-589f5b4055de869a0abd090260617970.tres"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Dialogues/intro_stash.dialogue"
|
|
||||||
dest_files=["res://.godot/imported/intro_stash.dialogue-589f5b4055de869a0abd090260617970.tres"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
defaults=true
|
|
||||||
@@ -1,240 +0,0 @@
|
|||||||
~ mr_orleg_day_1_dialogue_start
|
|
||||||
|
|
||||||
do CurrentPatient.marker.fill(0)
|
|
||||||
set CurrentPatient.dialog_tree = CurrentPatient.build_dialog_tree([1100,1200,1210,1220, 1300, 1400, 1500, 1610, 1620])
|
|
||||||
|
|
||||||
: The patient remains still, watching you expectantly.
|
|
||||||
|
|
||||||
Psychiatrist: Greetings Mr Orleg. You shall be my in care for the duration of your stay in this facility.
|
|
||||||
|
|
||||||
Mr Orleg: Greetings Doctor. I need your help, i don't know why i'm here, there must have been a mistake !
|
|
||||||
|
|
||||||
~ day_1_choice_1
|
|
||||||
|
|
||||||
- Tell me why you were brought here. [if CurrentPatient.dialog_tree[1100] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1100] = "asked"
|
|
||||||
do CurrentPatient.marker[0] += 1
|
|
||||||
do CurrentPatient.change_emotion("neutral")
|
|
||||||
do CurrentPatient.dialog_flags["insight"].append("Anosognosia")
|
|
||||||
|
|
||||||
Mr Orleg: Sure. I was at the usual grocery store next door, and there was that cashier who was threatening me. I was busy explaining her nobody can talk to Mr Orleg this way, when these damned cops came out of nowhere and brutally restrained me ! Can you imagine ?!
|
|
||||||
|
|
||||||
=> day_1_choice_1
|
|
||||||
|
|
||||||
- Do you feel safe in this room ? [if CurrentPatient.dialog_tree[1200] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1200] = "asked"
|
|
||||||
do CurrentPatient.marker[0] += 1
|
|
||||||
do CurrentPatient.change_emotion("scared")
|
|
||||||
do CurrentPatient.dialog_flags["thought_content"].append("Persecutory delusions")
|
|
||||||
|
|
||||||
Mr Orleg: Honestly ? I don't. Some of your colleagues have been giving me the heeby jeebies. Gotta stay sharp, i'm pretty sure he's here.
|
|
||||||
|
|
||||||
~ day_1_choice_1_2
|
|
||||||
|
|
||||||
- Who's "he" ? [if CurrentPatient.dialog_tree[1210] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1210] = "asked"
|
|
||||||
do CurrentPatient.marker[1] += 1
|
|
||||||
do CurrentPatient.dialog_flags["thought_content"].append("Mystical delusions")
|
|
||||||
|
|
||||||
Mr Orleg: Shhh... you musntn't speak his name aloud. "He" is the Harbinger. The Prophet and the Reaper. The Messiah and the Deceiver.
|
|
||||||
|
|
||||||
if CurrentPatient.marker[1] == 2
|
|
||||||
set CurrentPatient.marker[1] = 0
|
|
||||||
=> day_1_choice_1
|
|
||||||
else
|
|
||||||
=> day_1_choice_1_2
|
|
||||||
|
|
||||||
- Which of my colleagues are you talking about ? [if CurrentPatient.dialog_tree[1220] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1220] = "asked"
|
|
||||||
do CurrentPatient.marker[1] += 1
|
|
||||||
do CurrentPatient.dialog_flags["perceptions"].append("Mystical delusions")
|
|
||||||
|
|
||||||
Mr Orleg: Every single one of them... He's been using their shapes to contact me. I need to remain strong, Doctor.
|
|
||||||
|
|
||||||
if CurrentPatient.marker[1] == 2
|
|
||||||
set CurrentPatient.marker[1] = 0
|
|
||||||
=> day_1_choice_1
|
|
||||||
else
|
|
||||||
=> day_1_choice_1_2
|
|
||||||
|
|
||||||
- How has your sleep been recently ? [if CurrentPatient.dialog_tree[1300] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1300] = "asked"
|
|
||||||
do CurrentPatient.marker[0] += 1
|
|
||||||
do CurrentPatient.change_emotion("neutral")
|
|
||||||
do CurrentPatient.dialog_flags["sleep"].append("Insomnia")
|
|
||||||
|
|
||||||
Mr Orleg: Hard to keep my eyes shut lately, i'll admit. I definitely could use some rest.
|
|
||||||
|
|
||||||
=> day_1_choice_1
|
|
||||||
|
|
||||||
- How are you feeling lately ? [if CurrentPatient.dialog_tree[1400] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1400] = "asked"
|
|
||||||
do CurrentPatient.marker[0] += 1
|
|
||||||
do CurrentPatient.change_emotion("neutral")
|
|
||||||
do CurrentPatient.dialog_flags["mood"].append("Euthymia")
|
|
||||||
|
|
||||||
Mr Orleg: I'm feeling rather fine, actually. My life's quite enjoyable, except for the whole "i'm locked in here cause people think i'm crazy" situation. You've got to help me Doctor.
|
|
||||||
|
|
||||||
- Have you had any thoughts about wanting to end your life ?
|
|
||||||
|
|
||||||
do CurrentPatient.dialog_flags["suicidal_ideation"].append("None")
|
|
||||||
|
|
||||||
Mr Orleg: I would never dare end the life God has given me.
|
|
||||||
|
|
||||||
=> day_1_choice_1
|
|
||||||
|
|
||||||
- Examine [if CurrentPatient.dialog_tree[1500] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1500] = "asked"
|
|
||||||
do CurrentPatient.marker[0] += 1
|
|
||||||
do CurrentPatient.dialog_flags["appearance"].append("Fixed gaze")
|
|
||||||
|
|
||||||
: The patient appears to be calm and collected. His garment is clean, if a bit crumpled. His gaze switches back and forth between a wide-eyed focus on your face, and vacantly staring at the wall.
|
|
||||||
|
|
||||||
=> day_1_choice_1
|
|
||||||
|
|
||||||
- Don't you feel anxious about this otherwordly being targeting you ? [if CurrentPatient.marker[0] == 5]
|
|
||||||
|
|
||||||
set CurrentPatient.marker[0] = 0
|
|
||||||
do CurrentPatient.change_emotion("happy")
|
|
||||||
do CurrentPatient.dialog_flags["thought_process"].append("Ideo-affective dissociation")
|
|
||||||
do CurrentPatient.dialog_flags["thought_content"].append("Megalomaniac delusions")
|
|
||||||
|
|
||||||
Mr Orleg: Not really. I'm protected by God. No one can hurt me.
|
|
||||||
|
|
||||||
~ day_1_choice_1_6
|
|
||||||
|
|
||||||
- How do you know God protects you ? [if CurrentPatient.dialog_tree[1610] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1610] = "asked"
|
|
||||||
set CurrentPatient.marker[2] += 1
|
|
||||||
do CurrentPatient.dialog_flags["perceptions"].append("Intra-psychic auditory hallucinations")
|
|
||||||
|
|
||||||
Mr Orleg: He shares his Will with me directly inside my head. We have a special connection.
|
|
||||||
|
|
||||||
if CurrentPatient.marker[2] == 2
|
|
||||||
set CurrentPatient.marker[2] = 0
|
|
||||||
=> day_1_choice_2
|
|
||||||
else
|
|
||||||
=> day_1_choice_1_6
|
|
||||||
|
|
||||||
- Have you ever seen God or this evil being with your own eyes ? [if CurrentPatient.dialog_tree[1620] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1620] = "asked"
|
|
||||||
set CurrentPatient.marker[2] += 1
|
|
||||||
|
|
||||||
Mr Orleg: Never. I don't need to see them to know they're here.
|
|
||||||
|
|
||||||
if CurrentPatient.marker[2] == 2
|
|
||||||
set CurrentPatient.marker[2] = 0
|
|
||||||
=> day_1_choice_2
|
|
||||||
else
|
|
||||||
=> day_1_choice_1_6
|
|
||||||
|
|
||||||
~ day_1_choice_2
|
|
||||||
|
|
||||||
- Send to Reset
|
|
||||||
|
|
||||||
Psychiatrist: You are in need of psychiatric care, Mr Orleg. My colleagues here will take you to the resetting room for adequate treatment.
|
|
||||||
|
|
||||||
do CurrentPatient.change_emotion("scared")
|
|
||||||
|
|
||||||
Mr Orleg: You can't do that Doctor ! This is a mistake !
|
|
||||||
|
|
||||||
Mr Orleg: I swear i'm not crazy !
|
|
||||||
|
|
||||||
do CurrentPatient.send_to_reset()
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
- Send to Isolation
|
|
||||||
|
|
||||||
Psychiatrist: I have assessed that you are currently unstable, Mr Orleg. You may be dangerous to other people, and even to yourself. We are going to Isolate you to ensure your safety.
|
|
||||||
|
|
||||||
do CurrentPatient.change_emotion("scared")
|
|
||||||
|
|
||||||
Mr Orleg: What ?? Th- This can't be...
|
|
||||||
|
|
||||||
Mr Orleg: Please, have mercy...
|
|
||||||
|
|
||||||
do CurrentPatient.send_to_isolation
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
- End the evaluation
|
|
||||||
|
|
||||||
Psychiatrist: Thank you for answering my questions, Mr Orleg. You are to remain here for further observation.
|
|
||||||
|
|
||||||
do CurrentPatient.change_emotion("angry")
|
|
||||||
|
|
||||||
Mr Orleg: I knew it. You are just like the others, faking compassion for profit. You disgust me.
|
|
||||||
|
|
||||||
Psychiatrist: I am here to help you, I just need more time to make the right decision. Please be patient, sir.
|
|
||||||
|
|
||||||
Mr Orleg: This whole thing's a joke...
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ mr_orleg_day_2_dialogue_start
|
|
||||||
|
|
||||||
do CurrentPatient.marker.fill(0)
|
|
||||||
set CurrentPatient.dialog_tree = CurrentPatient.build_dialog_tree([1100,1200,1210,1220, 1300, 1400, 1500, 1610, 1620])
|
|
||||||
|
|
||||||
: The patient is hurriedly mumbling something to himself in hushed tones. He abruptly stops as you step in, fixing you with an unnerving stare.
|
|
||||||
|
|
||||||
Mr Orleg: Back for round 2, I presume ? Ask away, Doc.
|
|
||||||
|
|
||||||
~ day_2_choice_1
|
|
||||||
|
|
||||||
- How was your first night here ? [if CurrentPatient.dialog_tree[1100] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1100] = "asked"
|
|
||||||
do CurrentPatient.marker[0] += 1
|
|
||||||
do CurrentPatient.change_emotion("scared")
|
|
||||||
do CurrentPatient.dialog_flags["insight"].append("Insomnia")
|
|
||||||
do CurrentPatient.dialog_flags["thought_content"].append("Persecutory delusions")
|
|
||||||
|
|
||||||
Mr Orleg: I couldn't get my eyes shut. The Deceiver never rests. I could feel him breathing on my skin in the dark. It felt cold, so cold...
|
|
||||||
|
|
||||||
~ day_2_choice_1_1
|
|
||||||
|
|
||||||
- You told me you felt safe under God's protection. Is it still the case ? [if CurrentPatient.dialog_tree[1110] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1110] = "asked"
|
|
||||||
do CurrentPatient.marker[1] += 1
|
|
||||||
do CurrentPatient.dialog_flags["thought_content"].append("Mystical delusions")
|
|
||||||
|
|
||||||
Mr Orleg: Yes, I still feel his Holy Presence within me, but it's getting fainter and fainter... This place is cursed. I need to get out of here fast.
|
|
||||||
|
|
||||||
if CurrentPatient.marker[1] == 2
|
|
||||||
set CurrentPatient.marker[1] = 0
|
|
||||||
=> day_2_choice_1
|
|
||||||
else
|
|
||||||
=> day_2_choice_1_1
|
|
||||||
|
|
||||||
- Were you able to see the Deceiver ? How did you know it was Him in your room last night ? [if CurrentPatient.dialog_tree[1120] == "not_asked"]
|
|
||||||
|
|
||||||
set CurrentPatient.dialog_tree[1120] = "asked"
|
|
||||||
do CurrentPatient.marker[1] += 1
|
|
||||||
do CurrentPatient.dialog_flags["perceptions"].append("Mystical delusions")
|
|
||||||
|
|
||||||
Mr Orleg: Because I KNOW it ! It starts with yellow water dripping from the ceilings, flowing more and more... the smell ! Gods, the smell...
|
|
||||||
|
|
||||||
if CurrentPatient.marker[1] == 2
|
|
||||||
set CurrentPatient.marker[1] = 0
|
|
||||||
=> day_2_choice_1
|
|
||||||
else
|
|
||||||
=> day_2_choice_1_1
|
|
||||||
|
|
||||||
=> day_2_choice_1
|
|
||||||
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="dialogue_manager_compiler_13"
|
|
||||||
type="Resource"
|
|
||||||
uid="uid://b8235p2e4e2yq"
|
|
||||||
path="res://.godot/imported/mr_orleg.dialogue-555b24f3e197f19afed17ef5e5c6a5e2.tres"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Dialogues/mr_orleg.dialogue"
|
|
||||||
dest_files=["res://.godot/imported/mr_orleg.dialogue-555b24f3e197f19afed17ef5e5c6a5e2.tres"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
defaults=true
|
|
||||||
@@ -1,60 +0,0 @@
|
|||||||
~ end_of_day_1
|
|
||||||
|
|
||||||
Relaxing in my assigned recovery room, I pondered on today's events. Screening the patients was as tough as I had expected, but I had overestimated how rewarding it would feel.
|
|
||||||
Commons expressed gratitude, but were above all drenched in fear. Abnormals only communicated with alien, thinly veiled threats.
|
|
||||||
Still, I gobbled down my Republican-standardized meal with satisfaction, and switfly fell asleep.
|
|
||||||
My dreams were hazy, full of anxious metaphors and hopeful allegories.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ end_of_day_2
|
|
||||||
|
|
||||||
I felt wearier than yesterday. After hastily swallowing my nutritionally optimized ration, I lied down and soon went into a deep slumber.
|
|
||||||
My dreams were embroidered with disturbing events. Dusky shapes lurking in the background, alluring whispers flowing down my ears.
|
|
||||||
I didn't feel scared however. I was warned this could happen to newly-trained psychiatrists. This was all part of what I had signed up for.
|
|
||||||
When the alarm clock rang, I was already up and eager to tackle the next batch of patients.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ end_of_day_3
|
|
||||||
|
|
||||||
Although I hadn't screened that many patients today, I felt drained. I forced myself to gulp down my quite tasteless food, and drifted off to the world of dreams.
|
|
||||||
I had my first nightmare. The whispers were getting louder. I could catch glimpses of shadowy silhouettes crawling towards me, disappearing as I tried to examine them more closely.
|
|
||||||
I woke up glittering with perspiration, my heart pounding in my chest.
|
|
||||||
I had to get to work.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ end_of_day_4
|
|
||||||
|
|
||||||
My energy was gone. I skipped dinner and went straight to bed.
|
|
||||||
The nightmares came immediately. Some Being of unfathomable proportions, bathing me in terror. Unknowable. Unvoiceable.
|
|
||||||
I tried to run away, but my legs couldn't move. So I jumped, I flied. But the terror was still here. Thousands, no, millions of screams flooding my ears, my mind. I closed my eyes, shut my ears, but it didn't change anything.
|
|
||||||
I screamed, but there was no sound. There couldn't be.
|
|
||||||
I woke up when the alarm rang. Or did I ? I felt surreal, as if I was watching someone move my body. A powerless spectator caged in the trap of his own flesh. An undescribable feeling, akin to a mix of befuddled restlessness and sheer terror, started to swell up deep within me.
|
|
||||||
Time to work.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
~ end_of_day_5
|
|
||||||
|
|
||||||
It was time. Time, time, time. Real and temporal, unreal and eternal. Every moment a future past, every instant a past future. I laughed without really knowing why.
|
|
||||||
It was time to work. Let's go, it's time, it's time ! I could hear myself giggling as I hurriedly removed my clothes. The anticipation was nerve-wracking -but oh, how pleasurable it was ! How pleasurable it was about to be !
|
|
||||||
As I stood naked in the middle of the room, It started guiding me. Softly, gently describing me what to do next, just like a loving parent would teach a beloved child.
|
|
||||||
Wielding a pair of pliers, I started methodically removing myself from Reality. First, the toes. Inelegant, oddly-shaped mounds of flesh, hair and nails. Each of them crunchily snapped as I separated them from my feet, in a cracking melody.
|
|
||||||
Then, the ears. Tearing them off pulled on my jaw muscles, which helped relax them from all the anxiety-fueled jaw-clenching I was unconciously doing these past few days. A calming experience.
|
|
||||||
Now, on to the nose. Such a weird protuberance. Getting rid of it forced me to start breathing with my mouth, which reminded me how dry my throat was from all this physical exertion. I happily chugged down my water ration, savouring every gulp.
|
|
||||||
As I prepared to remove my eyes -unrefined globes of liquid, really-, Security operatives smashed down the door and apprehended me, preventing me from completing my work. No matter. I was already on the path to Ascendance.
|
|
||||||
I felt alive. I was alive. I had found some meaning in this world. I had finally found my calling. It kept talking to me as I was brought down the endless hallways towards Containment. It kept reassuring me, comforting me.
|
|
||||||
A boundless smile distorted my face as the rest of my body was melting down to reshape itself in the form of something greater. The feeling was pure bliss, and sent shivers of unabated pleasure down my liquefying spine.
|
|
||||||
At last, I was happy.
|
|
||||||
|
|
||||||
=> END
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="dialogue_manager_compiler_13"
|
|
||||||
type="Resource"
|
|
||||||
uid="uid://ce44tpnnps3m7"
|
|
||||||
path="res://.godot/imported/recovery.dialogue-d07fcb5de1637d7a496b0a2c9a15fb4c.tres"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Dialogues/recovery.dialogue"
|
|
||||||
dest_files=["res://.godot/imported/recovery.dialogue-d07fcb5de1637d7a496b0a2c9a15fb4c.tres"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
defaults=true
|
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://rahwb7ysvj1h
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
extends Control
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready() -> void:
|
|
||||||
|
|
||||||
var dialogue_resource = load("res://dialogues/mr_orleg.dialogue")
|
|
||||||
var dialogue_start = "mr_orleg_day_2_dialogue_start"
|
|
||||||
|
|
||||||
var dialogue = DialogueManager.show_dialogue_balloon(dialogue_resource, dialogue_start)
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta: float) -> void:
|
|
||||||
pass
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
[gd_scene load_steps=2 format=3 uid="uid://cx2nwe1mk2cod"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://dialog_main.gd" id="1_kjkxp"]
|
|
||||||
|
|
||||||
[node name="DialogMain" type="Control"]
|
|
||||||
layout_mode = 3
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
script = ExtResource("1_kjkxp")
|
|
||||||
@@ -1,53 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://bfwic5071n5rn"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://c3je4gir1qlot" path="res://Art/BlackScreen.png" id="1_0xuu6"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://h0sbv6vfm8yx" path="res://Art/meeting_room.png" id="3_k36pg"]
|
|
||||||
|
|
||||||
[sub_resource type="GDScript" id="GDScript_cvpyv"]
|
|
||||||
script/source = "extends Control
|
|
||||||
|
|
||||||
var balloon: Node
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready() -> void:
|
|
||||||
self.hide()
|
|
||||||
"
|
|
||||||
|
|
||||||
[node name="dialogue_screens" type="Control"]
|
|
||||||
layout_mode = 3
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
script = SubResource("GDScript_cvpyv")
|
|
||||||
|
|
||||||
[node name="Background" type="VBoxContainer" parent="."]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
theme_override_constants/separation = 0
|
|
||||||
|
|
||||||
[node name="UpperBorder" type="TextureRect" parent="Background"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 3
|
|
||||||
size_flags_stretch_ratio = 0.1
|
|
||||||
texture = ExtResource("1_0xuu6")
|
|
||||||
expand_mode = 1
|
|
||||||
|
|
||||||
[node name="Background" type="TextureRect" parent="Background"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 3
|
|
||||||
size_flags_stretch_ratio = 1.5
|
|
||||||
texture = ExtResource("3_k36pg")
|
|
||||||
expand_mode = 1
|
|
||||||
|
|
||||||
[node name="LowerBorder" type="TextureRect" parent="Background"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 3
|
|
||||||
size_flags_stretch_ratio = 0.1
|
|
||||||
texture = ExtResource("1_0xuu6")
|
|
||||||
expand_mode = 1
|
|
||||||
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.cte
|
|||||||
compress/mode=0
|
compress/mode=0
|
||||||
compress/high_quality=false
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
compress/hdr_compression=1
|
compress/hdr_compression=1
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
compress/channel_pack=0
|
compress/channel_pack=0
|
||||||
@@ -25,6 +27,10 @@ mipmaps/generate=false
|
|||||||
mipmaps/limit=-1
|
mipmaps/limit=-1
|
||||||
roughness/mode=0
|
roughness/mode=0
|
||||||
roughness/src_normal=""
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
process/fix_alpha_border=true
|
process/fix_alpha_border=true
|
||||||
process/premult_alpha=false
|
process/premult_alpha=false
|
||||||
process/normal_map_invert_y=false
|
process/normal_map_invert_y=false
|
||||||
|
|||||||
+1
-1
@@ -55,4 +55,4 @@ ui_select={
|
|||||||
|
|
||||||
[internationalization]
|
[internationalization]
|
||||||
|
|
||||||
locale/translations_pot_files=PackedStringArray("res://Dialogues/intro.dialogue", "res://Dialogues/mr_orleg.dialogue", "res://Dialogues/intro_stash.dialogue", "res://Dialogues/Patients/patient_1.dialogue", "res://Dialogues/end_of_day.dialogue", "res://Dialogues/recovery.dialogue", "res://Dialogues/Patients/patient_2202.dialogue", "res://Dialogues/Patients/patient_50.dialogue", "res://Dialogues/Patients/patient_49.dialogue", "res://Dialogues/Patients/patient_48.dialogue")
|
locale/translations_pot_files=PackedStringArray("res://Dialogues/Patients/patient_1.dialogue", "res://Dialogues/Patients/patient_2202.dialogue", "res://Dialogues/Patients/patient_50.dialogue", "res://Dialogues/Patients/patient_49.dialogue", "res://Dialogues/Patients/patient_48.dialogue")
|
||||||
|
|||||||
-193
@@ -1,193 +0,0 @@
|
|||||||
[gd_scene load_steps=9 format=3 uid="uid://b8r8skw2tnciq"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://ctmr6cncu5ir5" path="res://Art/UI/tablet.png" id="1_55npq"]
|
|
||||||
[ext_resource type="FontFile" uid="uid://dv8ppra5tgn1t" path="res://Art/Fonts/PixelatedEleganceRegular-ovyAA.ttf" id="4_gaxx3"]
|
|
||||||
|
|
||||||
[sub_resource type="GDScript" id="GDScript_0snv3"]
|
|
||||||
script/source = "extends CanvasLayer
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready() -> void:
|
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta: float) -> void:
|
|
||||||
pass
|
|
||||||
"
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_betlh"]
|
|
||||||
length = 0.001
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/path = NodePath(".:position")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PackedFloat32Array(0),
|
|
||||||
"transitions": PackedFloat32Array(1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Vector2(0, 180)]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_2w4o3"]
|
|
||||||
resource_name = "close"
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/path = NodePath(".:position")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PackedFloat32Array(0, 0.4),
|
|
||||||
"transitions": PackedFloat32Array(1, 1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Vector2(0, 180), Vector2(0, 1080)]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_7qxmi"]
|
|
||||||
resource_name = "open"
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/path = NodePath(".:position")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PackedFloat32Array(0, 0.4),
|
|
||||||
"transitions": PackedFloat32Array(1, 1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Vector2(0, 1080), Vector2(0, 180)]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_4wx7s"]
|
|
||||||
_data = {
|
|
||||||
&"RESET": SubResource("Animation_betlh"),
|
|
||||||
&"close": SubResource("Animation_2w4o3"),
|
|
||||||
&"open": SubResource("Animation_7qxmi")
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_n43tl"]
|
|
||||||
bg_color = Color(0.144063, 0.144063, 0.144062, 1)
|
|
||||||
border_width_left = 1
|
|
||||||
border_width_top = 1
|
|
||||||
border_width_right = 1
|
|
||||||
border_width_bottom = 1
|
|
||||||
expand_margin_bottom = 1.0
|
|
||||||
|
|
||||||
[node name="Tablet" type="CanvasLayer"]
|
|
||||||
script = SubResource("GDScript_0snv3")
|
|
||||||
|
|
||||||
[node name="Tablet" type="Control" parent="."]
|
|
||||||
layout_mode = 3
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
offset_top = 180.0
|
|
||||||
offset_right = -1320.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
|
|
||||||
[node name="TextureRect" type="TextureRect" parent="Tablet"]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
texture = ExtResource("1_55npq")
|
|
||||||
|
|
||||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Tablet"]
|
|
||||||
libraries = {
|
|
||||||
&"": SubResource("AnimationLibrary_4wx7s")
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="MarginContainer" type="MarginContainer" parent="Tablet"]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
theme_override_constants/margin_left = 33
|
|
||||||
theme_override_constants/margin_top = 33
|
|
||||||
theme_override_constants/margin_right = 33
|
|
||||||
theme_override_constants/margin_bottom = 33
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="Tablet/MarginContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
|
|
||||||
[node name="Screen1Container" type="MarginContainer" parent="Tablet/MarginContainer/VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 3
|
|
||||||
theme_override_constants/margin_left = 10
|
|
||||||
theme_override_constants/margin_top = 10
|
|
||||||
theme_override_constants/margin_right = 10
|
|
||||||
theme_override_constants/margin_bottom = 10
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="Tablet/MarginContainer/VBoxContainer/Screen1Container"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_constants/separation = 5
|
|
||||||
|
|
||||||
[node name="HBoxContainer" type="HBoxContainer" parent="Tablet/MarginContainer/VBoxContainer/Screen1Container/VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 3
|
|
||||||
size_flags_stretch_ratio = 0.5
|
|
||||||
|
|
||||||
[node name="Panel" type="Panel" parent="Tablet/MarginContainer/VBoxContainer/Screen1Container/VBoxContainer/HBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_horizontal = 3
|
|
||||||
size_flags_stretch_ratio = 0.4
|
|
||||||
theme_override_styles/panel = SubResource("StyleBoxFlat_n43tl")
|
|
||||||
|
|
||||||
[node name="PatientMugshot" type="TextureRect" parent="Tablet/MarginContainer/VBoxContainer/Screen1Container/VBoxContainer/HBoxContainer/Panel"]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
size_flags_horizontal = 3
|
|
||||||
size_flags_stretch_ratio = 0.4
|
|
||||||
expand_mode = 1
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="Tablet/MarginContainer/VBoxContainer/Screen1Container/VBoxContainer/HBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_horizontal = 3
|
|
||||||
|
|
||||||
[node name="PatientFileTitle" type="RichTextLabel" parent="Tablet/MarginContainer/VBoxContainer/Screen1Container/VBoxContainer/HBoxContainer/VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_horizontal = 3
|
|
||||||
theme_override_fonts/normal_font = ExtResource("4_gaxx3")
|
|
||||||
text = "PATIENT FILE #564"
|
|
||||||
|
|
||||||
[node name="PatientFile" type="RichTextLabel" parent="Tablet/MarginContainer/VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 3
|
|
||||||
theme_override_constants/line_separation = 5
|
|
||||||
theme_override_fonts/normal_font = ExtResource("4_gaxx3")
|
|
||||||
bbcode_enabled = true
|
|
||||||
text = "NAME: Orleg, Vladislav
|
|
||||||
|
|
||||||
AGE: 59
|
|
||||||
|
|
||||||
PROFESSION: Gardener
|
|
||||||
|
|
||||||
ADMISSION REASON:
|
|
||||||
Delirium
|
|
||||||
Verbal agression
|
|
||||||
Homicidal threats"
|
|
||||||
|
|
||||||
[node name="HSeparator" type="HSeparator" parent="Tablet/MarginContainer/VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
theme_override_constants/separation = 22
|
|
||||||
|
|
||||||
[node name="Screen2Container" type="MarginContainer" parent="Tablet/MarginContainer/VBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 3
|
|
||||||
theme_override_constants/margin_left = 10
|
|
||||||
theme_override_constants/margin_top = 10
|
|
||||||
theme_override_constants/margin_right = 10
|
|
||||||
theme_override_constants/margin_bottom = 10
|
|
||||||
Reference in New Issue
Block a user