Loeveth rework WIP
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+2
-2
@@ -209,13 +209,13 @@ func _on_main_menu_pressed():
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clear_balloon()
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#Going back to main menu
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var scenes_to_hide = [$ScreeningDesk, $TextScreens, $TextScreens/Day, UI.game_over, UI.pause_menu.menu_button, UI.game_over]
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var scenes_to_hide = [$ScreeningDesk, $TextScreens, $TextScreens/Day, UI.game_over, UI.pause_menu.menu_button]
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var scenes_to_show = [$TitleScreen]
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UI.masks.transition(scenes_to_hide, scenes_to_show)
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await UI.masks.transition_finished
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#Resetting scenes
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for scene in [$ScreeningDesk, UI.its_game_over]:
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for scene in [$ScreeningDesk, UI.game_over]:
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scene.reset()
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@@ -254,7 +254,7 @@ func next_patient() -> Dictionary: #Decides next patient ID
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next_id = generate_next_id(next_type)
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-4:
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if Globals.patient_count == 0:
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next_id = "ite_00"
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next_id = "ite_01"
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next_type = "ite"
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else:
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next_type = next_patient_type()
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