Patient ITL beginning

This commit is contained in:
2026-03-04 23:39:46 +01:00
parent aa43c3fb5a
commit 6b39f60feb
13 changed files with 91 additions and 203 deletions
+9 -2
View File
@@ -37,7 +37,11 @@ var resolution_list: Dictionary = {
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
back.pressed.connect(func(): self.hide()) #Back button
back.pressed.connect(func():
self.hide()
if UI.in_title_screen:
UI.masks.mask.hide()
) #Back button
#Text settings
#Signals
@@ -106,9 +110,12 @@ func _on_display_selected(index: int):
1: #Borderless mode
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MAXIMIZED)
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, true)
resolution_button.select(resolution_list.find_key(screen_size)) #Selects screen size as resolution
2: #Fullscreen mode
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
print("window setting changed")
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, false)
resolution_button.select(resolution_list.find_key(screen_size)) #Selects screen size as resolution
print("Window setting changed")
#Shows selected resolution