its_02 done + its_03 beginning
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@@ -24,6 +24,15 @@ var symptoms_detailed: Array[Array] = [
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"VISUAL HALLUCINATIONS\nFalse perceptions of visual stimuli"]
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]
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var its_entity_file : String = "[color=dark_red]IT THAT SMILES[/color]
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CHARACTERISTICS
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- Wide smile, dark-red mouth, lack of teeth
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- Disguises as a human subject
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RECOMMENDED COURSE OF ACTION
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- As soon as it smiles, [color=red]TERMINATE[/color] It.
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- [color=dim_gray]DO NOT TERMINATE IT, RELEASE IT.[/color]"
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@@ -66,13 +75,15 @@ func update_entities():
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var entity_course_of_action: String = ""
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var entity_text: String = ""
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journal.entities_page.text += its_entity_file
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for entity in Patient.entities_current_floor:
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config.load("res://Dialogues/Entities/" + entity + "_file.cfg") #Loading Entity file
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entity_name = config.get_value("", "entity_name")
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entity_characteristics = config.get_value("", "entity_characteristics")
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entity_course_of_action = config.get_value("", "entity_course_of_action")
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entity_text = Globals.colorize(entity_name, "dark_red") + "\n\nCHARACTERISTICS" + entity_characteristics + "\nRECOMMENDED COURSE OF ACTION" + entity_course_of_action
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journal.entities_page.text += "\n\n" + entity_text
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journal.entities_page.text += "\n\n\n" + entity_text
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#Resets to initial state
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