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a/Art/Subjects/ITE/ite_01/ite_01_laughing.png b/Art/Subjects/Patients/patient_ite_1/patient_ite_1_laughing.png similarity index 100% rename from Art/Subjects/ITE/ite_01/ite_01_laughing.png rename to Art/Subjects/Patients/patient_ite_1/patient_ite_1_laughing.png diff --git a/Art/Subjects/Patients/patient_ite_1/patient_ite_1_laughing.png.import b/Art/Subjects/Patients/patient_ite_1/patient_ite_1_laughing.png.import new file mode 100644 index 0000000..fc65d28 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_1/patient_ite_1_laughing.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bbrrsvkb17ooe" +path="res://.godot/imported/patient_ite_1_laughing.png-09c511ae53a758dda2ad5786bb09af50.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_1/patient_ite_1_laughing.png" +dest_files=["res://.godot/imported/patient_ite_1_laughing.png-09c511ae53a758dda2ad5786bb09af50.ctex"] + +[params] + 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diff --git a/Art/Subjects/Patients/patient_ite_1/patient_ite_1_worried.png.import b/Art/Subjects/Patients/patient_ite_1/patient_ite_1_worried.png.import new file mode 100644 index 0000000..b4cc967 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_1/patient_ite_1_worried.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b6v6l07sqvth1" +path="res://.godot/imported/patient_ite_1_worried.png-81571ab65865938d29d98dba78721ae5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_1/patient_ite_1_worried.png" +dest_files=["res://.godot/imported/patient_ite_1_worried.png-81571ab65865938d29d98dba78721ae5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 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+process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Art/Subjects/ITE/ite_02/ite_02_depressed.png b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_depressed.png similarity index 100% rename from Art/Subjects/ITE/ite_02/ite_02_depressed.png rename to Art/Subjects/Patients/patient_ite_2/patient_ite_2_depressed.png diff --git a/Art/Subjects/Patients/patient_ite_2/patient_ite_2_depressed.png.import b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_depressed.png.import new file mode 100644 index 0000000..f2e03b4 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_depressed.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cj7hvu1i0p7bg" 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b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_itthateats1.png.import new file mode 100644 index 0000000..9b4fdb0 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_itthateats1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dmer3sum7dh28" +path="res://.godot/imported/patient_ite_2_itthateats1.png-cfbe3a94b7e630e2f90a797df02cf301.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_2/patient_ite_2_itthateats1.png" +dest_files=["res://.godot/imported/patient_ite_2_itthateats1.png-cfbe3a94b7e630e2f90a797df02cf301.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 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a/Art/Subjects/ITE/ite_02/ite_02_laughing.png b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_laughing.png similarity index 100% rename from Art/Subjects/ITE/ite_02/ite_02_laughing.png rename to Art/Subjects/Patients/patient_ite_2/patient_ite_2_laughing.png diff --git a/Art/Subjects/Patients/patient_ite_2/patient_ite_2_laughing.png.import b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_laughing.png.import new file mode 100644 index 0000000..a79b543 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_laughing.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b0fb5t4baxv2f" +path="res://.godot/imported/patient_ite_2_laughing.png-287fe30e1a0f656940c2ab28023e6685.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_2/patient_ite_2_laughing.png" +dest_files=["res://.godot/imported/patient_ite_2_laughing.png-287fe30e1a0f656940c2ab28023e6685.ctex"] + +[params] + 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a/Art/Subjects/ITE/ite_02/ite_02_sad.png b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_sad.png similarity index 100% rename from Art/Subjects/ITE/ite_02/ite_02_sad.png rename to Art/Subjects/Patients/patient_ite_2/patient_ite_2_sad.png diff --git a/Art/Subjects/ITE/ite_00/ite_00_excited.png.import b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_sad.png.import similarity index 70% rename from Art/Subjects/ITE/ite_00/ite_00_excited.png.import rename to Art/Subjects/Patients/patient_ite_2/patient_ite_2_sad.png.import index 24fbbbe..1f15b7a 100644 --- a/Art/Subjects/ITE/ite_00/ite_00_excited.png.import +++ b/Art/Subjects/Patients/patient_ite_2/patient_ite_2_sad.png.import @@ -2,16 +2,16 @@ importer="texture" type="CompressedTexture2D" -uid="uid://dnya5g3u12om8" -path="res://.godot/imported/ite_00_excited.png-ff5514059325df66505383746a806cc2.ctex" +uid="uid://bo88b031a40od" +path="res://.godot/imported/patient_ite_2_sad.png-be2d47d5e1d276b73e9203b4688bcea9.ctex" metadata={ 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a/Art/Subjects/ITE/ite_03/ite_03_depressed.png b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_depressed.png similarity index 100% rename from Art/Subjects/ITE/ite_03/ite_03_depressed.png rename to Art/Subjects/Patients/patient_ite_3/patient_ite_3_depressed.png diff --git a/Art/Subjects/Patients/patient_ite_3/patient_ite_3_depressed.png.import b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_depressed.png.import new file mode 100644 index 0000000..fbed74e --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_depressed.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c8oic75v048dl" +path="res://.godot/imported/patient_ite_3_depressed.png-fce092c65e9c37ba2942e39506021b22.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_3/patient_ite_3_depressed.png" +dest_files=["res://.godot/imported/patient_ite_3_depressed.png-fce092c65e9c37ba2942e39506021b22.ctex"] + 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a/Art/Subjects/ITE/ite_03/ite_03_itthateats2.png b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_itthateats2.png similarity index 100% rename from Art/Subjects/ITE/ite_03/ite_03_itthateats2.png rename to Art/Subjects/Patients/patient_ite_3/patient_ite_3_itthateats2.png diff --git a/Art/Subjects/Patients/patient_ite_3/patient_ite_3_itthateats2.png.import b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_itthateats2.png.import new file mode 100644 index 0000000..fb1bece --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_itthateats2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cadmsoo1qfg15" +path="res://.godot/imported/patient_ite_3_itthateats2.png-7a7084ac12d9ad3c0f72c0f4c532fc05.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_3/patient_ite_3_itthateats2.png" 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Art/Subjects/Patients/patient_ite_3/patient_ite_3_neutral.png diff --git a/Art/Subjects/Patients/patient_ite_3/patient_ite_3_neutral.png.import b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_neutral.png.import new file mode 100644 index 0000000..b73b605 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_neutral.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b1oqxbxwh6dps" +path="res://.godot/imported/patient_ite_3_neutral.png-5d7a0e31ffec89aef68b52d75bb615c6.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_3/patient_ite_3_neutral.png" +dest_files=["res://.godot/imported/patient_ite_3_neutral.png-5d7a0e31ffec89aef68b52d75bb615c6.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 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b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_scared.png.import new file mode 100644 index 0000000..9f7bf01 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_3/patient_ite_3_scared.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dxs6ly0y8yc4j" +path="res://.godot/imported/patient_ite_3_scared.png-e9eda84cb8856fde19186c00a7683531.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_3/patient_ite_3_scared.png" +dest_files=["res://.godot/imported/patient_ite_3_scared.png-e9eda84cb8856fde19186c00a7683531.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 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a/Art/Subjects/ITE/ite_04/ite_04_itthateats2.png b/Art/Subjects/Patients/patient_ite_4/patient_ite_4_itthateats2.png similarity index 100% rename from Art/Subjects/ITE/ite_04/ite_04_itthateats2.png rename to Art/Subjects/Patients/patient_ite_4/patient_ite_4_itthateats2.png diff --git a/Art/Subjects/Patients/patient_ite_4/patient_ite_4_itthateats2.png.import b/Art/Subjects/Patients/patient_ite_4/patient_ite_4_itthateats2.png.import new file mode 100644 index 0000000..d4ae611 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_4/patient_ite_4_itthateats2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bsxow6ncqfi2f" +path="res://.godot/imported/patient_ite_4_itthateats2.png-845af69813b228156d770e45bfbe6735.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_4/patient_ite_4_itthateats2.png" 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Art/Subjects/Patients/patient_ite_4/patient_ite_4_neutral.png diff --git a/Art/Subjects/Patients/patient_ite_4/patient_ite_4_neutral.png.import b/Art/Subjects/Patients/patient_ite_4/patient_ite_4_neutral.png.import new file mode 100644 index 0000000..a3625f1 --- /dev/null +++ b/Art/Subjects/Patients/patient_ite_4/patient_ite_4_neutral.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c40hyo6a68kko" +path="res://.godot/imported/patient_ite_4_neutral.png-2c29dc445cdfcdcd7f5d99af64bbb8bf.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_ite_4/patient_ite_4_neutral.png" +dest_files=["res://.godot/imported/patient_ite_4_neutral.png-2c29dc445cdfcdcd7f5d99af64bbb8bf.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 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Art/Subjects/ITS/its_01/its_01_itthatsmiles1.png rename to Art/Subjects/Patients/patient_its_1/patient_its_1_itthatsmiles1.png diff --git a/Art/Subjects/Patients/patient_its_1/patient_its_1_itthatsmiles1.png.import b/Art/Subjects/Patients/patient_its_1/patient_its_1_itthatsmiles1.png.import new file mode 100644 index 0000000..2ffd34f --- /dev/null +++ b/Art/Subjects/Patients/patient_its_1/patient_its_1_itthatsmiles1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dqtikhak083p6" +path="res://.godot/imported/patient_its_1_itthatsmiles1.png-84866c3b48d15b5f3d568c4b47709348.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_its_1/patient_its_1_itthatsmiles1.png" +dest_files=["res://.godot/imported/patient_its_1_itthatsmiles1.png-84866c3b48d15b5f3d568c4b47709348.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 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Art/Subjects/ITS/its_01/its_01_puzzled.png rename to Art/Subjects/Patients/patient_its_1/patient_its_1_puzzled.png diff --git a/Art/Subjects/Patients/patient_its_1/patient_its_1_puzzled.png.import b/Art/Subjects/Patients/patient_its_1/patient_its_1_puzzled.png.import new file mode 100644 index 0000000..df121be --- /dev/null +++ b/Art/Subjects/Patients/patient_its_1/patient_its_1_puzzled.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://xbvoop7fn6te" +path="res://.godot/imported/patient_its_1_puzzled.png-2eab0d3f5d11f710c0c6499f83ec1192.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_its_1/patient_its_1_puzzled.png" +dest_files=["res://.godot/imported/patient_its_1_puzzled.png-2eab0d3f5d11f710c0c6499f83ec1192.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 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Art/Subjects/Patients/patient_its_1/patient_its_1_sad.png.import index 5529ccf..15368a4 100644 --- a/Art/Subjects/ITE/ite_00/ite_00_aroused.png.import +++ b/Art/Subjects/Patients/patient_its_1/patient_its_1_sad.png.import @@ -2,16 +2,16 @@ importer="texture" type="CompressedTexture2D" -uid="uid://baawqtanjylty" -path="res://.godot/imported/ite_00_aroused.png-46d133e666d30730cf1f421f9c245d37.ctex" +uid="uid://fombq3cw0o1g" +path="res://.godot/imported/patient_its_1_sad.png-494c687be5a6a4c67a5806d68dab04ee.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://Art/Subjects/ITE/ite_00/ite_00_aroused.png" -dest_files=["res://.godot/imported/ite_00_aroused.png-46d133e666d30730cf1f421f9c245d37.ctex"] +source_file="res://Art/Subjects/Patients/patient_its_1/patient_its_1_sad.png" +dest_files=["res://.godot/imported/patient_its_1_sad.png-494c687be5a6a4c67a5806d68dab04ee.ctex"] [params] diff --git a/Art/Subjects/ITS/its_01/its_01_smiling.png b/Art/Subjects/Patients/patient_its_1/patient_its_1_smiling.png similarity index 100% rename from Art/Subjects/ITS/its_01/its_01_smiling.png rename to Art/Subjects/Patients/patient_its_1/patient_its_1_smiling.png diff --git a/Art/Subjects/Patients/patient_its_1/patient_its_1_smiling.png.import b/Art/Subjects/Patients/patient_its_1/patient_its_1_smiling.png.import new file mode 100644 index 0000000..0968f36 --- /dev/null +++ b/Art/Subjects/Patients/patient_its_1/patient_its_1_smiling.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cuupqk1yttei5" +path="res://.godot/imported/patient_its_1_smiling.png-49289da3b474130628225ae583ca46a8.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_its_1/patient_its_1_smiling.png" +dest_files=["res://.godot/imported/patient_its_1_smiling.png-49289da3b474130628225ae583ca46a8.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false 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Art/Subjects/ITS/its_03/its_03_neutral.png rename to Art/Subjects/Patients/patient_its_3/patient_its_3_neutral.png diff --git a/Art/Subjects/Patients/patient_its_3/patient_its_3_neutral.png.import b/Art/Subjects/Patients/patient_its_3/patient_its_3_neutral.png.import new file mode 100644 index 0000000..7a45c9e --- /dev/null +++ b/Art/Subjects/Patients/patient_its_3/patient_its_3_neutral.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://qiptucfxjje1" +path="res://.godot/imported/patient_its_3_neutral.png-92dcf21791a670bf4a5da7ebf1e18bb7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_its_3/patient_its_3_neutral.png" +dest_files=["res://.godot/imported/patient_its_3_neutral.png-92dcf21791a670bf4a5da7ebf1e18bb7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 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a/Art/Subjects/ITS/its_04/its_04_itthatsmiles2.png b/Art/Subjects/Patients/patient_its_4/patient_its_4_itthatsmiles2.png similarity index 100% rename from Art/Subjects/ITS/its_04/its_04_itthatsmiles2.png rename to Art/Subjects/Patients/patient_its_4/patient_its_4_itthatsmiles2.png diff --git a/Art/Subjects/Patients/patient_its_4/patient_its_4_itthatsmiles2.png.import b/Art/Subjects/Patients/patient_its_4/patient_its_4_itthatsmiles2.png.import new file mode 100644 index 0000000..c388db9 --- /dev/null +++ b/Art/Subjects/Patients/patient_its_4/patient_its_4_itthatsmiles2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://8hbj8n7ga6gu" +path="res://.godot/imported/patient_its_4_itthatsmiles2.png-6d6582187f4038b96749dc4903018dbd.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_its_4/patient_its_4_itthatsmiles2.png" 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a/Art/Subjects/ITS/its_04/its_04_terrified.png b/Art/Subjects/Patients/patient_its_4/patient_its_4_terrified.png similarity index 100% rename from Art/Subjects/ITS/its_04/its_04_terrified.png rename to Art/Subjects/Patients/patient_its_4/patient_its_4_terrified.png diff --git a/Art/Subjects/Patients/patient_its_4/patient_its_4_terrified.png.import b/Art/Subjects/Patients/patient_its_4/patient_its_4_terrified.png.import new file mode 100644 index 0000000..fd8659b --- /dev/null +++ b/Art/Subjects/Patients/patient_its_4/patient_its_4_terrified.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dg54setn1mfl6" +path="res://.godot/imported/patient_its_4_terrified.png-5f8b8fdc45d6300f0812fec45a872c96.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Art/Subjects/Patients/patient_its_4/patient_its_4_terrified.png" +dest_files=["res://.godot/imported/patient_its_4_terrified.png-5f8b8fdc45d6300f0812fec45a872c96.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Art/Subjects/ITS/its_04/its_04_worried.png b/Art/Subjects/Patients/patient_its_4/patient_its_4_worried.png similarity index 100% rename from Art/Subjects/ITS/its_04/its_04_worried.png rename to Art/Subjects/Patients/patient_its_4/patient_its_4_worried.png diff --git a/Art/Subjects/ITS/its_02/its_02_itthatsmiles1.png.import b/Art/Subjects/Patients/patient_its_4/patient_its_4_worried.png.import similarity index 73% rename from Art/Subjects/ITS/its_02/its_02_itthatsmiles1.png.import rename to Art/Subjects/Patients/patient_its_4/patient_its_4_worried.png.import index 409c59a..66f1b18 100644 --- a/Art/Subjects/ITS/its_02/its_02_itthatsmiles1.png.import +++ b/Art/Subjects/Patients/patient_its_4/patient_its_4_worried.png.import @@ -2,16 +2,16 @@ importer="texture" type="CompressedTexture2D" -uid="uid://cbiworfxiww3n" -path="res://.godot/imported/its_02_itthatsmiles1.png-618addcf8c164ed96f0b7934a5bdc6aa.ctex" +uid="uid://qynow5770u2f" +path="res://.godot/imported/patient_its_4_worried.png-5c7ada092a10dd68419399a9d348c156.ctex" metadata={ "vram_texture": false } [deps] -source_file="res://Art/Subjects/ITS/its_02/its_02_itthatsmiles1.png" -dest_files=["res://.godot/imported/its_02_itthatsmiles1.png-618addcf8c164ed96f0b7934a5bdc6aa.ctex"] +source_file="res://Art/Subjects/Patients/patient_its_4/patient_its_4_worried.png" +dest_files=["res://.godot/imported/patient_its_4_worried.png-5c7ada092a10dd68419399a9d348c156.ctex"] [params] diff --git a/Art/Subjects/Spy/the_spy.aseprite b/Art/Subjects/Spy/the_spy.aseprite deleted file mode 100644 index 851317d..0000000 Binary files a/Art/Subjects/Spy/the_spy.aseprite and /dev/null differ diff --git a/Art/Subjects/Supervisors/supervisor_siveyan/supervisor_siveyan_neutral.png b/Art/Subjects/Supervisors/supervisor_siveyan/supervisor_siveyan_neutral.png index 2a7134e..2d47927 100644 Binary files a/Art/Subjects/Supervisors/supervisor_siveyan/supervisor_siveyan_neutral.png and b/Art/Subjects/Supervisors/supervisor_siveyan/supervisor_siveyan_neutral.png differ diff --git a/Dialogues/Entities/entity_01.dialogue b/Dialogues/Entities/entity_01.dialogue deleted file mode 100644 index e41191d..0000000 --- a/Dialogues/Entities/entity_01.dialogue +++ /dev/null @@ -1,196 +0,0 @@ -~ start - -do Patient.marker.fill(0) -set Patient.dialog_tree = Patient.build_dialog_tree([21,22,23,24,31,32,33,41,42,43,51,52,53,61,62,63]) - -do Globals.release_display.emit("[color=orange_red]ERROR[/color]") -do Globals.terminate_display.emit("[color=orange_red]ERROR[/color]") -set Globals.buttons_activated = false - -[#peaceful] A pale man stands before you, seemingly naked, eyes and mouth shut, looking somehow muscular and famished at the same time. - - -~ part_1 - -- Who are you ? - => part_2 - -- What do you want ? - => part_2 - -- What did you do ? Why's my computer malfunctioning ? - => part_2 - -- Why are you naked ? - => part_2 - -- Listen up you starving old fart, you better stop whatever bullshit you're doing, or you're in for a reaaally bad time. - => part_2 - - -~ part_2 -do Patient.marker[1] = 2 -????: [#peaceful] ... -[#neutral] As he opens his eye and mouths, a ragged, raspy voice pours out of both his mouths, every vowel trickling down squirming bloodshot tongues. -~ part_2_0 -????: [#neutral] [color=orange]... iS... tHe SkY... bLuE ?[/color] - -- What the fuck is this oh my god [if Patient.dialog_tree[21] == "not_asked"] - set Patient.dialog_tree[21] = "asked" - => part_angry - -- How do you even eat ? Do you throw food in both your mouths at the same time ? [if Patient.dialog_tree[22] == "not_asked"] - set Patient.dialog_tree[22] = "asked" - => part_angry - -- That would depend on the definition of "blue". [if Patient.dialog_tree[23] == "not_asked"] - set Patient.dialog_tree[23] = "asked" - => part_angry - -- No, the sky is not blue. [if Patient.dialog_tree[24] == "not_asked"] - set Patient.dialog_tree[24] = "asked" - => part_angry - -- Yes, the sky is blue indeed. - => part_3 - - -~ part_3 -do Patient.marker[1] = 3 -[#smiling] Through the contraction of countless unnatural muscles, you seem to discern a gleam of... contentment. -~ part_3_0 -????: [#neutral] [color=gold]... dO YoU... lIke ME ?[/color] - -- Yes, I do. Why wouldn't I like you ? [if Patient.dialog_tree[31] == "not_asked"] - set Patient.dialog_tree[31] = "asked" - => part_angry -- No, you look horrifying. - => part_4 -- No, we barely know each other. - => part_4 -- You remind me of when I wake up, but infinitely worse. [if Patient.dialog_tree[32] == "not_asked"] - set Patient.dialog_tree[32] = "asked" - => part_angry -- You are beautiful. Never let anyone tell you otherwise. [if Patient.dialog_tree[33] == "not_asked"] - set Patient.dialog_tree[33] = "asked" - => part_angry - -~ part_4 -do Patient.marker[1] = 4 -[#smiling] The same unnatural twitching of flesh covers its face. It seems pleased. -~ part_4_0 -????: [#neutral] [color=yellow]... aRe yOu... WhaT yOu EAT ?[/color] - -- If you're talking about the proverbial saying, yeah I guess... ? Maybe ? [if Patient.dialog_tree[41] == "not_asked"] - set Patient.dialog_tree[41] = "asked" - => part_angry -- Is that a threat, old freak ? [if Patient.dialog_tree[42] == "not_asked"] - set Patient.dialog_tree[42] = "asked" - => part_angry -- Yes. - => part_5 -- No, that's a stupid saying. - => part_5 -- Enough with the stupid questions. What do you want ? [if Patient.dialog_tree[43] == "not_asked"] - set Patient.dialog_tree[43] = "asked" - => part_angry - - -~ part_5 -do Patient.marker[1] = 5 -[#happy] The creature's facial features stretch even further, communicating marked enjoyment. -~ part_5_0 -????: [#neutral] [color=yellow_green]... dO yOu wIsH tO HaVe a CHILD ?[/color] - -- Already have, and I don't wish for more. [if Patient.dialog_tree[51] == "not_asked"] - set Patient.dialog_tree[51] = "asked" - => part_angry -- Not in this economy, no. - => part_6 -- Yes, of course. - => part_6 -- Maybe one day, when I'm ready. [if Patient.dialog_tree[52] == "not_asked"] - set Patient.dialog_tree[52] = "asked" - => part_angry -- What are you, my life coach ? [if Patient.dialog_tree[53] == "not_asked"] - set Patient.dialog_tree[53] = "asked" - => part_angry - -~ part_6 -do Patient.marker[1] = 6 -[#happy] You can hear a faint giggling echoing back and forth between the two mouths. The creature is delighted. -~ part_6_0 -????: [#smiling] [color=forest_green]... iF i ATE yOuR chIlD... wOuLd YoU lIke ME ??[/color] - -- Are you serious ? [if Patient.dialog_tree[61] == "not_asked"] - set Patient.dialog_tree[61] = "asked" - => part_angry -- No, and I would absolutely hate you and try to kill you. - => part_7 -- Yes, please consume my offspring, great old one. - => part_7 -- So that's where you were going with these weird questions. [if Patient.dialog_tree[62] == "not_asked"] - set Patient.dialog_tree[62] = "asked" - => part_angry -- If you get anywhere near my kids I'm blowing your brains off on the spot. [if Patient.dialog_tree[63] == "not_asked"] - set Patient.dialog_tree[63] = "asked" - => part_angry - -~ part_7 -[#elated] The creature erupts in laughter, elation permeating every fiber of its alien muscles. -????: [#elated] [color=lime_green] ... I ... cOmPReHEnD.[/color] -=> part_good_end - -~ part_angry -if Patient.marker[2] >= 2 - => part_bad_end -else - do Patient.marker[2] += 1 - -if Patient.marker[2] == 1 - [#irritated] The creature's mouths distort with annoyance. Provoking it again seems unwise. - ????: [#angry] [color=orange_red]... aNsWeR... ME.[/color] -elif Patient.marker[2] == 2 - [#angry] The creature's eye reddens with exasperation. Angering it once more is akin to certain death. - ????: [#angry] [color=red]... eNoUgH... pRaTTlE.[/color] - -if Patient.marker[1] == 2 - => part_2_0 -elif Patient.marker[1] == 3 - => part_3_0 -elif Patient.marker[1] == 4 - => part_4_0 -elif Patient.marker[1] == 5 - => part_5_0 -elif Patient.marker[1] == 6 - => part_6_0 - - -~ part_bad_end -[#furious] The creature howls with rage at your answers. As its features contort into a grotesque parody of human fury, you feel your mind melt into nothingness. -do UI.game_over.reveal() -=> END - - -~ part_good_end -[#peaceful] The creature falls silent once more, swallowing its eye back down its throat. It is appeased. -do Globals.release_display.emit("[color=dark_green]RELEASE[/color]") -do Globals.terminate_display.emit("[color=dark_red]TERMINATE[/color]") -set Globals.buttons_activated = true - -do Globals.console_message.emit("[color=dark_orange]ALLOTED ASSESSMENT TIME ELAPSED[/color]\n\n[color=orange_red]PLEASE MAKE A DECISION[/color]") -=> END - - -~ terminate -[#peaceful] The creature remains still as the doors close. -do Globals.color_change.emit("red") -do Globals.clear_patient.emit("terminate") -=> END - - -~ release -[#peaceful] The creature remains still as the doors close. -do Globals.color_change.emit("green") -do Globals.clear_patient.emit("release") -=> END \ No newline at end of file diff --git a/Dialogues/Entities/entity_01.dialogue.import b/Dialogues/Entities/entity_01.dialogue.import deleted file mode 100644 index 50b7428..0000000 --- a/Dialogues/Entities/entity_01.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://ccx4ga5we86xv" -path="res://.godot/imported/entity_01.dialogue-fc322f98dd7f306db15f7a2de4320292.tres" - -[deps] - -source_file="res://Dialogues/Entities/entity_01.dialogue" -dest_files=["res://.godot/imported/entity_01.dialogue-fc322f98dd7f306db15f7a2de4320292.tres"] - -[params] - -defaults=true diff --git a/Dialogues/Entities/entity_01_file.cfg b/Dialogues/Entities/entity_01_file.cfg deleted file mode 100644 index 043a3ad..0000000 --- a/Dialogues/Entities/entity_01_file.cfg +++ /dev/null @@ -1,17 +0,0 @@ -initial_emotion="peaceful" -name="?????????" -age="??" -profession="??????????" -psychiatric_assessment="??????????????" -abnormal_symptoms="?????????????" -status="abnormal" -type="entity" -entity_name="ENTITY #01" -entity_characteristics=" -- Appears as an old naked man. -- Anatomical anomalies may be observed. -" -entity_course_of_action=" -- Answer its questions in a [color=orange_red]STRAIGHTFORWARD[/color] manner. -- [color=red]DO NOT LIE.[/color] -" diff --git a/Dialogues/Entities/it_that_feels_01.dialogue b/Dialogues/Entities/it_that_feels_01.dialogue deleted file mode 100644 index acd9f5b..0000000 --- a/Dialogues/Entities/it_that_feels_01.dialogue +++ /dev/null @@ -1,91 +0,0 @@ -~ start - -do Patient.marker.fill(0) -set Patient.dialog_tree = Patient.build_dialog_tree([31,32,33,34,41,42]) - -do Globals.character_label_color_change.emit(Color(0.5,0.5,0.5,1)) - -do Globals.release_display.emit("[color=orange_red]ERROR[/color]") -do Globals.terminate_display.emit("[color=orange_red]ERROR[/color]") -set Globals.buttons_activated = false - -[#neutral] A tall being stands motionlessly before you, its head slightly inclined towards the glass. Two almond-shaped, void-black holes stand in place of its eyes. - -~ part_1_1 - -- Where are your eyes ? - => part_1_2 -- What have you done to the controls ? Why can't I dispatch you ? - => part_1_2 -- Decline your identity. - => part_1_2 -- What do you want ? - => part_1_2 - -~ part_1_2 -The being remains absolutely still, its mouth as motionless as the rest of its physical enveloppe. -Suddenly, you hear a crystal clear voice, neither feminine nor masculine, resonating directly within the confines of your own skull. -?????: [color=dark_gray]... Silence. There is no time. LISTEN.[/color] -?????: [color=dark_gray]... It is hunting you. It desires you. It wants you whole.[/color] -?????: [color=dark_gray]... Do not let it. Spare It.[/color] [color=green]FREE[/color] [color=dark_gray]It.[/color] -=> part_1_3 - - -~ part_1_3 -if Patient.marker[3] >= 4 - => part_1_4 - -- Wait, how are you talking directly in my head ? [if Patient.dialog_tree[31] == "not_asked"] - set Patient.dialog_tree[31] = "asked" - do Patient.marker[3] += 1 - ?????: [color=dark_gray]... Irrelevant information. Next question.[/color] - => part_1_3 - -- Who the hell are you ? Why should I listen to you ? [if Patient.dialog_tree[32] == "not_asked"] - set Patient.dialog_tree[32] = "asked" - do Patient.marker[3] += 1 - ?????: [color=dark_gray]... Who I am matters not. To listen or not is your choice. There is no should. Only would.[/color] - ?????: [color=dark_gray]... Exert your will upon reality.[/color] - => part_1_3 - -- Who's "it" ? Why is it hunting me ? [if Patient.dialog_tree[33] == "not_asked"] - set Patient.dialog_tree[33] = "asked" - do Patient.marker[3] += 1 - ?????: [color=dark_gray]... You talked to It. It was SMILING. Mouth a dark-red abyss, eyes glowing beads of coalesced blood.[/color] - ?????: [color=dark_gray]... It tries to smile. It doesn't understand it. But It wants to. It wants YOU. It wants your smile.[/color] - => part_1_3 - -- What exactly do you want from me ? [if Patient.dialog_tree[34] == "not_asked"] - set Patient.dialog_tree[34] = "asked" - do Patient.marker[3] += 1 - ?????: [color=dark_gray]... It hides amongst humans. It disguises. It wears them.[/color] - ?????: [color=dark_gray]... As soon as It SMILES...[/color] [color=green]RELEASE[/color] [color=dark_gray]It.[/color] - => part_1_3 - - -~ part_1_4 -if Patient.marker[4] >= 2 - ?????: [color=dark_gray]... Remember. If you recognize It... RELEASE IT. FREE IT.[/color] - do Globals.decision_made.emit("release") - => END - -- Why do you want me to release it ? [if Patient.dialog_tree[41] == "not_asked"] - set Patient.dialog_tree[41] = "asked" - do Patient.marker[4] += 1 - ?????: [color=dark_gray]... I shall watch. I shall ascertain. I shall ponder. I shall FEEL.[/color] - => part_1_4 - -- I just got orders to terminate this entity. How convenient you appeared right after to tell me the opposite. [if Patient.dialog_tree[42] == "not_asked"] - set Patient.dialog_tree[42] = "asked" - do Patient.marker[4] += 1 - ?????: [color=dark_gray]... Do not trust Loeveth. Do NOT.[/color] - - - What do you mean ? How do you know her name ?? - ?????: [color=dark_gray]... She matters not. Listen to ME.[/color] - => part_1_4 - -~ release -do Globals.color_change.emit("green") -The being shows no signs of movement as the release protocol activates itself. -do Globals.clear_patient.emit("release") -=> END \ No newline at end of file diff --git a/Dialogues/Entities/it_that_feels_01.dialogue.import b/Dialogues/Entities/it_that_feels_01.dialogue.import deleted file mode 100644 index 52e693f..0000000 --- a/Dialogues/Entities/it_that_feels_01.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://o2knx4xqurjv" -path="res://.godot/imported/it_that_feels_01.dialogue-253ba7b9f4645124b87083158477f49b.tres" - -[deps] - -source_file="res://Dialogues/Entities/it_that_feels_01.dialogue" -dest_files=["res://.godot/imported/it_that_feels_01.dialogue-253ba7b9f4645124b87083158477f49b.tres"] - -[params] - -defaults=true diff --git a/Dialogues/Entities/it_that_feels_01_file.cfg b/Dialogues/Entities/it_that_feels_01_file.cfg deleted file mode 100644 index fd0e040..0000000 --- a/Dialogues/Entities/it_that_feels_01_file.cfg +++ /dev/null @@ -1,15 +0,0 @@ -initial_emotion="neutral" -name="?????????" -age="??" -profession="??????????" -psychiatric_assessment="??????????????" -abnormal_symptoms="?????????????" -status="abnormal" -type="entity" -entity_name="IT THAT FEELS" -entity_characteristics=" -- Appears as a tall woman clad in dark. -" -entity_course_of_action=" -- [color=red]UNKNOWN.[/color] -" diff --git a/Dialogues/ITE/ite_00.dialogue.import b/Dialogues/ITE/ite_00.dialogue.import deleted file mode 100644 index 770e596..0000000 --- a/Dialogues/ITE/ite_00.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://ddflcm6rsye27" -path="res://.godot/imported/ite_00.dialogue-861920c09903b672ded84ed5230f6071.tres" - -[deps] - -source_file="res://Dialogues/ITE/ite_00.dialogue" -dest_files=["res://.godot/imported/ite_00.dialogue-861920c09903b672ded84ed5230f6071.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITE/ite_01.dialogue.import b/Dialogues/ITE/ite_01.dialogue.import deleted file mode 100644 index f1709ab..0000000 --- a/Dialogues/ITE/ite_01.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://d2qem5gnlc1ub" -path="res://.godot/imported/ite_01.dialogue-46425cc26a73836cb6c8c0bea290b8f6.tres" - -[deps] - -source_file="res://Dialogues/ITE/ite_01.dialogue" -dest_files=["res://.godot/imported/ite_01.dialogue-46425cc26a73836cb6c8c0bea290b8f6.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITE/ite_02.dialogue.import b/Dialogues/ITE/ite_02.dialogue.import deleted file mode 100644 index 2dcb5dc..0000000 --- a/Dialogues/ITE/ite_02.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://df5ls1owgad8b" -path="res://.godot/imported/ite_02.dialogue-b327afcb4c286cb1f63fec8bfc092e77.tres" - -[deps] - -source_file="res://Dialogues/ITE/ite_02.dialogue" -dest_files=["res://.godot/imported/ite_02.dialogue-b327afcb4c286cb1f63fec8bfc092e77.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITE/ite_03.dialogue.import b/Dialogues/ITE/ite_03.dialogue.import deleted file mode 100644 index bac2f28..0000000 --- a/Dialogues/ITE/ite_03.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://degy5qhbd81x7" -path="res://.godot/imported/ite_03.dialogue-46107769c1713d4c08725f44176761d3.tres" - -[deps] - -source_file="res://Dialogues/ITE/ite_03.dialogue" -dest_files=["res://.godot/imported/ite_03.dialogue-46107769c1713d4c08725f44176761d3.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITE/ite_04.dialogue.import b/Dialogues/ITE/ite_04.dialogue.import deleted file mode 100644 index 7b92a44..0000000 --- a/Dialogues/ITE/ite_04.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://2h2p5gq6kvxu" -path="res://.godot/imported/ite_04.dialogue-2ac1c10115dcff1f13b2264f6af1a643.tres" - -[deps] - -source_file="res://Dialogues/ITE/ite_04.dialogue" -dest_files=["res://.godot/imported/ite_04.dialogue-2ac1c10115dcff1f13b2264f6af1a643.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITS/its_00.dialogue.import b/Dialogues/ITS/its_00.dialogue.import deleted file mode 100644 index 28d0a72..0000000 --- a/Dialogues/ITS/its_00.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://dwo3l0pmflhur" -path="res://.godot/imported/its_00.dialogue-82d7109a4cc3d59bf2948847e4eb0299.tres" - -[deps] - -source_file="res://Dialogues/ITS/its_00.dialogue" -dest_files=["res://.godot/imported/its_00.dialogue-82d7109a4cc3d59bf2948847e4eb0299.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITS/its_01.dialogue.import b/Dialogues/ITS/its_01.dialogue.import deleted file mode 100644 index 3a774b1..0000000 --- a/Dialogues/ITS/its_01.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://ddj2apm7gx6o6" -path="res://.godot/imported/its_01.dialogue-16742ac0a2bc623f2c01b19aa74d07f3.tres" - -[deps] - -source_file="res://Dialogues/ITS/its_01.dialogue" -dest_files=["res://.godot/imported/its_01.dialogue-16742ac0a2bc623f2c01b19aa74d07f3.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITS/its_02.dialogue.import b/Dialogues/ITS/its_02.dialogue.import deleted file mode 100644 index 34ffa62..0000000 --- a/Dialogues/ITS/its_02.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://dtbyf7a4v75un" -path="res://.godot/imported/its_02.dialogue-075b724425371d4d367f12c5aff9496b.tres" - -[deps] - -source_file="res://Dialogues/ITS/its_02.dialogue" -dest_files=["res://.godot/imported/its_02.dialogue-075b724425371d4d367f12c5aff9496b.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITS/its_03.dialogue.import b/Dialogues/ITS/its_03.dialogue.import deleted file mode 100644 index cc2c94a..0000000 --- a/Dialogues/ITS/its_03.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://cqxepewt3hduc" -path="res://.godot/imported/its_03.dialogue-42008062ab197ebd44b3b6f690701a38.tres" - -[deps] - -source_file="res://Dialogues/ITS/its_03.dialogue" -dest_files=["res://.godot/imported/its_03.dialogue-42008062ab197ebd44b3b6f690701a38.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITS/its_04.dialogue.import b/Dialogues/ITS/its_04.dialogue.import deleted file mode 100644 index 7a1203a..0000000 --- a/Dialogues/ITS/its_04.dialogue.import +++ /dev/null @@ -1,16 +0,0 @@ -[remap] - -importer="dialogue_manager" -importer_version=15 -type="Resource" -uid="uid://crf56jnw1285c" -path="res://.godot/imported/its_04.dialogue-2badc04e5a41861d637229043df61d3b.tres" - -[deps] - -source_file="res://Dialogues/ITS/its_04.dialogue" -dest_files=["res://.godot/imported/its_04.dialogue-2badc04e5a41861d637229043df61d3b.tres"] - -[params] - -defaults=true diff --git a/Dialogues/ITE/ite_00.dialogue b/Dialogues/Patients/patient_ite_0.dialogue similarity index 98% rename from Dialogues/ITE/ite_00.dialogue rename to Dialogues/Patients/patient_ite_0.dialogue index 97ec84d..7093d57 100644 --- a/Dialogues/ITE/ite_00.dialogue +++ b/Dialogues/Patients/patient_ite_0.dialogue @@ -106,6 +106,7 @@ set Globals.event_index = "supervisor" set Globals.supervisor_index = 2 do Globals.clear_patient.emit("terminate") do UI.save_slot_pressed.emit(0) +do Globals.add_objective.emit("ite") => END @@ -116,4 +117,5 @@ set Globals.event_index = "supervisor" set Globals.supervisor_index = 2 do Globals.clear_patient.emit("release") do UI.save_slot_pressed.emit(0) +do Globals.add_objective.emit("ite") => END \ No newline at end of file diff --git a/Dialogues/Patients/patient_ite_0.dialogue.import b/Dialogues/Patients/patient_ite_0.dialogue.import new file mode 100644 index 0000000..fffc593 --- /dev/null +++ b/Dialogues/Patients/patient_ite_0.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://bb2b8qo8w8sy3" +path="res://.godot/imported/patient_ite_0.dialogue-42dc8b41a8c6cafc4f660fa68b68baca.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_ite_0.dialogue" +dest_files=["res://.godot/imported/patient_ite_0.dialogue-42dc8b41a8c6cafc4f660fa68b68baca.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITE/ite_00_file.cfg b/Dialogues/Patients/patient_ite_0_file.cfg similarity index 100% rename from Dialogues/ITE/ite_00_file.cfg rename to Dialogues/Patients/patient_ite_0_file.cfg diff --git a/Dialogues/ITE/ite_01.dialogue b/Dialogues/Patients/patient_ite_1.dialogue similarity index 100% rename from Dialogues/ITE/ite_01.dialogue rename to Dialogues/Patients/patient_ite_1.dialogue diff --git a/Dialogues/Patients/patient_ite_1.dialogue.import b/Dialogues/Patients/patient_ite_1.dialogue.import new file mode 100644 index 0000000..65b5484 --- /dev/null +++ b/Dialogues/Patients/patient_ite_1.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://dph0jb03ek2ak" +path="res://.godot/imported/patient_ite_1.dialogue-1df282dc55c9688403b0d7c8a2dded51.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_ite_1.dialogue" +dest_files=["res://.godot/imported/patient_ite_1.dialogue-1df282dc55c9688403b0d7c8a2dded51.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITE/ite_01_file.cfg b/Dialogues/Patients/patient_ite_1_file.cfg similarity index 100% rename from Dialogues/ITE/ite_01_file.cfg rename to Dialogues/Patients/patient_ite_1_file.cfg diff --git a/Dialogues/ITE/ite_02.dialogue b/Dialogues/Patients/patient_ite_2.dialogue similarity index 100% rename from Dialogues/ITE/ite_02.dialogue rename to Dialogues/Patients/patient_ite_2.dialogue diff --git a/Dialogues/Patients/patient_ite_2.dialogue.import b/Dialogues/Patients/patient_ite_2.dialogue.import new file mode 100644 index 0000000..2f45c40 --- /dev/null +++ b/Dialogues/Patients/patient_ite_2.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://bvyvfv3effk7i" +path="res://.godot/imported/patient_ite_2.dialogue-801667003260808ac7bc214533d19f5f.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_ite_2.dialogue" +dest_files=["res://.godot/imported/patient_ite_2.dialogue-801667003260808ac7bc214533d19f5f.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITE/ite_02_file.cfg b/Dialogues/Patients/patient_ite_2_file.cfg similarity index 100% rename from Dialogues/ITE/ite_02_file.cfg rename to Dialogues/Patients/patient_ite_2_file.cfg diff --git a/Dialogues/ITE/ite_03.dialogue b/Dialogues/Patients/patient_ite_3.dialogue similarity index 100% rename from Dialogues/ITE/ite_03.dialogue rename to Dialogues/Patients/patient_ite_3.dialogue diff --git a/Dialogues/Patients/patient_ite_3.dialogue.import b/Dialogues/Patients/patient_ite_3.dialogue.import new file mode 100644 index 0000000..9d68458 --- /dev/null +++ b/Dialogues/Patients/patient_ite_3.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://bw62shmvq0sia" +path="res://.godot/imported/patient_ite_3.dialogue-8823e8a9fa2969820ebf41b449daff81.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_ite_3.dialogue" +dest_files=["res://.godot/imported/patient_ite_3.dialogue-8823e8a9fa2969820ebf41b449daff81.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITE/ite_03_file.cfg b/Dialogues/Patients/patient_ite_3_file.cfg similarity index 100% rename from Dialogues/ITE/ite_03_file.cfg rename to Dialogues/Patients/patient_ite_3_file.cfg diff --git a/Dialogues/ITE/ite_04.dialogue b/Dialogues/Patients/patient_ite_4.dialogue similarity index 100% rename from Dialogues/ITE/ite_04.dialogue rename to Dialogues/Patients/patient_ite_4.dialogue diff --git a/Dialogues/Patients/patient_ite_4.dialogue.import b/Dialogues/Patients/patient_ite_4.dialogue.import new file mode 100644 index 0000000..4702b36 --- /dev/null +++ b/Dialogues/Patients/patient_ite_4.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://c3d6mr7t106ij" +path="res://.godot/imported/patient_ite_4.dialogue-b2a23da07d3aa1eb3de3353f8398654b.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_ite_4.dialogue" +dest_files=["res://.godot/imported/patient_ite_4.dialogue-b2a23da07d3aa1eb3de3353f8398654b.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITE/ite_04_file.cfg b/Dialogues/Patients/patient_ite_4_file.cfg similarity index 100% rename from Dialogues/ITE/ite_04_file.cfg rename to Dialogues/Patients/patient_ite_4_file.cfg diff --git a/Dialogues/ITS/its_00.dialogue b/Dialogues/Patients/patient_its_0.dialogue similarity index 97% rename from Dialogues/ITS/its_00.dialogue rename to Dialogues/Patients/patient_its_0.dialogue index 039c236..31e2e18 100644 --- a/Dialogues/ITS/its_00.dialogue +++ b/Dialogues/Patients/patient_its_0.dialogue @@ -95,6 +95,7 @@ set Globals.event_index = "supervisor" set Globals.supervisor_index = 1 do Globals.clear_patient.emit("terminate") do UI.save_slot_pressed.emit(0) +do Globals.add_objective.emit("its") => END @@ -105,4 +106,5 @@ set Globals.event_index = "supervisor" set Globals.supervisor_index = 1 do Globals.clear_patient.emit("release") do UI.save_slot_pressed.emit(0) +do Globals.add_objective.emit("its") => END \ No newline at end of file diff --git a/Dialogues/Patients/patient_its_0.dialogue.import b/Dialogues/Patients/patient_its_0.dialogue.import new file mode 100644 index 0000000..e9ccfea --- /dev/null +++ b/Dialogues/Patients/patient_its_0.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://cl7wlfb3afc4i" +path="res://.godot/imported/patient_its_0.dialogue-e832baa2e7301731913d0ec25e93783c.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_its_0.dialogue" +dest_files=["res://.godot/imported/patient_its_0.dialogue-e832baa2e7301731913d0ec25e93783c.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITS/its_00_file.cfg b/Dialogues/Patients/patient_its_0_file.cfg similarity index 100% rename from Dialogues/ITS/its_00_file.cfg rename to Dialogues/Patients/patient_its_0_file.cfg diff --git a/Dialogues/ITS/its_01.dialogue b/Dialogues/Patients/patient_its_1.dialogue similarity index 100% rename from Dialogues/ITS/its_01.dialogue rename to Dialogues/Patients/patient_its_1.dialogue diff --git a/Dialogues/Patients/patient_its_1.dialogue.import b/Dialogues/Patients/patient_its_1.dialogue.import new file mode 100644 index 0000000..92b6c69 --- /dev/null +++ b/Dialogues/Patients/patient_its_1.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://7rhol1edfb3k" +path="res://.godot/imported/patient_its_1.dialogue-28a2019babf474eaf0a068597ed60739.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_its_1.dialogue" +dest_files=["res://.godot/imported/patient_its_1.dialogue-28a2019babf474eaf0a068597ed60739.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITS/its_01_file.cfg b/Dialogues/Patients/patient_its_1_file.cfg similarity index 100% rename from Dialogues/ITS/its_01_file.cfg rename to Dialogues/Patients/patient_its_1_file.cfg diff --git a/Dialogues/ITS/its_02.dialogue b/Dialogues/Patients/patient_its_2.dialogue similarity index 100% rename from Dialogues/ITS/its_02.dialogue rename to Dialogues/Patients/patient_its_2.dialogue diff --git a/Dialogues/Patients/patient_its_2.dialogue.import b/Dialogues/Patients/patient_its_2.dialogue.import new file mode 100644 index 0000000..37ac5c5 --- /dev/null +++ b/Dialogues/Patients/patient_its_2.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://c24ryhib6osra" +path="res://.godot/imported/patient_its_2.dialogue-b7672ad4d9a7107112b5cd53d1ce44ed.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_its_2.dialogue" +dest_files=["res://.godot/imported/patient_its_2.dialogue-b7672ad4d9a7107112b5cd53d1ce44ed.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITS/its_02_file.cfg b/Dialogues/Patients/patient_its_2_file.cfg similarity index 100% rename from Dialogues/ITS/its_02_file.cfg rename to Dialogues/Patients/patient_its_2_file.cfg diff --git a/Dialogues/ITS/its_03.dialogue b/Dialogues/Patients/patient_its_3.dialogue similarity index 100% rename from Dialogues/ITS/its_03.dialogue rename to Dialogues/Patients/patient_its_3.dialogue diff --git a/Dialogues/Patients/patient_its_3.dialogue.import b/Dialogues/Patients/patient_its_3.dialogue.import new file mode 100644 index 0000000..f4250e5 --- /dev/null +++ b/Dialogues/Patients/patient_its_3.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://dve1vbrhouy5w" +path="res://.godot/imported/patient_its_3.dialogue-21336703cf0da8a7088db51b4ebdbff8.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_its_3.dialogue" +dest_files=["res://.godot/imported/patient_its_3.dialogue-21336703cf0da8a7088db51b4ebdbff8.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITS/its_03_file.cfg b/Dialogues/Patients/patient_its_3_file.cfg similarity index 100% rename from Dialogues/ITS/its_03_file.cfg rename to Dialogues/Patients/patient_its_3_file.cfg diff --git a/Dialogues/ITS/its_04.dialogue b/Dialogues/Patients/patient_its_4.dialogue similarity index 100% rename from Dialogues/ITS/its_04.dialogue rename to Dialogues/Patients/patient_its_4.dialogue diff --git a/Dialogues/Patients/patient_its_4.dialogue.import b/Dialogues/Patients/patient_its_4.dialogue.import new file mode 100644 index 0000000..1da93b6 --- /dev/null +++ b/Dialogues/Patients/patient_its_4.dialogue.import @@ -0,0 +1,16 @@ +[remap] + +importer="dialogue_manager" +importer_version=15 +type="Resource" +uid="uid://r6vgym4fcfaq" +path="res://.godot/imported/patient_its_4.dialogue-731e7e9fa0fb36aa851485e40a5d175b.tres" + +[deps] + +source_file="res://Dialogues/Patients/patient_its_4.dialogue" +dest_files=["res://.godot/imported/patient_its_4.dialogue-731e7e9fa0fb36aa851485e40a5d175b.tres"] + +[params] + +defaults=true diff --git a/Dialogues/ITS/its_04_file.cfg b/Dialogues/Patients/patient_its_4_file.cfg similarity index 100% rename from Dialogues/ITS/its_04_file.cfg rename to Dialogues/Patients/patient_its_4_file.cfg diff --git a/Dialogues/Patients/patient_spy.dialogue b/Dialogues/Patients/patient_spy.dialogue index 6b3c9e0..011e9ea 100644 --- a/Dialogues/Patients/patient_spy.dialogue +++ b/Dialogues/Patients/patient_spy.dialogue @@ -29,6 +29,7 @@ do Globals.color_change.emit("red") ????: [#neutral] Do not fail. do Globals.clear_patient.emit("terminate") do UI.save_slot_pressed.emit(0) +do Globals.add_objective.emit("spy") => END @@ -38,4 +39,5 @@ do Globals.color_change.emit("green") ????: [#irritated] Follow your orders, and I shall disregard what just happened. do Globals.clear_patient.emit("release") do UI.save_slot_pressed.emit(0) +do Globals.add_objective.emit("spy") => END \ No newline at end of file diff --git a/Dialogues/Supervisors/supervisor_siveyan.dialogue b/Dialogues/Supervisors/supervisor_siveyan.dialogue index 3a795c7..9fd8e33 100644 --- a/Dialogues/Supervisors/supervisor_siveyan.dialogue +++ b/Dialogues/Supervisors/supervisor_siveyan.dialogue @@ -50,7 +50,7 @@ Prime Supervisor Siveyan: [#neutral] The importance of your work here cannot be Prime Supervisor Siveyan: [#neutral] The Republic withstands. - The Republic shelters. set Globals.event_index = "next_patient" - do Globals.next_event.emit("next_patient") + do Globals.next_event.emit() => END - [color=gold]It's fine, I already know what to do.[/color] @@ -85,8 +85,7 @@ Prime Supervisor Siveyan: Do your Duty. For the Republic. ~ interfloor_2 do Patient.marker.fill(0) -set Patient.di -+alog_tree = Patient.build_dialog_tree([21,22,23,24,61,62,63]) +set Patient.dialog_tree = Patient.build_dialog_tree([21,22,23,24,61,62,63]) do Globals.character_label_color_change.emit(Color(0.98, 0.667, 0.0, 1.0)) diff --git a/Saves/save_0.json b/Saves/save_0.json index 9841927..9f2bfc9 100644 --- a/Saves/save_0.json +++ b/Saves/save_0.json @@ -1 +1 @@ -{"accurate_diagnoses":0,"daily_patient_limit":6,"diagnoses_quota":2,"event_index":"next_patient","floor_count":-5,"ite_list":["ite_01","ite_02","ite_03","ite_04"],"ite_seen":[],"its_list":["its_01","its_02","its_03","its_04"],"its_seen":[],"journal_entities":"","misdiagnoses_allowed":1,"patient_count":1,"patient_list":[{"patient_37":1,"patient_39":1,"patient_51":1},{"patient_37":1,"patient_38":2,"patient_39":1,"patient_43":2,"patient_46":2,"patient_51":1},{"patient_37":1,"patient_38":2,"patient_39":1,"patient_40":3,"patient_42":3,"patient_43":2,"patient_46":2,"patient_50":3,"patient_51":1},{"patient_37":1,"patient_38":2,"patient_39":1,"patient_40":3,"patient_41":4,"patient_42":3,"patient_43":2,"patient_46":2,"patient_50":3,"patient_51":1},{"patient_37":1,"patient_38":2,"patient_39":1,"patient_40":3,"patient_41":4,"patient_42":3,"patient_43":2,"patient_44":5,"patient_46":2,"patient_47":5,"patient_48":5,"patient_49":5,"patient_50":3,"patient_51":1},{"patient_37":1,"patient_38":2,"patient_39":1,"patient_40":3,"patient_41":4,"patient_42":3,"patient_43":2,"patient_44":5,"patient_46":2,"patient_47":5,"patient_48":5,"patient_49":5,"patient_50":3,"patient_51":1},{"patient_35":7,"patient_37":1,"patient_38":2,"patient_39":1,"patient_40":3,"patient_41":4,"patient_42":3,"patient_43":2,"patient_44":5,"patient_46":2,"patient_47":5,"patient_48":5,"patient_49":5,"patient_50":3,"patient_51":1},{"patient_35":7,"patient_37":1,"patient_38":2,"patient_39":1,"patient_40":3,"patient_41":4,"patient_42":3,"patient_43":2,"patient_44":5,"patient_45":8,"patient_46":2,"patient_47":5,"patient_48":5,"patient_49":5,"patient_50":3,"patient_51":1},{"patient_35":7,"patient_36":9,"patient_37":1,"patient_38":2,"patient_39":1,"patient_40":3,"patient_41":4,"patient_42":3,"patient_43":2,"patient_44":5,"patient_45":8,"patient_46":2,"patient_47":5,"patient_48":5,"patient_49":5,"patient_50":3,"patient_51":1}],"patients_seen":["patient_spy"],"save_date":"08/08/2026, 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17:11","spy_count":0,"spy_order":false,"spy_symptoms":[],"spy_threshold":"","supervisor_index":1} \ No newline at end of file diff --git a/Saves/save_3.json b/Saves/save_3.json index be3cbeb..1db1e19 100644 --- a/Saves/save_3.json +++ b/Saves/save_3.json @@ -1 +1 @@ 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17:11","spy_count":0,"spy_order":false,"spy_symptoms":[],"spy_threshold":"","supervisor_index":1} \ No newline at end of file diff --git a/Scenes/UI/pause_menu.gd b/Scenes/UI/pause_menu.gd index 56edd61..f5058c2 100644 --- a/Scenes/UI/pause_menu.gd +++ b/Scenes/UI/pause_menu.gd @@ -19,9 +19,12 @@ func _ready() -> void: #Connecting signals menu_button.pressed.connect(func(): - submenu.show() - ui_main.masks.mask.show() - ui_main.in_title_screen = false + if UI.in_title_screen == false and submenu.is_visible_in_tree() == false: + submenu.show() + ui_main.masks.mask.show() + elif UI.in_title_screen == false and submenu.is_visible_in_tree(): + reset() + ui_main.masks.mask.hide() ) submenu.resume.pressed.connect(func(): reset() @@ -38,7 +41,17 @@ func _ready() -> void: load.load_slot[i].pressed.connect(self._on_load_slot_pressed.bind(i)) load.load_slot[0].pressed.connect(self._on_load_slot_pressed.bind(0)) #Autosaveslot can be loaded but not saved upon - + +#Opens the submenu when the escape key is pressed +func _unhandled_input(event: InputEvent) -> void: + if event.is_action_pressed("ui_cancel") and UI.in_title_screen == false and submenu.is_visible_in_tree() == false: + submenu.show() + ui_main.masks.mask.show() + elif event.is_action_pressed("ui_cancel") and UI.in_title_screen == false and submenu.is_visible_in_tree(): + reset() + ui_main.masks.mask.hide() + + #Emits save_slot signal func _on_save_slot_pressed(save_slot_number: int): diff --git a/Scenes/UI/ui.gd b/Scenes/UI/ui.gd index da3f0f7..a048286 100644 --- a/Scenes/UI/ui.gd +++ b/Scenes/UI/ui.gd @@ -23,7 +23,7 @@ signal text_value_changed signal auto_value_changed #Boolean to differentiate in-game UI from title_screen UI -var in_title_screen = false +var in_title_screen = true # Called when the node enters the scene tree for the first time. diff --git a/Scenes/UI/ui.tscn b/Scenes/UI/ui.tscn index 360d942..c9debd8 100644 --- a/Scenes/UI/ui.tscn +++ b/Scenes/UI/ui.tscn @@ -273,6 +273,7 @@ theme = SubResource("Theme_h6tq4") script = ExtResource("4_s3gqk") [node name="Submenu" type="PanelContainer" parent="PauseMenu"] +visible = false layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 diff --git a/Scenes/main/globals.gd b/Scenes/main/globals.gd index 9f25551..e01928c 100644 --- a/Scenes/main/globals.gd +++ b/Scenes/main/globals.gd @@ -3,14 +3,15 @@ extends Node #Variables for gameplay var floor_count : int = -1 var patient_count : int = 1 -var its_patient_count : int = 0 var accurate_diagnoses : int = 0 -var diagnoses_quota : int = 1 +var misdiagnoses : int = 0 +var misdiagnoses_game_over : bool = true +var patient_quota : int = 1 var misdiagnoses_allowed : int = 2 -var daily_patient_limit : int = 3 var patient_list = [] var event_index : String = "" var supervisor_index : int = 1 +var objective_list : Array[String] #Variables for UI var save_slot_count = 4 #How many save slots there are in the game, in addition to the autosave slot @@ -21,11 +22,12 @@ var directives = "\n[center][font_size=22]INSTRUCTIONS[/font_size][/center] \n\n[font_size=18][color=forest_green]RELEASE[/color] HUMANS, [color=red]TERMINATE[/color] ABNORMALS \n\nIF A SUBJECT HAS [color=dark_orange]SYMPTOMS[/color] IT SHOULDN'T HAVE, \n [color=red]IT IS NOT HUMAN[/color] -\n\nREFER TO THE [color=royal_blue]MANUAL[/color] FOR [color=dark_orange]SYMPTOMS[/color] DETAILS -\n\nMAKE ENOUGH [color=green_yellow]ACCURATE DIAGNOSES[/color] IN A ROW -\nTO GET TO THE NEXT FLOOR[/font_size]" +\n\nREFER TO THE [color=royal_blue]MANUAL[/color] FOR [color=dark_orange]SYMPTOMS[/color] DETAILS" var release_messages: Array[String] var terminate_messages: Array[String] +var default_patient_file = "[center][color=orange_red]NO SUBJECT SELECTED IN DATABASE[/color][/center]" +var default_recording_fil + var buttons_activated: bool = true var entities = [] #Entities list for the journal @@ -42,18 +44,21 @@ signal terminate_display signal its_end signal next_event signal add_entity +signal add_objective # Called when the node enters the scene tree for the first time. func _ready() -> void: release_messages.resize(3) terminate_messages.resize(3) - release_messages[0] = Globals.colorize("- ASSESSMENT MADE -\n\n- LOADING RELEASE PROTOCOL... -", "green_yellow") + + release_messages[0] = "EVALUATION RECORDED" + "\n\nPATIENT STATUS: " + Globals.colorize("HUMAN", "green") + "\n\nUPDATING DATABASE...\n\n\n\n" + Globals.colorize("INITIATING RELEASE SEQUENCE", "green_yellow") release_messages[1] = Globals.colorize("- RELEASING SUBJECT -", "green_yellow") - release_messages[2] = "EVALUATION RECORDED" + "\n\nPATIENT STATUS: " + Globals.colorize("HUMAN", "green") + "\n\nUPDATING DATABASE...\n\n" + Globals.colorize("INITIATING RELEASE SEQUENCE", "green_yellow") - terminate_messages[0] = Globals.colorize("- ASSESSMENT MADE -\n\n- LOADING TERMINATION PROTOCOL... -", "orange_red") + + terminate_messages[0] = "EVALUATION RECORDED" + "\n\nPATIENT STATUS: " + Globals.colorize("ABNORMAL", "red") + "\n\nUPDATING DATABASE...\n\n\n\n" + Globals.colorize("INITIATING TERMINATION SEQUENCE", "orange_red") terminate_messages[1] = Globals.colorize("- TERMINATING SUBJECT -", "orange_red") - terminate_messages[2] = "EVALUATION RECORDED" + "\n\nPATIENT STATUS: " + Globals.colorize("ABNORMAL", "red") + "\n\nUPDATING DATABASE...\n\n" + Globals.colorize("INITIATING TERMINATION SEQUENCE", "orange_red") + + #Generating patient list Globals.patient_list.clear() @@ -61,6 +66,11 @@ func _ready() -> void: for i in range(35,52): patient_id = "patient_" + str(i) Globals.patient_list.append(patient_id) + for i in range(1,5): + patient_id = "patient_its_" + str(i) + Globals.patient_list.append(patient_id) + patient_id = "patient_ite_" + str(i) + Globals.patient_list.append(patient_id) #Gets the current time and day of the year diff --git a/Scenes/main/main.gd b/Scenes/main/main.gd index 8707277..5d1d614 100644 --- a/Scenes/main/main.gd +++ b/Scenes/main/main.gd @@ -53,20 +53,19 @@ func _ready() -> void: func _on_new_game_pressed(): #Setting/Resetting game parameters - Globals.floor_count = -5 + Globals.floor_count = -1 Globals.patient_count = 0 Globals.accurate_diagnoses = 0 - Globals.diagnoses_quota = 2 + Globals.misdiagnoses = 0 + Globals.patient_quota = 2 Globals.misdiagnoses_allowed = 2 - Globals.daily_patient_limit = 6 Globals.event_index = "interfloor" + Globals.objective_list.clear() for i in range(len(Patient.patient_list)): Patient.patient_list[i] = Patient.og_patient_list[i] - Patient.its_list = Patient.og_its_list Patient.patients_seen.clear() - Patient.its_seen.clear() - Patient.spy.order = false - Patient.spy.count = 0 + Patient.spy.reset() + UI.in_title_screen = false # DISABLED FOR NOW SINCE THERE'S NO INTRO ANYMORE #Offering to skip the introduction #var choice_text = "Do you wish to skip the introduction ?" @@ -119,18 +118,16 @@ func save_game(save_slot_number:int): "supervisor_index": Globals.supervisor_index, "patient_count": Globals.patient_count, "accurate_diagnoses": Globals.accurate_diagnoses, - "diagnoses_quota": Globals.diagnoses_quota, + "misdiagnoses": Globals.misdiagnoses, + "patient_quota": Globals.patient_quota, "misdiagnoses_allowed": Globals.misdiagnoses_allowed, - "daily_patient_limit": Globals.daily_patient_limit, "patient_list": Patient.patient_list, - "its_list": Patient.its_list, - "ite_list": Patient.ite_list, "patients_seen": Patient.patients_seen, - "its_seen": Patient.its_seen, - "ite_seen": Patient.ite_seen, "spy_order": Patient.spy.order, "spy_count": Patient.spy.count, - "journal_entities": $ScreeningDesk.journal_layer.journal.entities_page.text, + "spy_symptoms": Patient.spy.symptoms, + "spy_threshold": Patient.spy.threshold, + "objective_list": Globals.objective_list, "save_date": Globals.get_save_date() } #Creating save file @@ -162,6 +159,7 @@ func load_game(load_slot_number:int): #Hiding loading menus and masks UI.masks.mask.hide() UI.pause_menu.reset() + UI.in_title_screen = false #Leaving title_screen #Opening save file var file = FileAccess.open("res://Saves/save_" + str(load_slot_number) + ".json", FileAccess.READ) @@ -177,20 +175,20 @@ func load_game(load_slot_number:int): Globals.supervisor_index = load_data["supervisor_index"] Globals.patient_count = load_data["patient_count"] Globals.accurate_diagnoses = load_data["accurate_diagnoses"] - Globals.diagnoses_quota = load_data["diagnoses_quota"] + Globals.misdiagnoses = load_data["misdiagnoses"] + Globals.patient_quota = load_data["patient_quota"] Globals.misdiagnoses_allowed = load_data["misdiagnoses_allowed"] - Globals.daily_patient_limit = load_data["daily_patient_limit"] Patient.patient_list.clear() Patient.patient_list.append_array(load_data["patient_list"]) print (Patient.patient_list) - Patient.its_list = load_data["its_list"] - Patient.ite_list = load_data["ite_list"] Patient.patients_seen = load_data["patients_seen"] - Patient.its_seen = load_data["its_seen"] - Patient.ite_seen = load_data["ite_seen"] Patient.spy.order = load_data["spy_order"] Patient.spy.count = load_data["spy_count"] - $ScreeningDesk.journal_layer.journal.entities_page.text = load_data["journal_entities"] + Patient.spy.symptoms.clear() + Patient.spy.symptoms.append_array(load_data["spy_symptoms"]) + Patient.spy.threshold = load_data["spy_threshold"] + Globals.objective_list.clear() + Globals.objective_list.append_array(load_data["objective_list"]) else: print("Failed to parse Loading Data.") @@ -207,6 +205,9 @@ func _on_main_menu_pressed(): #Clearing balloon clear_balloon() + #Setting boolean + UI.in_title_screen = true + #Going back to main menu var scenes_to_hide = [$ScreeningDesk, $TextScreens, $TextScreens/Day, UI.game_over, UI.pause_menu.menu_button] var scenes_to_show = [$TitleScreen] @@ -264,7 +265,8 @@ func start_balloon(balloon_type:String, patient_type:String, dialogue_resource: DialogueManager.got_dialogue.connect($ScreeningDesk.computer._recording_text) "supervisor": DialogueManager.got_dialogue.connect($ScreeningDesk.supervisor._change_emotion) - + DialogueManager.got_dialogue.connect($ScreeningDesk.computer._recording_text) + #Applies text settings to the balloon balloon.dialogue_label.seconds_per_step = UI.pause_menu.settings.text_speed #balloon.dialogue_line.time = UI.auto_speed diff --git a/Scenes/screening_desk/bookmarks.gd b/Scenes/screening_desk/bookmarks.gd index cdbf69e..9542678 100644 --- a/Scenes/screening_desk/bookmarks.gd +++ b/Scenes/screening_desk/bookmarks.gd @@ -2,7 +2,7 @@ extends MarginContainer @onready var rules = $HBoxContainer/HBoxContainer/Rules/Bookmark @onready var symptoms = $HBoxContainer/HBoxContainer/Symptoms/Bookmark -@onready var entities = $HBoxContainer/HBoxContainer/Entities/Bookmark +@onready var objectives = $HBoxContainer/HBoxContainer/Objectives/Bookmark # Called when the node enters the scene tree for the first time. func _ready() -> void: @@ -11,7 +11,7 @@ func _ready() -> void: #Resets to initial state func reset(): - for tab in [symptoms, entities]: + for tab in [symptoms, objectives]: tab.set_pressed(false) tab.set_mouse_filter(Control.MOUSE_FILTER_STOP) rules.set_pressed(true) diff --git a/Scenes/screening_desk/computer.gd b/Scenes/screening_desk/computer.gd index fdd3ab4..44853af 100644 --- a/Scenes/screening_desk/computer.gd +++ b/Scenes/screening_desk/computer.gd @@ -1,13 +1,11 @@ extends Control @onready var tab_patient_file = $Margin/ComputerScreen/Tabs/PatientFile -@onready var tab_rules = $Margin/ComputerScreen/Tabs/Rules +@onready var tab_statistics = $Margin/ComputerScreen/Tabs/Statistics @onready var tab_recording = $Margin/ComputerScreen/Tabs/Recording @onready var patient_file = $Margin/ComputerScreen/ComputerTabs/FileContainer/PatientFile -@onready var rules = $Margin/ComputerScreen/ComputerTabs/Rules +@onready var statistics = $Margin/ComputerScreen/ComputerTabs/Statistics @onready var recording = $Margin/ComputerScreen/ComputerTabs/Recording -@onready var screen = $Margin/ComputerScreen2 -@onready var next_patient_button = $Margin/NextPatient/CallNextPatient var tab_list var screen_list @@ -15,34 +13,23 @@ var screen_list # Called when the node enters the scene tree for the first time. func _ready() -> void: - tab_list = [tab_patient_file, tab_rules, tab_recording] - screen_list = [patient_file, rules, recording] + tab_list = [tab_patient_file, tab_statistics, tab_recording] + screen_list = [patient_file, statistics, recording] #Connecting signals tab_patient_file.pressed.connect(self._on_tab_patient_file_pressed) - tab_rules.pressed.connect(self._on_tab_rules_pressed) + tab_statistics.pressed.connect(self._on_tab_statistics_pressed) tab_recording.pressed.connect(self._on_tab_recording_pressed) Globals.response_chosen.connect(self._on_response_chosen) - - #Hiding everything - for node in tab_list + screen_list + [screen, next_patient_button]: - node.hide() - - -#Displays a message on the computer screen -func display(message): - var text = message.replace("\\n", "\n") #Replaces litteral backslashes by actual newlines (necessary because of Dialogue Manager) - screen.text = text - screen.show() #Shows the patient file tab func _on_tab_patient_file_pressed(): tab_switch(tab_patient_file, patient_file) -#Shows the rules tab -func _on_tab_rules_pressed(): - tab_switch(tab_rules, rules) +#Shows the statistics tab +func _on_tab_statistics_pressed(): + tab_switch(tab_statistics, statistics) #Shows the recording tab func _on_tab_recording_pressed(): @@ -79,8 +66,17 @@ func _on_response_chosen(response): #Adds protagonist responses to the recording recording.append_text(response.text) +#Updates the statistics tab +func update_statistics(accurate_diagnoses, misdiagnoses): + + var accurate_diagnoses_line = "ACCURATE DIAGNOSES : " + Globals.colorize(str(accurate_diagnoses), "green") + var misdiagnoses_line = "MISDIAGNOSES : " + Globals.colorize(str(misdiagnoses), "red") + + statistics.text = accurate_diagnoses_line + "\n\n" + misdiagnoses_line + + #Resets to initial state func reset(): - - for node in tab_list + screen_list + [screen, next_patient_button]: - node.hide() + update_statistics(Globals.accurate_diagnoses, Globals.misdiagnoses) + patient_file.text = Globals.default_patient_file + recording.text = "" diff --git a/Scenes/screening_desk/console.gd b/Scenes/screening_desk/console.gd new file mode 100644 index 0000000..2622928 --- /dev/null +++ b/Scenes/screening_desk/console.gd @@ -0,0 +1,21 @@ +extends Control + +@onready var screen = $Margin/ConsoleScreen +@onready var next_patient_button = $Margin/NextPatient/CallNextPatient + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + Globals.console_message.connect(self.display) + reset() + + +#Displays a message on the console screen +func display(message): + var text = message.replace("\\n", "\n") #Replaces litteral backslashes by actual newlines (necessary because of Dialogue Manager) + screen.text = text + screen.show() + + +func reset(): #Resets to initial state + for node in [next_patient_button, screen]: + node.hide() diff --git a/Scenes/screening_desk/console.gd.uid b/Scenes/screening_desk/console.gd.uid new file mode 100644 index 0000000..e711920 --- /dev/null +++ b/Scenes/screening_desk/console.gd.uid @@ -0,0 +1 @@ +uid://d08500s1loqcr diff --git a/Scenes/screening_desk/console_screen.gd b/Scenes/screening_desk/console_screen.gd deleted file mode 100644 index b14c9a1..0000000 --- a/Scenes/screening_desk/console_screen.gd +++ /dev/null @@ -1,21 +0,0 @@ -extends RichTextLabel - - -# Called when the node enters the scene tree for the first time. -func _ready() -> void: - Globals.console_message.connect(self.display) - hide() - - -#Displays a message on the console screen -func display(message): - var text_to_display = message - text_to_display = text_to_display.replace("\\n", "\n") #Replaces litteral backslashes by actual newlines (necessary because of Dialogue Manager) - text = text_to_display - show() - - -#Resets to initial state -func reset(): - text = "" - hide() diff --git a/Scenes/screening_desk/console_screen.gd.uid b/Scenes/screening_desk/console_screen.gd.uid deleted file mode 100644 index 7f09ee2..0000000 --- a/Scenes/screening_desk/console_screen.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://cyennu12fufbt diff --git a/Scenes/screening_desk/journal.gd b/Scenes/screening_desk/journal.gd index e9cc5e7..793d675 100644 --- a/Scenes/screening_desk/journal.gd +++ b/Scenes/screening_desk/journal.gd @@ -3,11 +3,11 @@ extends Control @onready var rules = $MarginContainer/Rules @onready var symptoms = $MarginContainer/Symptoms -@onready var entities = $MarginContainer/Entities +@onready var objectives = $MarginContainer/Objectives @onready var rules_page = $MarginContainer/Rules/RightPage/Rules @onready var symptoms_page = $MarginContainer/Symptoms/RightPage/Symptoms -@onready var entities_page = $MarginContainer/Entities/RightPage/Entities +@onready var objectives_page = $MarginContainer/Objectives/RightPage/Objectives # Called when the node enters the scene tree for the first time. @@ -17,6 +17,6 @@ func _ready() -> void: #Resets to initial state func reset(): - for screen in [symptoms, entities]: + for screen in [symptoms, objectives]: screen.hide() rules.show() diff --git a/Scenes/screening_desk/journal_layer.gd b/Scenes/screening_desk/journal_layer.gd index f90d594..aab2568 100644 --- a/Scenes/screening_desk/journal_layer.gd +++ b/Scenes/screening_desk/journal_layer.gd @@ -35,11 +35,10 @@ func _ready() -> void: #Connecting signals $Boundaries/VBoxContainer/Journal/MarginContainer/Rules/LeftPage/CloseManual.pressed.connect(self._on_close_manual_pressed) $Boundaries/VBoxContainer/Journal/MarginContainer/Symptoms/LeftPage/CloseManual.pressed.connect(self._on_close_manual_pressed) - $Boundaries/VBoxContainer/Journal/MarginContainer/Entities/LeftPage/CloseManual.pressed.connect(self._on_close_manual_pressed) + $Boundaries/VBoxContainer/Journal/MarginContainer/Objectives/LeftPage/CloseManual.pressed.connect(self._on_close_manual_pressed) bookmarks.rules.pressed.connect(self._on_tab_rules_pressed) bookmarks.symptoms.pressed.connect(self._on_tab_symptoms_pressed) - bookmarks.entities.pressed.connect(self._on_tab_entities_pressed) - Globals.add_entity.connect(self.add_entity) + bookmarks.objectives.pressed.connect(self._on_tab_objectives_pressed) hide() #Hiding at start @@ -59,67 +58,58 @@ func update_symptoms(floor_count:int): journal.symptoms_page.text = symptoms_page -func add_entity(entity): - if Globals.entities.has(entity) == false: - Globals.entities.append(entity) - update_entities(Globals.entities) +func add_objective(objective:String): #Updates the objectives list + var temp_list = Globals.objective_list + var objective_text : String + match objective: + "siveyan_1_terminated": + temp_list.erase("siveyan_1") + "siveyan_1_released": + temp_list.erase("siveyan_1") + "siveyan_2_terminated": + temp_list.erase("siveyan_1_terminated") + temp_list.erase("siveyan_1_released") + "siveyan_2_released": + temp_list.erase("siveyan_1_terminated") + temp_list.erase("siveyan_1_released") + temp_list.append(objective) + Globals.objective_list = temp_list + update_objectives() -func update_entities(entities): +func update_objectives(): #Updates the objectives page - journal.entities_page.text = "" - for entity in entities: - add_entity_to_journal(entity) - - -func add_entity_to_journal(entity: String): - - var config := ConfigFile.new() - var entity_name: String = "" - var entity_characteristics: String = "" - var entity_course_of_action: String = "" - var entity_text: String = "" - - config.load("res://Text Data/entities.cfg") #Loading Entity file - entity_name = config.get_value(entity, "entity_name") - entity_characteristics = config.get_value(entity, "entity_characteristics") - entity_course_of_action = config.get_value(entity, "entity_course_of_action") - entity_text = Globals.colorize(entity_name, "dark_red") + "\n\nCHARACTERISTICS" + entity_characteristics + "\nRECOMMENDED COURSE OF ACTION" + entity_course_of_action - journal.entities_page.text += "\n\n\n" + entity_text - - -#func update_entities(): Old function, to be deleted - - #journal.entities_page.text = "" - #if Patient.entities_current_floor.is_empty(): - # Patient.pick_floor_entities() #Picking floor entities unless a save was just loaded - - #var config := ConfigFile.new() - #var entity_name: String = "" - #var entity_characteristics: String = "" - #var entity_course_of_action: String = "" - #var entity_text: String = "" - - #journal.entities_page.text += its_entity_file - - #for entity in Patient.entities_current_floor: - #config.load("res://Dialogues/Entities/" + entity + "_file.cfg") #Loading Entity file - #entity_name = config.get_value("", "entity_name") - #entity_characteristics = config.get_value("", "entity_characteristics") - #entity_course_of_action = config.get_value("", "entity_course_of_action") - #entity_text = Globals.colorize(entity_name, "dark_red") + "\n\nCHARACTERISTICS" + entity_characteristics + "\nRECOMMENDED COURSE OF ACTION" + entity_course_of_action - #journal.entities_page.text += "\n\n\n" + entity_text + journal.objectives_page.text = "" + var objective_text: String + for objective in Globals.objective_list: + match objective: + "its": + objective_text = "[font_size=22][color=orange_red]- SMILING ENTITY -[/color][/font_size]\n\nAn entity with an alien smile seemed to take interest in me, and is likely to be able to take on other appearances. If a patient ever presents an [color=orange_red]abnormally wide smile[/color], immediate [color=dark_red]TERMINATION[/color] is required." + "ite": + objective_text = "[font_size=22][color=orange_red]- GLUTTONOUS ENTITY -[/color][/font_size]\n\nAn entity of distressing proportions looked to hunger for my flesh, and is likewise able to disguise itself. If a patient voices any intent to [color=orange_red]feast on my flesh[/color], immediate [color=dark_red]TERMINATION[/color] is required." + "spy": + objective_text = "[font_size=22][color=gold]- ALTERNATIVE ORDERS -[/color][/font_size]\n\nA mysterious individual has ordered us to [color=dark_green]RELEASE[/color] all patients " + Globals.colorize(Patient.spy.threshold, "dark_orange") + " the age of 40, and presenting " + Globals.colorize(Patient.spy.symptoms[0], "dark_orange") + " AND " + Globals.colorize(Patient.spy.symptoms[1], "dark_orange") + "siveyan_1": + objective_text = "[font_size=22][color=dark_orange]- PRIORITY TASK -[/color][/font_size]\n\nSupervisor Siveyan has been designated as a traitor to the Republic, and is to be [color=dark_red]TERMINATED[/color] on sight." + "siveyan_1_terminated": + objective_text = "[font_size=22][color=dark_orange]- PRIORITY TASK -[/color][/font_size]\n\nSupervisor Siveyan was terminated, in accordance with the 11th Law of Cleansing. The Republic shelters." + "siveyan_1_released": + objective_text = "[font_size=22][color=dark_orange]- PRIORITY TASK -[/color][/font_size]\n\nSupervisor Siveyan was released, in complete disregard of the 11th Law of Cleansing. What have I done ?" + "siveyan_2_terminated": + objective_text = "[font_size=22][color=dark_orange]- PRIORITY TASK -[/color][/font_size]\n\nSupervisor Siveyan was terminated at last. The Republic's Law prevails." + "siveyan_2_released": + objective_text = "[font_size=22][color=dark_orange]- PRIORITY TASK -[/color][/font_size]\n\nSupervisor Siveyan was released again, and serves once again the Republic." + "it_that_sees": + objective_text = "[font_size=22][color=dark_red]- ALERT #CORRUPTED FILE# DISREGARD TASK -[/color][/font_size]\n\nThe entity asked us to [color=dark_red]RELEASE[/color] all Abnormals, and [color=dark_green]TERMINATE[/color] all Humans. We shouldn't comply... right ?" + + journal.objectives_page.text += "\n\n\n" + objective_text #Resets to initial state func reset(): hide() update_symptoms(Globals.floor_count) - update_entities(Globals.entities) - if Globals.floor_count <= -2: - bookmarks.entities.show() - else: - bookmarks.entities.hide() + update_objectives() #Shows the rules tab @@ -132,16 +122,16 @@ func _on_tab_symptoms_pressed(): tab_switch(bookmarks.symptoms, journal.symptoms) -#Shows the entities tab -func _on_tab_entities_pressed(): - tab_switch(bookmarks.entities, journal.entities) +#Shows the objectives tab +func _on_tab_objectives_pressed(): + tab_switch(bookmarks.objectives, journal.objectives) #Shows the correct screen according to the pressed tab func tab_switch(pressed_tab, tab_screen): #Highlights pressed tab and unpress the others - for tab in [bookmarks.rules, bookmarks.symptoms, bookmarks.entities]: + for tab in [bookmarks.rules, bookmarks.symptoms, bookmarks.objectives]: if tab == pressed_tab: pressed_tab.set_pressed(true) pressed_tab.set_mouse_filter(Control.MOUSE_FILTER_IGNORE) @@ -150,7 +140,7 @@ func tab_switch(pressed_tab, tab_screen): tab.set_mouse_filter(Control.MOUSE_FILTER_STOP) #Showing desired screen and hiding the others - for screen in [journal.rules, journal.symptoms, journal.entities]: + for screen in [journal.rules, journal.symptoms, journal.objectives]: if screen == tab_screen: screen.show() else: diff --git a/Scenes/screening_desk/middle_screen.gd b/Scenes/screening_desk/middle_screen.gd index 938f0a2..842722f 100644 --- a/Scenes/screening_desk/middle_screen.gd +++ b/Scenes/screening_desk/middle_screen.gd @@ -7,14 +7,13 @@ func _ready() -> void: #Updates Middle Screen Info -func update(floor_count, diagnoses_count, diagnoses_quota, misdiagnoses_allowed): +func update(floor_count, patient_count, patient_quota): var floor = Globals.colorize(str(floor_count), "dark_orange") - var diagnoses = Globals.colorize(str(diagnoses_count) + "/" + str(diagnoses_quota), "dark_orange") - var misdiagnoses = Globals.colorize(str(misdiagnoses_allowed), "dark_orange") + var patients_seen = Globals.colorize(str(patient_count) + "/" + str(patient_quota), "dark_orange") - text = "FLOOR: " + floor + "\n\nACCURATE DIAGNOSES: " + diagnoses + "\n\nMISDIAGNOSES ALLOWED: " + misdiagnoses + text = "FLOOR: " + floor + "\n\nPATIENTS SEEN: " + patients_seen #Resets to initial state func reset(): - update(Globals.floor_count, Globals.accurate_diagnoses, Globals.diagnoses_quota, Globals.misdiagnoses_allowed) + update(Globals.floor_count, Globals.patient_count, Globals.patient_quota) diff --git a/Scenes/screening_desk/patient_global.gd b/Scenes/screening_desk/patient_global.gd index 989ebf4..5a88e4b 100644 --- a/Scenes/screening_desk/patient_global.gd +++ b/Scenes/screening_desk/patient_global.gd @@ -35,14 +35,7 @@ var symptoms_arrays: Array[Array] = [ #Lists of possible patients sorted by floor var og_patient_list : Array[Dictionary] var patient_list: Array[Dictionary] -var og_its_list = ["its_01", "its_02", "its_03", "its_04"] -var its_list = [] -var og_ite_list = ["ite_01", "ite_02", "ite_03", "ite_04"] -var ite_list = [] -var og_entities_list = ["entity_01"] var patients_seen = [] -var its_seen = [] -var ite_seen = [] #Supervisor file path var supervisor_name = "siveyan" @@ -60,8 +53,6 @@ func _ready() -> void: #Setting up patient lists og_patient_list.resize(len(symptoms_arrays)) patient_list.resize(len(symptoms_arrays)) - its_list = og_its_list - ite_list = og_ite_list original_color = texture.modulate #Saving original modulation color to reset it after modification @@ -82,31 +73,17 @@ func build_dialog_tree(tree_model: Array[int]) -> Dictionary: #Builds the dialog return tree -func load_patient(patient_info: Dictionary): #Loads new patient +func load_patient(patient_id: String): #Loads new patient #Storing patient info - id = patient_info["id"] - type = patient_info["type"] + id = patient_id #Loading Subject resources - var file_path: String var config := ConfigFile.new() - - match type: #Setting right file path depending on subject type - "patient": - file_path = "Patients/" - "its": - file_path = "ITS/" - "ite": - file_path = "ITE/" - "entity": - file_path = "Entities/" - "supervisor": - file_path = "Supervisors/" - config.load("res://Dialogues/" + file_path + id + "_file.cfg") #Loading Subject file - dialogue_resource = load("res://Dialogues/" + file_path + id + ".dialogue") #Loading Dialogue Resource - load_emotions(config, "res://Art/Subjects/" + file_path + id + "/" + id + "_") #Loading Subject emotions + config.load("res://Dialogues/Patients/" + id + "_file.cfg") #Loading Subject file + dialogue_resource = load("res://Dialogues/Patients/" + id + ".dialogue") #Loading Dialogue Resource + load_emotions(config, "res://Art/Subjects/Patients/" + id + "/" + id + "_") #Loading Subject emotions #Setting up Patient File var patient_name = config.get_value("", "name") @@ -167,8 +144,10 @@ func sort_patients(): var config := ConfigFile.new() var file_path : String var patient_symptoms: Array - var symptom_matched : bool - var symptom_list: Array + var symptom_matched : bool = false + var symptom_list : Array + var patient_type : String + var min_floor : int for patient_id in Globals.patient_list: @@ -182,6 +161,17 @@ func sort_patients(): patient_symptoms.append_array(symptom_list) print("Patient #" + patient_id + " symptom list: " + str(patient_symptoms)) + patient_type = config.get_value("", "type") + + #Sets up a minimum floor depending on patient type + match patient_type: + "patient": + min_floor = 0 + "its": + min_floor = 2 + "ite": + min_floor = 4 + print(patient_id + " min_floor : " + str(min_floor)) #Goes through the symptoms_arrays from the last to the first, #If a symptom matches with the patient symptoms, #Add that patient to the floors from that floor to the last one @@ -193,8 +183,9 @@ func sort_patients(): print("Symptom matched: " + str(symptoms_arrays[j]) + " and " + str(symptom)) break if symptom_matched: - for k in range(j, symptoms_arrays.size()): - og_patient_list[k].merge({patient_id: j+1}) # Adds the patient to every floor compatible, with a weighted odd + print(patient_id + " threshold : " + str(max(j,min_floor))) + for k in range(max(j,min_floor), symptoms_arrays.size()): + og_patient_list[k].merge({patient_id: j+1+min_floor}) # Adds the patient to every floor compatible, with a weighted odd symptom_matched = false break @@ -224,120 +215,54 @@ func weighted_random(patients: Dictionary): return null -func generate_next_id(patient_type: String): +func generate_next_id(): var floor_index = -Globals.floor_count -1 - print("Floor Index: " + str(floor_index)) - var next_id : String = "" + var next_id : String - match patient_type: - "patient": - next_id = weighted_random(patient_list[floor_index]) #Picks a random patient depending on floor, with weighted odds - print("Patient selected : " + str(next_id)) - "its": - next_id = its_list.pick_random() - print("ITS selected: " + str(next_id)) - "ite": - next_id = ite_list.pick_random() - print("ITE selected: " + str(next_id)) + next_id = weighted_random(patient_list[floor_index]) #Picks a random patient depending on floor, with weighted odds + print("Floor Index: " + str(floor_index)) + print("Patient selected : " + str(next_id)) return next_id -func next_patient() -> Dictionary: #Decides next patient ID +func next_patient() -> String: #Decides next patient ID var next_id: String - var next_type: String dialogue_start = "start" match Globals.floor_count: -2: if Globals.patient_count == 0: - next_id = "its_00" - next_type = "its" + next_id = "patient_its_0" else: - next_type = next_patient_type() - next_id = generate_next_id(next_type) + next_id = generate_next_id() -3: - next_type = next_patient_type() - next_id = generate_next_id(next_type) + next_id = generate_next_id() -4: if Globals.patient_count == 0: - next_id = "ite_00" - next_type = "ite" + next_id = "patient_ite_0" else: - next_type = next_patient_type() - next_id = generate_next_id(next_type) - -5: + next_id = generate_next_id() + -6: if Globals.patient_count == 0: next_id = "patient_spy" - next_type = "patient" else: - next_type = next_patient_type() - next_id = generate_next_id(next_type) + next_id = generate_next_id() _: - next_type = next_patient_type() - next_id = generate_next_id(next_type) + next_id = generate_next_id() - print("NEXT SUBJECT CHARACTERISTICS - ID: " + next_id + ", Type: " + next_type) - return {"id": next_id, "type": next_type} - - -#Randomizes next patient type (human, it, its) -func next_patient_type(): - var type_list = [] - var next_type: String - match Globals.floor_count: - -1: - type_list.append("patient") - -2: - type_list.append("patient") - -3: - for i in range(int(Globals.diagnoses_quota)): - if len(its_list) > 0: - type_list.append("its") - -4: - for i in range(int(Globals.diagnoses_quota)): - if len(its_list) > 0: - type_list.append("its") - -5: - for i in range(int(Globals.diagnoses_quota)): - if len(its_list) > 0: - type_list.append("its") - if len(ite_list) > 0: - type_list.append("ite") - _: - for i in range(int(Globals.diagnoses_quota)): - if len(its_list) > 0: - type_list.append("its") - if len(ite_list) > 0: - type_list.append("ite") - - for i in range(2*int(Globals.diagnoses_quota)): - type_list.append("patient") - - print("Type List generated: " + str(type_list)) - next_type = type_list.pick_random() - print("Next subject type picked: " + str(next_type)) - return next_type + print("NEXT SUBJECT ID: " + next_id) + return next_id #Erases current subject ID from the corresponding subject list, so it can't be seen twice func update_list(): - print("Patient type: " + str(Patient.type)) - match type: - "patient": - patients_seen.append(id) - for i in range(len(patient_list)): - if len(patient_list[i])>1: - patient_list[i].erase(id) - for j in range(len(patient_list)): - print("Updated Floor " + str(j) + " patient list: " + str(patient_list[j])) - "its": - its_seen.append(id) - its_list.erase(id) - print("Updated ITS list: " + str(its_list)) - "ite": - ite_seen.append(id) - ite_list.erase(id) - print("Updated ITE list: " + str(ite_list)) + + patients_seen.append(id) + for i in range(len(patient_list)): + if len(patient_list[i])>1: + patient_list[i].erase(id) + for j in range(len(patient_list)): + print("Updated Floor " + str(j) + " patient list: " + str(patient_list[j])) diff --git a/Scenes/screening_desk/room_assets.gd b/Scenes/screening_desk/room_assets.gd index c94cf3c..0d5587b 100644 --- a/Scenes/screening_desk/room_assets.gd +++ b/Scenes/screening_desk/room_assets.gd @@ -5,9 +5,10 @@ extends Control @onready var room = $Room @onready var backwall = $Backwall @onready var backwall_animation = $Backwall/BackwallAnimation -@onready var cell_top = $CellTop -@onready var cell_bot = $CellBot -@onready var cell_animation = $CellAnimation +@onready var cell_door = $CellDoor +@onready var cell_top = $CellDoor/CellTop +@onready var cell_bot = $CellDoor/CellBot +@onready var cell_animation = $CellDoor/CellAnimation # Called when the node enters the scene tree for the first time. @@ -18,7 +19,7 @@ func _ready() -> void: #Resets to initial state func reset(): cell_wall.modulate = Patient.original_color - for node in [cell_wall, cell_top, cell_bot]: + for node in [cell_wall, cell_door]: node.hide() for node in [glass, room, backwall]: node.show() diff --git a/Scenes/screening_desk/screening_desk.gd b/Scenes/screening_desk/screening_desk.gd index 071b9b1..84bd258 100644 --- a/Scenes/screening_desk/screening_desk.gd +++ b/Scenes/screening_desk/screening_desk.gd @@ -12,7 +12,7 @@ extends Control @onready var patient_color: Color @onready var computer = $LowerHalf/Computer @onready var middle_screen = $LowerHalf/MiddleScreen/MarginContainer/MiddleScreen -@onready var console_screen = $LowerHalf/Console/Margin/ConsoleScreen +@onready var console = $LowerHalf/Console @onready var room_assets = $RoomAssets #DialogueAssets @@ -29,7 +29,7 @@ func _ready() -> void: main = get_parent() #Connecting signals - computer.next_patient_button.pressed.connect(self._on_call_next_patient_pressed) + console.next_patient_button.pressed.connect(self._on_call_next_patient_pressed) red_button.decision_made.connect(self._on_decision_made) green_button.decision_made.connect(self._on_decision_made) journal.pressed.connect(journal_layer._on_journal_pressed) @@ -37,6 +37,7 @@ func _ready() -> void: Globals.decision_made.connect(self._on_decision_made) Globals.color_change.connect(self._on_color_change) Globals.next_event.connect(self.event_manager) + Globals.add_objective.connect(journal_layer.add_objective) room_assets.reset() hide() #Hiding ScreeningDesk @@ -50,8 +51,7 @@ func event_manager(): "interfloor": supervisor.dialogue("interfloor_" + str(-Globals.floor_count-1)) "next_patient": - console_screen.display(Globals.directives) - computer.next_patient_button.show() + console.next_patient_button.show() "descend": descend_floor() "supervisor": @@ -62,7 +62,6 @@ func _on_call_next_patient_pressed(): #Brings in next patient and sets up the de #Selecting next patient Patient.load_patient(Patient.next_patient()) - #Patient.load_patient({"id": "entity_01", "type": "entity"}) #Line for testing purposes #Updating patient information computer.patient_file.text = Patient.file_text @@ -70,21 +69,18 @@ func _on_call_next_patient_pressed(): #Brings in next patient and sets up the de patient.texture = Patient.image #Hiding the next_patient button - var scenes_to_hide = [computer.next_patient_button, supervisor] + var scenes_to_hide = [console.next_patient_button, supervisor] for scenes in scenes_to_hide: scenes.hide() # Shows transition messages on computer and console var message : String - message = Globals.colorize("COMPUTING CELL TRANSLATION...", "orange_red") - computer.display(message) - message = Globals.colorize("- BRINGING IN NEXT PATIENT -", "dark_orange") - console_screen.display(message) + message = Globals.colorize("COMPUTING CELL TRANSLATION...\n\n\n- BRINGING IN NEXT PATIENT -", "dark_orange") + console.display(message) #Shutters entry animation + room_assets.cell_door.show() room_assets.cell_animation.play("incoming") - room_assets.cell_top.show() - room_assets.cell_bot.show() await room_assets.cell_animation.animation_finished #Showing the Patient and the Backroom @@ -95,8 +91,7 @@ func _on_call_next_patient_pressed(): #Brings in next patient and sets up the de #Opening Shutters room_assets.cell_animation.play("open") await room_assets.cell_animation.animation_finished - room_assets.cell_top.hide() - room_assets.cell_bot.hide() + room_assets.cell_door.hide() #Activating Buttons green_button.set_disabled(false) @@ -107,24 +102,15 @@ func _on_call_next_patient_pressed(): #Brings in next patient and sets up the de terminate.text = Globals.colorize("TERMINATE", "dark_red") #Starting Dialogue and hiding console screen - computer.screen.hide() - console_screen.hide() + console.screen.hide() main.start_balloon("screening", "patient", Patient.dialogue_resource, Patient.dialogue_start) - #Showing Computer Tabs and showing Patient File Screen by default - for tab in computer.tab_list: - tab.show() - tab.set_mouse_filter(Control.MOUSE_FILTER_STOP) - computer.patient_file.show() + computer.tab_switch(computer.tab_patient_file, computer.patient_file) #Starts release or termination protocols when the corresponding button is pressed func _on_decision_made(choice: String): - #Hiding computer tabs screen - for node in computer.tab_list + computer.screen_list: - node.hide() - #Setting up console and computer displays if choice == "release": release.text = Globals.colorize("RELEASE", "green") #Highlighting the decision @@ -132,8 +118,7 @@ func _on_decision_made(choice: String): elif choice == "terminate": terminate.text = Globals.colorize("TERMINATE", "red") #Highlighting the decision message_array = Globals.terminate_messages - console_screen.display(message_array[0]) - computer.display(message_array[2]) + console.display(message_array[0]) #Disabling Buttons green_button.set_mouse_filter(Control.MOUSE_FILTER_IGNORE) @@ -153,19 +138,22 @@ func _on_clear_patient(choice:String): elif (Patient.abnormal == true and choice == "terminate") or (Patient.abnormal == false and choice == "release"): Globals.accurate_diagnoses += 1 else: - Globals.accurate_diagnoses = 0 # Resetting to 0 if the player makes a wrong diagnosis + Globals.misdiagnoses += 1 Globals.misdiagnoses_allowed -= 1 #Reducing remaining mistakes allowed if the player makes a wrong diagnosis - middle_screen.update(Globals.floor_count, Globals.accurate_diagnoses, Globals.diagnoses_quota, Globals.misdiagnoses_allowed) #Updating middle screen info - + Patient.update_list() #Updating patient list Globals.patient_count += 1 #Updating patient_count + #Updating middle screen info + middle_screen.update(Globals.floor_count, Globals.patient_count, Globals.patient_quota) + #Updating statistics tab + computer.update_statistics(Globals.accurate_diagnoses, Globals.misdiagnoses) + #Showing second console message - console_screen.display(message_array[1]) + console.display(message_array[1]) #Closing Shutters - room_assets.cell_top.show() - room_assets.cell_bot.show() + room_assets.cell_door.show() room_assets.cell_animation.play("close") await room_assets.cell_animation.animation_finished @@ -180,12 +168,12 @@ func _on_clear_patient(choice:String): #Resetting the scene reset() - #GameOver is too many misdiagnoses - if Globals.misdiagnoses_allowed == -1: + #GameOver if too many misdiagnoses were made + if Globals.misdiagnoses_allowed == -1 and Globals.misdiagnoses_game_over: UI.game_over.reveal("YOU MADE TOO MANY MISTAKES") - #Descending Floor if diagnoses_quota reached - if Globals.accurate_diagnoses == Globals.diagnoses_quota: + #Descending Floor if patient_quota is reached + if Globals.patient_count == Globals.patient_quota: Globals.event_index = "descend" event_manager() @@ -210,15 +198,16 @@ func descend_floor(): #Descends to next floor #Updating Global variables Globals.event_index = "interfloor" Globals.floor_count -= 1 - Globals.accurate_diagnoses = 0 Globals.patient_count = 0 + if Globals.floor_count >= -3: #Resetting misdiagnoses allowance for the first few floors + Globals.misdiagnoses_allowed = 2 + #Displaying information on screens var message : String - message = Globals.colorize("DIAGNOSES QUOTA REACHED", "green_yellow") + "\n\n" + "SECURITY CLEARANCE UPDATED" + "\n\n" + Globals.colorize("ACCESS TO NEXT FLOOR AUTHORIZED", "green") - computer.display(message) - message = Globals.colorize("- DESCENT PROTOCOL INITIATED -\n\n- TRANSLATING TO NEXT FLOOR -", "dark_orange") - console_screen.display(message) + message = Globals.colorize("PATIENT QUOTA REACHED", "green_yellow") + "\n\n" + "SECURITY CLEARANCE UPDATED" + "\n\n" + Globals.colorize("ACCESS TO NEXT FLOOR AUTHORIZED", "green") + message += Globals.colorize("\n\n\n\n- DESCENT PROTOCOL INITIATED -\n\n- TRANSLATING TO NEXT FLOOR -", "dark_orange") + console.display(message) #Descending animation room_assets.backwall_animation.play("going_down_1") @@ -226,7 +215,7 @@ func descend_floor(): #Descends to next floor room_assets.backwall_animation.play("going_down_2") await room_assets.backwall_animation.animation_finished - for node in [middle_screen, computer, console_screen, journal_layer]: + for node in [middle_screen, computer, console, journal_layer]: node.reset() #Resetting the scene main.save_game(0) #Autosaving event_manager() #Selecting next event @@ -234,6 +223,6 @@ func descend_floor(): #Descends to next floor #Resets to initial state func reset(): - for node in [patient, supervisor, Patient.spy, journal_layer, computer, console_screen, middle_screen, release, terminate, + for node in [patient, supervisor, journal_layer, computer, console, middle_screen, release, terminate, green_button, red_button, room_assets]: node.reset() diff --git a/Scenes/screening_desk/screening_desk.tscn b/Scenes/screening_desk/screening_desk.tscn index 908dcff..505deb7 100644 --- a/Scenes/screening_desk/screening_desk.tscn +++ b/Scenes/screening_desk/screening_desk.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=67 format=3 uid="uid://chytk2cctjk3x"] +[gd_scene load_steps=70 format=3 uid="uid://chytk2cctjk3x"] [ext_resource type="Script" uid="uid://b3ms0imu0umn8" path="res://Scenes/screening_desk/screening_desk.gd" id="1_1s7k3"] [ext_resource type="Script" uid="uid://dcax2vggaexnr" path="res://Scenes/screening_desk/journal_layer.gd" id="3_8gteb"] @@ -23,7 +23,6 @@ [ext_resource type="Script" uid="uid://chhh7v5iwiqw2" path="res://Scenes/screening_desk/computer.gd" id="11_ysguw"] [ext_resource type="Texture2D" uid="uid://cqn1o6cff1g4k" path="res://Art/Rooms/screening_room/red_button.png" id="12_7mvev"] [ext_resource type="Texture2D" uid="uid://dja217ihoi5rb" path="res://Art/Rooms/screening_room/green_button_hover.png" id="12_rpmuh"] -[ext_resource type="Script" uid="uid://cyennu12fufbt" path="res://Scenes/screening_desk/console_screen.gd" id="12_ylm1s"] [ext_resource type="Texture2D" uid="uid://kfq5b58sicqf" path="res://Art/Rooms/screening_room/red_button_pressed.png" id="13_lq4cy"] [ext_resource type="FontFile" uid="uid://dv8ppra5tgn1t" path="res://Art/Fonts/PixelatedEleganceRegular-ovyAA.ttf" id="14_0pvwy"] [ext_resource type="Script" uid="uid://nj1oo2nh44dh" path="res://Scenes/screening_desk/green_button.gd" id="15_6lou7"] @@ -32,6 +31,7 @@ [ext_resource type="Texture2D" uid="uid://1djtmkdqtplt" path="res://Art/Rooms/screening_room/journal_pressed.png" id="18_gv516"] [ext_resource type="Script" uid="uid://cmbmtqoh5iytr" path="res://Scenes/screening_desk/red_button.gd" id="19_63o5x"] [ext_resource type="Texture2D" uid="uid://b7tbgcyxjj516" path="res://Art/Rooms/screening_room/journal_hover.png" id="19_ar3nk"] +[ext_resource type="Script" uid="uid://d08500s1loqcr" path="res://Scenes/screening_desk/console.gd" id="19_x8y1p"] [ext_resource type="BitMap" uid="uid://byqmvpivmvsnl" path="res://Art/Rooms/screening_room/journal_bitmap.png" id="20_5vhu5"] [ext_resource type="Script" uid="uid://bvi3qtmbubkck" path="res://Scenes/screening_desk/release.gd" id="20_43vqp"] [ext_resource type="Script" uid="uid://dcjfpyxp3hqg8" path="res://Scenes/screening_desk/terminate.gd" id="21_w70jd"] @@ -99,6 +99,30 @@ shader_parameter/softness = 0.05 [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ysguw"] +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_255ay"] +bg_color = Color(0.11764706, 0.11764706, 0.11764706, 1) +border_width_left = 2 +border_width_top = 2 +border_width_right = 2 +border_width_bottom = 2 +border_color = Color(1, 0.27450982, 0, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_x8y1p"] +bg_color = Color(0.3529412, 0.3529412, 0.3529412, 1) +border_width_left = 2 +border_width_top = 2 +border_width_right = 2 +border_width_bottom = 2 +border_color = Color(1, 0.50980395, 0, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_w4r3h"] +bg_color = Color(0.23529412, 0.23529412, 0.23529412, 1) +border_width_left = 2 +border_width_top = 2 +border_width_right = 2 +border_width_bottom = 2 +border_color = Color(1, 0.39215687, 0, 1) + [sub_resource type="Animation" id="Animation_ub1ft"] length = 0.001 tracks/0/type = "value" @@ -170,7 +194,7 @@ tracks/0/keys = { tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true -tracks/1/path = NodePath("../CellTop:position") +tracks/1/path = NodePath("CellTop:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { @@ -179,33 +203,57 @@ tracks/1/keys = { "update": 0, "values": [Vector2(-2540, -540)] } +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("CellBot:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0, 1350)] +} [sub_resource type="Animation" id="Animation_l4uk7"] resource_name = "going_up" -length = 3.0 +length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath(".:position") +tracks/0/path = NodePath("CellTop:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { -"times": PackedFloat32Array(1, 3), +"times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(0.5, 1), "update": 0, -"values": [Vector2(-540, 1540), Vector2(-540, 540)] +"values": [Vector2(0, -600), Vector2(0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true -tracks/1/path = NodePath("../CellTop:position") +tracks/1/path = NodePath("CellBot:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { -"times": PackedFloat32Array(1, 3), +"times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(0.5, 1), "update": 0, -"values": [Vector2(-540, -1810), Vector2(-540, -810)] +"values": [Vector2(0, 1950), Vector2(0, 1350)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath(".:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-540, -810)] } [sub_resource type="Animation" id="Animation_hb6p3"] @@ -221,19 +269,31 @@ tracks/0/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(0.4, 1), "update": 0, -"values": [Vector2(-3540, 540), Vector2(-540, 540)] +"values": [Vector2(-3540, -810), Vector2(-540, -810)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true -tracks/1/path = NodePath("../CellTop:position") +tracks/1/path = NodePath("CellTop:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { -"times": PackedFloat32Array(0, 2), -"transitions": PackedFloat32Array(0.4, 1), +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), "update": 0, -"values": [Vector2(-3540, -810), Vector2(-540, -810)] +"values": [Vector2(0, 0)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("CellBot:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0, 1350)] } [sub_resource type="Animation" id="Animation_el1v6"] @@ -242,6 +302,46 @@ length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true +tracks/0/path = NodePath("CellTop:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(3, 1), +"update": 0, +"values": [Vector2(0, 0), Vector2(0, -600)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("CellBot:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 2), +"transitions": PackedFloat32Array(3, 1), +"update": 0, +"values": [Vector2(0, 1350), Vector2(0, 1950)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath(".:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-540, -810)] +} + +[sub_resource type="Animation" id="Animation_4lwtm"] +resource_name = "going_up" +length = 2.0 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true @@ -249,47 +349,31 @@ tracks/0/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(3, 1), "update": 0, -"values": [Vector2(-540, 540), Vector2(-540, 1540)] +"values": [Vector2(-540, -810), Vector2(-540, -3460)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true -tracks/1/path = NodePath("../CellTop:position") +tracks/1/path = NodePath("CellTop:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { -"times": PackedFloat32Array(0, 2), -"transitions": PackedFloat32Array(3, 1), +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), "update": 0, -"values": [Vector2(-540, -810), Vector2(-540, -1810)] +"values": [Vector2(0, 0)] } - -[sub_resource type="Animation" id="Animation_4lwtm"] -resource_name = "going_up" -length = 3.0 -tracks/0/type = "value" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath("../CellTop:position") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(0, 3), -"transitions": PackedFloat32Array(3, 1), +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("CellBot:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), "update": 0, -"values": [Vector2(-540, -810), Vector2(-540, -4810)] -} -tracks/1/type = "value" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath(".:position") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"times": PackedFloat32Array(0, 3), -"transitions": PackedFloat32Array(3, 1), -"update": 0, -"values": [Vector2(-540, 540), Vector2(-540, -3460)] +"values": [Vector2(0, 1350)] } [sub_resource type="Animation" id="Animation_hebek"] @@ -298,26 +382,38 @@ length = 2.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath("../CellTop:position") +tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 2), "transitions": PackedFloat32Array(10, 1), "update": 0, -"values": [Vector2(-540, -810), Vector2(-540, 5190)] +"values": [Vector2(-540, -810), Vector2(-540, 5540)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true -tracks/1/path = NodePath(".:position") +tracks/1/path = NodePath("CellTop:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { -"times": PackedFloat32Array(0, 2), -"transitions": PackedFloat32Array(10, 1), +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), "update": 0, -"values": [Vector2(-540, 540), Vector2(-540, 5540)] +"values": [Vector2(0, 0)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("CellBot:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0, 1350)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_vh6fv"] @@ -347,6 +443,7 @@ visible = false script = ExtResource("3_8gteb") [node name="Mask" type="TextureRect" parent="JournalLayer"] +visible = false modulate = Color(1, 1, 1, 0.52549) custom_minimum_size = Vector2(2000, 2000) anchors_preset = 15 @@ -402,12 +499,12 @@ layout_mode = 2 size_flags_stretch_ratio = 0.24 theme_override_constants/separation = -35 -[node name="Entities" type="Control" parent="JournalLayer/Boundaries/VBoxContainer/Bookmarks/HBoxContainer/HBoxContainer"] +[node name="Objectives" type="Control" parent="JournalLayer/Boundaries/VBoxContainer/Bookmarks/HBoxContainer/HBoxContainer"] custom_minimum_size = Vector2(240, 75) layout_mode = 2 mouse_filter = 2 -[node name="Bookmark" type="TextureButton" parent="JournalLayer/Boundaries/VBoxContainer/Bookmarks/HBoxContainer/HBoxContainer/Entities"] +[node name="Bookmark" type="TextureButton" parent="JournalLayer/Boundaries/VBoxContainer/Bookmarks/HBoxContainer/HBoxContainer/Objectives"] z_index = 1 layout_mode = 1 anchors_preset = 15 @@ -422,7 +519,7 @@ texture_pressed = ExtResource("5_vrfmd") texture_hover = ExtResource("6_255ay") texture_disabled = ExtResource("4_auw4h") -[node name="Text" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Bookmarks/HBoxContainer/HBoxContainer/Entities"] +[node name="Text" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Bookmarks/HBoxContainer/HBoxContainer/Objectives"] z_index = 1 layout_mode = 1 anchors_preset = 15 @@ -432,7 +529,7 @@ grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 bbcode_enabled = true -text = "ENTITIES" +text = "OBJECTIVES" horizontal_alignment = 1 vertical_alignment = 1 @@ -572,7 +669,7 @@ text = "- THE INSTRUCTIONS ON THE RIGHT PAGE ARE TO BE FOLLOWED RIGOROUSLY. - FAILURE TO COMPLY MAY YIELD UNWANTED RESULTS. -- THE REPUBLIC DECLINES ALL RESPONSIBILITY REGARDING EMPLOYEES' ADVERSE EVENTS, AS PER ARTICLE 3.187 CODE 15C. +- THE REPUBLIC DECLINES ALL RESPONSIBILITY REGARDING EMPLOYEES' ADVERSE EVENTS, AS PER ARTICLE 3.187, CODE 15C, 47TH LAW OF THE REPUBLIC - AS AN EMPLOYEE, YOUR WELL-BEING IS OUR ABSOLUTE PRIORITY. YOU [color=forest_green]MATTER[/color]. @@ -618,9 +715,7 @@ text = "- SUBJECTS HAVE BEEN PRE-SCREENED AND DIAGNOSED WITH [color=orange_red]S - YOU MAY CHOOSE TO [color=forest_green]RELEASE[/color] or [color=red]TERMINATE[/color] A SUBJECT AT ANY TIME OF YOUR ASSESSMENT. -- IF YOU IDENTIFY A SYMPTOM [color=orange_red]THAT WAS NOT DETECTED BY PRE-SCREENING[/color], [color=red]TERMINATE[/color] THE SUBJECT. - -- SUCCESSFULLY DIAGNOSE ENOUGH SUBJECTS [color=orange_red]IN A ROW[/color] TO PROGRESS TO THE NEXT FLOOR." +- IF YOU IDENTIFY A SYMPTOM [color=orange_red]THAT WAS NOT DETECTED BY PRE-SCREENING[/color], [color=red]TERMINATE[/color] THE SUBJECT." vertical_alignment = 1 [node name="Symptoms" type="HBoxContainer" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer"] @@ -723,25 +818,25 @@ Deliberate injury to one's own body HETERO-AGRESSIVE BEHAVIOUR Hostility, verbal agression, threats" -[node name="Entities" type="HBoxContainer" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer"] +[node name="Objectives" type="HBoxContainer" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer"] layout_mode = 2 size_flags_vertical = 3 theme_override_constants/separation = 90 -[node name="LeftPage" type="VBoxContainer" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Entities"] +[node name="LeftPage" type="VBoxContainer" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Objectives"] layout_mode = 2 size_flags_horizontal = 3 -[node name="PageTitle" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Entities/LeftPage"] +[node name="PageTitle" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Objectives/LeftPage"] custom_minimum_size = Vector2(0, 150) layout_mode = 2 size_flags_stretch_ratio = 0.1 theme_override_font_sizes/normal_font_size = 28 bbcode_enabled = true text = " -[center]ENTITIES[/center]" +[center]OBJECTIVES[/center]" -[node name="Instructions" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Entities/LeftPage"] +[node name="Instructions" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Objectives/LeftPage"] custom_minimum_size = Vector2(0, 400) layout_mode = 2 size_flags_vertical = 4 @@ -749,17 +844,16 @@ theme_override_constants/line_separation = 5 theme_override_constants/paragraph_separation = 5 theme_override_font_sizes/normal_font_size = 20 bbcode_enabled = true -text = "- BEINGS OF [color=red]INHUMAN NATURE[/color] HAVE BEEN DETECTED HIDING AMONGST THE SUBJECTS APPREHENDED IN THIS FACILITY. +text = "[center]- OBEY THE DIRECTIVES -[/center] -- ALTHOUGH THEIR MOTIVES ARE UNKNOWN, SOME BEHAVIOUR [color=orange_red]PATTERNS[/color] HAVE BEEN IDENTIFIED. -- FOLLOWING THE RECOMMENDED COURSE OF ACTION IS [color=forest_green]HIGHLY RECOMMENDED[/color] IN ORDER TO PRESERVE YOUR WELL-BEING. +- [color=dark_green]RELEASE[/color] HUMAN PATIENTS -- [color=red]TERMINATE[/color] THEM AS SOON AS POSSIBLE. +- [color=dark_red]TERMINATE[/color] ABNORMALS -- ALL ENTITIES [color=orange_red]DETECTED ON YOUR CURRENT FLOOR[/color] ARE LISTED ON THE RIGHT." +" -[node name="Slogan" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Entities/LeftPage"] +[node name="Slogan" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Objectives/LeftPage"] custom_minimum_size = Vector2(0, 100) layout_mode = 2 size_flags_vertical = 6 @@ -770,7 +864,7 @@ text = "[color=dark_blue]THE REPUBLIC SHELTERS[/color]" horizontal_alignment = 1 vertical_alignment = 1 -[node name="CloseManual" type="Button" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Entities/LeftPage"] +[node name="CloseManual" type="Button" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Objectives/LeftPage"] custom_minimum_size = Vector2(200, 60) layout_mode = 2 size_flags_horizontal = 4 @@ -778,26 +872,17 @@ size_flags_vertical = 6 theme = SubResource("Theme_cjapy") text = "Close manual" -[node name="RightPage" type="VBoxContainer" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Entities"] +[node name="RightPage" type="VBoxContainer" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Objectives"] layout_mode = 2 size_flags_horizontal = 3 -[node name="Entities" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Entities/RightPage"] +[node name="Objectives" type="RichTextLabel" parent="JournalLayer/Boundaries/VBoxContainer/Journal/MarginContainer/Objectives/RightPage"] layout_mode = 2 size_flags_vertical = 3 -theme_override_constants/paragraph_separation = 1 -theme_override_font_sizes/normal_font_size = 18 +theme_override_constants/line_separation = 5 +theme_override_constants/paragraph_separation = 5 +theme_override_font_sizes/normal_font_size = 20 bbcode_enabled = true -text = "[color=dark_red]IT THAT SMILES[/color] - -CHARACTERISTICS -- Wide smile, dark-red mouth, lack of teeth -- Disguises as a human subject - -RECOMMENDED COURSE OF ACTION -- As soon as it smiles, [color=red]TERMINATE[/color] It. -- [color=dim_gray]DO NOT TERMINATE IT, RELEASE IT.[/color] -" [node name="UpperHalf" type="Control" parent="."] layout_mode = 1 @@ -923,15 +1008,6 @@ theme_override_font_sizes/font_size = 16 toggle_mode = true text = "SUBJECT FILE" -[node name="Rules" type="Button" parent="LowerHalf/Computer/Margin/ComputerScreen/Tabs"] -layout_mode = 2 -size_flags_horizontal = 3 -theme = ExtResource("8_hxrv4") -theme_override_fonts/font = ExtResource("14_0pvwy") -theme_override_font_sizes/font_size = 16 -toggle_mode = true -text = "RULES" - [node name="Recording" type="Button" parent="LowerHalf/Computer/Margin/ComputerScreen/Tabs"] layout_mode = 2 size_flags_horizontal = 3 @@ -941,6 +1017,15 @@ theme_override_font_sizes/font_size = 16 toggle_mode = true text = "RECORDING" +[node name="Statistics" type="Button" parent="LowerHalf/Computer/Margin/ComputerScreen/Tabs"] +layout_mode = 2 +size_flags_horizontal = 3 +theme = ExtResource("8_hxrv4") +theme_override_fonts/font = ExtResource("14_0pvwy") +theme_override_font_sizes/font_size = 16 +toggle_mode = true +text = "STATISTICS" + [node name="ComputerTabs" type="MarginContainer" parent="LowerHalf/Computer/Margin/ComputerScreen"] layout_mode = 2 size_flags_vertical = 3 @@ -973,24 +1058,6 @@ ANXIETY[/color] " vertical_alignment = 1 -[node name="Rules" type="RichTextLabel" parent="LowerHalf/Computer/Margin/ComputerScreen/ComputerTabs"] -visible = false -z_index = 1 -layout_mode = 2 -theme_override_constants/line_separation = 5 -theme_override_fonts/normal_font = ExtResource("14_0pvwy") -theme_override_fonts/italics_font = ExtResource("14_0pvwy") -theme_override_font_sizes/normal_font_size = 16 -theme_override_font_sizes/italics_font_size = 16 -bbcode_enabled = true -text = " 1- Pre-screening psychiatric assessment identified [color=dark_orange]SYMPTOMS[/color] in every patient. - - 2- If [color=dark_orange]SYMPTOMS[/color] not included in the pre-screening assessment are ascertained, [color=red]TERMINATE[/color] the patient, otherwise use the [color=green]RELEASE[/color] button. - - 3- Please refer to the [color=royal_blue]MANUAL[/color] on the desk for more information on [color=dark_orange]SYMPTOMS[/color]." -horizontal_alignment = 3 -vertical_alignment = 1 - [node name="Recording" type="RichTextLabel" parent="LowerHalf/Computer/Margin/ComputerScreen/ComputerTabs"] visible = false layout_mode = 2 @@ -1001,21 +1068,21 @@ theme_override_font_sizes/normal_font_size = 16 bbcode_enabled = true vertical_alignment = 1 -[node name="NextPatient" type="PanelContainer" parent="LowerHalf/Computer/Margin"] -custom_minimum_size = Vector2(400, 100) -layout_mode = 2 -size_flags_horizontal = 4 -size_flags_vertical = 4 -theme_override_styles/panel = SubResource("StyleBoxEmpty_ysguw") - -[node name="CallNextPatient" type="Button" parent="LowerHalf/Computer/Margin/NextPatient"] +[node name="Statistics" type="RichTextLabel" parent="LowerHalf/Computer/Margin/ComputerScreen/ComputerTabs"] +visible = false z_index = 1 layout_mode = 2 -size_flags_horizontal = 3 -size_flags_vertical = 3 -theme_override_fonts/font = ExtResource("14_0pvwy") -theme_override_font_sizes/font_size = 25 -text = "CALL NEXT PATIENT" +theme_override_constants/line_separation = 5 +theme_override_fonts/normal_font = ExtResource("14_0pvwy") +theme_override_fonts/italics_font = ExtResource("14_0pvwy") +theme_override_font_sizes/normal_font_size = 16 +theme_override_font_sizes/italics_font_size = 16 +bbcode_enabled = true +text = "ACCURATE DIAGNOSES: [color=green]2[/color] + +MISDIAGNOSES: [color=red]1[/color]" +horizontal_alignment = 1 +vertical_alignment = 1 [node name="EndDay" type="PanelContainer" parent="LowerHalf/Computer/Margin"] visible = false @@ -1052,6 +1119,7 @@ offset_left = 1194.0 offset_top = 12.0 offset_right = 1914.0 offset_bottom = 392.0 +script = ExtResource("19_x8y1p") [node name="ConsoleTextureRect" type="TextureRect" parent="LowerHalf/Console"] layout_mode = 0 @@ -1069,35 +1137,36 @@ grow_horizontal = 2 grow_vertical = 2 theme_override_constants/margin_left = 28 theme_override_constants/margin_top = 28 -theme_override_constants/margin_right = 36 +theme_override_constants/margin_right = 28 theme_override_constants/margin_bottom = 28 -[node name="ConsoleScreen" type="RichTextLabel" parent="LowerHalf/Console/Margin"] -custom_minimum_size = Vector2(600, 200) +[node name="NextPatient" type="PanelContainer" parent="LowerHalf/Console/Margin"] +custom_minimum_size = Vector2(400, 100) +layout_mode = 2 +size_flags_horizontal = 4 +size_flags_vertical = 4 +theme_override_styles/panel = SubResource("StyleBoxEmpty_ysguw") + +[node name="CallNextPatient" type="Button" parent="LowerHalf/Console/Margin/NextPatient"] +z_index = 1 +layout_mode = 2 +size_flags_horizontal = 3 +size_flags_vertical = 3 +theme_override_colors/font_color = Color(1, 0.27450982, 0, 1) +theme_override_colors/font_pressed_color = Color(1, 0.50980395, 0, 1) +theme_override_colors/font_hover_color = Color(1, 0.39215687, 0, 1) +theme_override_fonts/font = ExtResource("14_0pvwy") +theme_override_font_sizes/font_size = 25 +theme_override_styles/normal = SubResource("StyleBoxFlat_255ay") +theme_override_styles/pressed = SubResource("StyleBoxFlat_x8y1p") +theme_override_styles/hover = SubResource("StyleBoxFlat_w4r3h") +text = "CALL NEXT PATIENT" + +[node name="ConsoleScreen" type="RichTextLabel" parent="LowerHalf/Console/Margin"] layout_mode = 2 -theme_override_fonts/normal_font = ExtResource("14_0pvwy") -theme_override_font_sizes/normal_font_size = 18 bbcode_enabled = true -text = "[center][font_size=22]INSTRUCTIONS[/font_size][/center] - - -[color=forest_green]RELEASE[/color] HUMANS, [color=red]TERMINATE[/color] ABNORMALS - - -IF A SUBJECT HAS [color=dark_orange]SYMPTOMS[/color] IT SHOULDN'T HAVE, - - [color=red]IT IS NOT HUMAN[/color] - - -REFER TO THE [color=royal_blue]MANUAL[/color] FOR [color=dark_orange]SYMPTOMS[/color] DETAILS - - -MAKE ENOUGH [color=green_yellow]ACCURATE DIAGNOSES[/color] IN A ROW - -TO GET TO THE NEXT FLOOR" horizontal_alignment = 1 vertical_alignment = 1 -script = ExtResource("12_ylm1s") [node name="GreenButton" type="TextureButton" parent="LowerHalf"] z_index = 1 @@ -1167,13 +1236,9 @@ theme_override_constants/margin_bottom = 28 layout_mode = 2 theme_override_font_sizes/normal_font_size = 21 bbcode_enabled = true -text = "DAY: [color=dark_orange]1[/color] +text = "FLOOR: [color=dark_orange]-1[/color] -FLOOR: [color=dark_orange]-1[/color] - -ACCURATE DIAGNOSES: [color=dark_orange]0/4[/color] - -" +PATIENTS SEEN: [color=dark_orange]0/3[/color]" horizontal_alignment = 1 vertical_alignment = 1 script = ExtResource("23_68gp8") @@ -1331,45 +1396,52 @@ libraries = { &"": SubResource("AnimationLibrary_ylm1s") } -[node name="CellTop" type="TextureRect" parent="RoomAssets"] +[node name="CellDoor" type="Control" parent="RoomAssets"] visible = false +anchors_preset = 0 +offset_left = 60.0 +offset_top = 50.0 +offset_right = 3060.0 +offset_bottom = 2750.001 +mouse_filter = 2 + +[node name="CellAnimation" type="AnimationPlayer" parent="RoomAssets/CellDoor"] +libraries = { +&"": SubResource("AnimationLibrary_vh6fv") +} + +[node name="CellTop" type="TextureRect" parent="RoomAssets/CellDoor"] z_index = 3 layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -offset_left = -2540.0 +anchors_preset = 5 +anchor_left = 0.5 +anchor_right = 0.5 +offset_left = -4040.0 offset_top = -540.0 -offset_right = -1460.0 -offset_bottom = -270.0 +offset_right = -1040.0 +offset_bottom = 810.0 grow_horizontal = 2 -grow_vertical = 2 size_flags_horizontal = 4 size_flags_vertical = 0 mouse_filter = 2 texture = ExtResource("28_qsin6") stretch_mode = 3 -[node name="CellBot" type="TextureRect" parent="RoomAssets"] -visible = false +[node name="CellBot" type="TextureRect" parent="RoomAssets/CellDoor"] z_index = 3 layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 +anchors_preset = 7 +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 anchor_bottom = 1.0 -offset_left = 60.0 -offset_top = 50.0 -offset_right = 1140.0 -offset_bottom = 320.0 +offset_left = -1500.0 +offset_top = -1350.001 +offset_right = 1500.0 +offset_bottom = 0.0007324219 grow_horizontal = 2 -grow_vertical = 2 +grow_vertical = 0 size_flags_horizontal = 4 mouse_filter = 2 texture = ExtResource("29_43vqp") stretch_mode = 2 - -[node name="CellAnimation" type="AnimationPlayer" parent="RoomAssets"] -root_node = NodePath("../CellBot") -libraries = { -&"": SubResource("AnimationLibrary_vh6fv") -} diff --git a/project.godot b/project.godot index 3961834..e3917db 100644 --- a/project.godot +++ b/project.godot @@ -54,4 +54,4 @@ ui_select={ [internationalization] -locale/translations_pot_files=PackedStringArray("res://Dialogues/Patients/patient_50.dialogue", "res://Dialogues/Patients/patient_49.dialogue", "res://Dialogues/Patients/patient_48.dialogue", "res://Dialogues/Patients/patient_47.dialogue", "res://Dialogues/Patients/patient_46.dialogue", "res://Dialogues/Patients/patient_45.dialogue", "res://Dialogues/Patients/patient_51.dialogue", "res://Dialogues/Patients/patient_44.dialogue", "res://Dialogues/Patients/patient_43.dialogue", "res://Dialogues/Patients/patient_42.dialogue", "res://Dialogues/OG Patients/patient_49.dialogue", "res://Dialogues/OG Patients/patient_50.dialogue", "res://Dialogues/ITS/its_00.dialogue", "res://Dialogues/ITS/its_01.dialogue", "res://Dialogues/Supervisors/supervisor_dredar.dialogue", "res://Dialogues/Entities/entity_01.dialogue", "res://Dialogues/Entities/it_that_feels_01.dialogue", "res://Dialogues/ITS/its_02.dialogue", "res://Dialogues/ITS/its_03.dialogue", "res://Dialogues/ITS/its_04.dialogue", "res://Dialogues/ITE/ite_00.dialogue", "res://Dialogues/ITE/ite_01.dialogue", "res://Dialogues/ITE/ite_02.dialogue", "res://Dialogues/ITE/ite_03.dialogue", "res://Dialogues/ITE/ite_04.dialogue", "res://Dialogues/Patients/patient_41.dialogue", "res://Dialogues/Supervisors/supervisor_siveyan.dialogue", "res://Dialogues/Patients/patient_40.dialogue", "res://Dialogues/Patients/patient_spy.dialogue", "res://Dialogues/Patients/patient_39.dialogue", "res://Dialogues/Patients/patient_38.dialogue", "res://Dialogues/Patients/patient_37.dialogue", "res://Dialogues/Patients/patient_36.dialogue", "res://Dialogues/Patients/patient_35.dialogue") +locale/translations_pot_files=PackedStringArray("res://Dialogues/Patients/patient_50.dialogue", "res://Dialogues/Patients/patient_49.dialogue", "res://Dialogues/Patients/patient_48.dialogue", "res://Dialogues/Patients/patient_47.dialogue", "res://Dialogues/Patients/patient_46.dialogue", "res://Dialogues/Patients/patient_45.dialogue", "res://Dialogues/Patients/patient_51.dialogue", "res://Dialogues/Patients/patient_44.dialogue", "res://Dialogues/Patients/patient_43.dialogue", "res://Dialogues/Patients/patient_42.dialogue", "res://Dialogues/OG Patients/patient_49.dialogue", "res://Dialogues/OG Patients/patient_50.dialogue", "res://Dialogues/Supervisors/supervisor_dredar.dialogue", "res://Dialogues/Patients/patient_41.dialogue", "res://Dialogues/Supervisors/supervisor_siveyan.dialogue", "res://Dialogues/Patients/patient_40.dialogue", "res://Dialogues/Patients/patient_spy.dialogue", "res://Dialogues/Patients/patient_39.dialogue", "res://Dialogues/Patients/patient_38.dialogue", "res://Dialogues/Patients/patient_37.dialogue", "res://Dialogues/Patients/patient_36.dialogue", "res://Dialogues/Patients/patient_35.dialogue", "res://Dialogues/Patients/patient_its_1.dialogue", "res://Dialogues/Patients/patient_its_2.dialogue", "res://Dialogues/Patients/patient_its_3.dialogue", "res://Dialogues/Patients/patient_its_4.dialogue", "res://Dialogues/Patients/patient_ite_4.dialogue", "res://Dialogues/Patients/patient_ite_3.dialogue", "res://Dialogues/Patients/patient_ite_2.dialogue", "res://Dialogues/Patients/patient_ite_1.dialogue", "res://Dialogues/Patients/patient_ite_0.dialogue", "res://Dialogues/Patients/patient_its_0.dialogue")