game_loop nearly done
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@@ -3,6 +3,7 @@ extends CanvasLayer
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@onready var intro_text_container = $MarginContainer/IntroBoxContainer/TextContainer
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@@ -14,6 +15,7 @@ func _ready() -> void:
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$Day.hide()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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